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Smiley_Girl
08-15-2006, 12:07 AM
I was wondering what turtle set most people use, this thread is mainly for my turtle research, but please play along. Smile face goes here.

Turtle #1: Basic
http://img217.imageshack.us/img217/1001/1twr3.png (http://imageshack.us)
This is a pretty simple turtle. It has all the basic units. It's balanced and has no advantage or disadvantage over other turtles.

Turtle #2: Basic & Power
http://img217.imageshack.us/img217/4794/2tpn7.png (http://imageshack.us)
This is almost the exact same thing as #1. This turtle tries to gain advantage with front row knights, guarding the Furgon more, and protecting quick rushes.

Turtle #3: Turtle Rush
http://img144.imageshack.us/img144/3374/3tsy9.png (http://imageshack.us)
This is focused on rushing by the side of your opponent into their backfield, hoping for a same-sided game, used for making focus units nearly useless.

Turtle #4: Basic & Dragon
http://img205.imageshack.us/img205/2589/4tfh5.png (http://imageshack.us)
This is a common turtle setup with a Dragon Tyrant. Some people use this because they are not good at using the Poison Wisp, or they want an advantage with having a High-Attack, Teleporting, Unblockable-Attack unit.

Turtle #5: Lightning Ward
http://img205.imageshack.us/img205/9061/5tzn6.png (http://imageshack.us)
This is used for mainly defensive purposes. Knowing you have an aggressive and impatient opponent, make them come, and get some nice hits in. Many people exchange the Poison Wisp for the Furgon in this set.

Turtle #6: Beast Rider
http://img81.imageshack.us/img81/2618/6thm7.png (http://imageshack.us)
This set is used for a quick rush onto either side, they become a little more defensive if the opponent has a Furgon, but they usually charge, knowing stoned Beast Riders are deadly.

Turtle #7: Mega-Power Turtle
http://img205.imageshack.us/img205/3120/7tgn6.png (http://imageshack.us)
This is hardly even a turtle, but it does follow Alpha Rules 2006, and it is fairly common. With Stoned Dragon Tyrant and 2 Knights leading the way, followed with 3 ranged units, this set is usually tough to deal with.

Turtle #8: Berserker
http://img301.imageshack.us/img301/5346/8txn7.png (http://imageshack.us)
This set uses a very good defensive unit, the Berserker. Some replace Frost Golem with Berserker and put in another Knight or attacking unit.

Turtle #9: Frost Change
http://img82.imageshack.us/img82/5921/9trp0.png (http://imageshack.us)
This is used to make your opponent change attacking sides, confusing them and thus, helping you. AKA- Deja Vu

Turtle #10: Cleric Change
http://img154.imageshack.us/img154/9892/10twg7.png (http://imageshack.us)
This setup is for those Over-Protected of their Stone Golems. This set relies on the Furgon to protect the cleric, and the Knights to be power. The Knight Wall differenciates with the set user.

Cliche
08-15-2006, 12:10 AM
Well done Smiley_Girl.

None are my turtle though.

sooner4life
08-15-2006, 12:19 AM
None of the above, but if I had to choose one that's the closest it would be #8.

Smiley_Girl
08-15-2006, 12:21 AM
None of the above, but if I had to choose one that's the closest it would be #8.

Yeah, I realized I should have done a choice as: "Other" but I already made the thread and posted twice, so I thought it'd be too much like spamming. :\

imagination
08-15-2006, 12:25 AM
none of those even come close to looking like my tech turtle but #7 looks alot like my power turt.

plusminus
08-15-2006, 02:20 AM
I often switch my forms around a lot, even for turtles, so I can't really say. Oddly enough you don't have the most common in my experience, which is like #2, but with a DT instead of furgon and one knight (or sometimes keeping the furgon and losing both knights).

Edit, much later: I notice that few of your sets have a DT in them. Is this common? For me I find 90% of the turtles I play use a DT.

Cuathon
08-15-2006, 05:18 AM
eh you dont have anything like my turtle. although some are fairly similar to ones i use. i dislike very much your comment that #7 is hardly even a turtle. it is a perfectly normal turtle.

bludhoundz
08-15-2006, 08:41 AM
Formations 1 2 and 5 just aren't that good.

1: Boxes suck. Knights should almost always go front row. Maybe one could be used as an LOS block (but not the one on the left, he should be front row). Furgons almost never go in the position you put it.

2: Yet again.. the furgon would never go there. One of the knights would and the other would be a row up and next to it.

5: Why are the knights back a row? They should be up front, they can stall an offensive attack more easily there, and if you wanna change it up and do offense, that makes it easier too.

