Forest_Archer
08-15-2006, 04:08 PM
Now all of you know that I'm one of the Pots leaders, and I hope to keep leadership on Banff, but I was thinking of something really cool today while reading a Stephen King short story. It has nothing to do with the story at all, just bragging that I read a short story of his. It was called The Lucky Quarter, and it was actually pretty good. :happy:
Anyway, back to the clan. I was thinking about making this clan in Revelation, where people would be most willing to try a new concept. The clan may have a forum, but I don't usually go to forums, so I wouldn't make one. The clan's name would have something to do with an oligarchy, which means "ruled by a few." It could be The Oligarchy of Honor, or something along those lines. I'll let you guys brainstorm.
The clan would have three (3) leaders with fairly high stats. If you are going to whine and complain that stats are pointless, then go choke on a squash; I don't care. In order for a person to be allowed in the clan, they must:
Have a positive forum account.
Have 850+ stats at all times.
If either of these easy acceptance points are ever broken by a player or leader, they are abolished from the clan until they regain them. "Member Initiation" is when a player is undergoing the process to becoming a new member.
Becoming a leader:
1.1 When I start the clan, I will choose two other players that I trust. The one with the highest stats will hold actual leadership. As soon as another leader passes them in stats, they will lose leadership and have to give it to the new highest leader.
1.2 If a member of the clan wishes to become one of the three (3) leaders, then they must undergo a process. I'd like to call it "Leader Initiation." The member must face all three (3) leaders (smallest stats to highest stats order) and defeat atleast one out of three. A member can only become a leader when the average stats of all three (3) leaders is less than the member trying to become a leader's. If a member completes Leader Initiation, then they take the spot of the weakest leader (the one with the least amount of stats).
Choosing new members: Now of course not all players that fit the requirements are allowed in the clan to become members. Two (2) out of the three (3) leaders must decide that the player trying to become a member is worthy. One (1) of these deciding leaders has to be the Main Leader (the one with actual TAO leadership/has the highest stats).
Comments?
Anyway, back to the clan. I was thinking about making this clan in Revelation, where people would be