Also.. 2/10 standard turtles having a dragon? It's more like the other way around.. 8/10..

BTW: Deja Vu is not confusion.. it is when one sees something that they seem to think its very familiar (or have seen before), but have not, and often know they have not.

This isn't meant to be a flame.. but I just don't agree with a lot of this thread.

Kreator
08-15-2006, 09:43 AM
#4 is my turtle, only the furgon is replaced with a dragon.. Nice work smiley. :)

Force of Fire
08-15-2006, 06:39 PM
i use a #7 but has no furg or poison wasp and seems a little like #3, but wow nice job on all those turts :victory:

edit: my knights r in the same position as #3 kinda

gryph89
08-15-2006, 06:45 PM
I use none of those. Closest I would have to go with number 4 I think it was. Wasnt really keeping count of the numbers, sorry :/

I used to use a double cleric turtle a while back as I was experimenting with some new things. I think I played Blud and Cuath with it a while back, maybe they might remember it.

mattroe
08-15-2006, 07:07 PM
Now with may abstract turts, my turt sets look nothing like anyof them, not even remotly close, no relation between them at all other then some of the same units.

Cliche
08-15-2006, 07:42 PM
Now with may abstract turts, my turt sets look nothing like anyof them, not even remotly close, no relation between them at all other then some of the same units.



I'd like to see your turtle. ;)

mattroe
08-15-2006, 08:10 PM
lol its a pretty big power turt. I mean big, but its new, and at the beginning is terrible with it you have to take like 3 turns to set up on either side, and on the side that dont take as much time, has a useless unit, so it is still tough to get the game going, I love it FA hates it.

Actually I am going to be making a lot of new power turt sets, nothing like them, and a lot of the technique ones. I hope this stops some of the bitching about seeing the same sets, or all the stupid rules that make all sets the same.

I am paying anyone, even if I have to go if they wanna see the set, you will hate it after you see it thoug.

mattroe
08-15-2006, 08:28 PM
Cliche disagrees with it being a turt, so I guess its not, It was something new cause of all the complaints that turt sucks now.;) well back to teh drawing board.

FA you cant ask why i didnt listen to you, if you do I wont answer.

Match Strike
08-15-2006, 08:39 PM
I suppose I often use sets simialar to #s 4 and 8, however I almost always put my stone onthe back row, especially with power turts, since i don't particularly like losing my cleric.

Forest_Archer
08-15-2006, 08:40 PM
I don't hate any set of yours.

Your "power" turtle was just bad, and that's my opinion. You don't understand what knights can do. Having 3 knights and a furgon is totally pointless. It doesn't have many aaggressive attacking units, and the knights are for intimidation in my set.

mattroe
08-15-2006, 09:18 PM
I don't hate any set of yours.

Your "power" turtle was just bad, and that's my opinion. You don't understand what knights can do. Having 3 knights and a furgon is totally pointless. It doesn't have many aaggressive attacking units, and the knights are for intimidation in my set.

Lol my second set, the furgy was needed, I found the knights as good mop-up units, BR was big part of it, I made a new set with 3 knights, and no frosty, thats right its still kinda original.

Cows Go Moo
08-16-2006, 07:16 AM
I like the cleric change i think it has a lot of defence to it Nice job smiley!

Speed Demon
08-16-2006, 08:16 AM
Well, I'm not a e very good turtler.

bludhoundz
08-16-2006, 09:15 AM
I don't hate any set of yours.

Your "power" turtle was just bad, and that's my opinion. You don't understand what knights can do. Having 3 knights and a furgon is totally pointless. It doesn't have many aaggressive attacking units, and the knights are for intimidation in my set.
You should have played blazedaces' 3 knight and furgy form.

He ripped me to shreds.

Smiley_Girl
08-16-2006, 11:31 AM
You should have played blazedaces' 3 knight and furgy form.

He ripped me to shreds.

What's his forum name? I'd like to PM him :)

bludhoundz
08-16-2006, 12:09 PM
TheBlazedAce.

However he's probably rusty at turts these days, and I was a little more nubbish back then. Still, he was a very strong turt player.

Match Strike
08-16-2006, 12:23 PM
I've certainly seen sets with three knights and furgy do pretty cool things. There's a lot to be said for putting durable units in your defense.

Neverthless, I almost always use a dragon. it's probably a bad thing, as I've become a little too dependent on it, but I've always felt that dragon maximizes the potential of other, lower damage units by being able to put in that big hit at critical times.

Smiley_Girl
08-16-2006, 07:13 PM
TheBlazedAce.

However he's probably rusty at turts these days, and I was a little more nubbish back then. Still, he was a very strong turt player.

w/ or w/o the period?

Kyir
08-16-2006, 07:24 PM
The Basic turtle usually has a Dragon, based on what I see at least.

I personally play a furgy power turtle, load up on hard hitting units, stone 'em and force the other player into them by walls of shrubs.

I've been know to turtle bomb some people though, "omfg, that's not a turtle!"
http://img99.imageshack.us/img99/3971/turtbombfw8.jpg

(And it really isn't, some people seem to assume when I ask for Stone Golem game I mean turtle, /shrug)

Smiley_Girl
08-16-2006, 07:31 PM
The Basic turtle usually has a Dragon, based on what I see at least.

I personally play a furgy power turtle, load up on hard hitting units, stone 'em and force the other player into them by walls of shrubs.

I've been know to turtle bomb some people though, "omfg, that's not a turtle!"
http://img99.imageshack.us/img99/3971/turtbombfw8.jpg

(And it really isn't, some people seem to assume when I ask for Stone Golem game I mean turtle, /shrug)

Yeah, witches 2nd row make it against rules.

Kyir
08-16-2006, 07:35 PM
I never say it's a turtle, whenever people ask me for a game and I decide I want to play for fun (only win vs. total nubs (aka. half the GL golds)) I ask for a "Stone golem" game.

Cliche
08-16-2006, 11:07 PM
They Pyros cant be too good without a Dragon.

Kyir
08-17-2006, 11:25 AM
people always seem to assume there's one when I have a DSM in there, most of my games end up in the other person leaving in a few turns.

Megabyte
11-30-2007, 12:15 PM
bumping for the sake of kudos


Since I'm looking at moving into the tourney area, I was researching various rules regarding the various forms. While there's a lot of discussion threads, not many just focus in and show examples of a variety of turtle forms.


This was really well done from an example perspective.

-Dape-
11-30-2007, 12:20 PM
Could i ask...why do you think it was well done?

Megabyte
11-30-2007, 12:39 PM
Could i ask...why do you think it was well done?

for the simple reason it gives screeny examples of a wide variety of turtles


I've had difficulty simply finding a straight comparative thread or location for them, even using the forum database. This is, by far, the best resource for a simple concept list that I've seen. Even if the rest of the discussion and posts after the OP are all complaints or comparison chest thumping with "my turtle is soooo better" the simple value of having a straight list of a variety of turtle ideas (with screenies!) is surprisingly hard to come by here.

-Dape-
11-30-2007, 12:44 PM
for the simple reason it gives screeny examples of a wide variety of turtles


I've had difficulty simply finding a straight comparative thread or location for them, even using the forum database. This is, by far, the best resource for a simple concept list that I've seen. Even if the rest of the discussion and posts after the OP are all complaints or comparison chest thumping with "my turtle is soooo better" the simple value of having a straight list of a variety of turtle ideas (with screenies!) is surprisingly hard to come by here.
I guess i'll have to make a thread some time with different turtle sets...because some of them sets on the 1st page suck and would get totally dominated by all good turtlers.

gryph89
11-30-2007, 01:14 PM
I guess i'll have to make a thread some time with different turtle sets...because some of them sets on the 1st page suck and would get totally dominated by all good turtlers.

There are no more good turtlers anymore. Only the one who can use a front-stone muddy the best.

-Dape-
11-30-2007, 01:17 PM
There's still quite a few good turtlers, but not many.

When i'm not being lazy i'll make a thread with some good turtles some greats have used and some turtle sets what i have made which have worked for me.

Megabyte
11-30-2007, 03:16 PM
Everyone who plays me when I'm turtling, slap me each turn


I've single handedly lost 3 easy matches now because I'm being a retard and not paying attention to what I click. I need to learn to pay attention again.

gryph89
11-30-2007, 04:54 PM
Everyone who plays me when I'm turtling, slap me each turn


I've single handedly lost 3 easy matches now because I'm being a retard and not paying attention to what I click. I need to learn to pay attention again.

front stone muddy?

-Dape-
11-30-2007, 04:59 PM
Everyone who plays me when I'm turtling, slap me each turn


I've single handedly lost 3 easy matches now because I'm being a retard and not paying attention to what I click. I need to learn to pay attention again.

Train with someone good, then you'll learn which moves are good and wrong to do.

Lonely Tylenol
11-30-2007, 05:24 PM
There are no more good turtlers anymore. Only the one who can use a front-stone muddy the best.

Corner turt > front-stone-muddy.

See other thread. :)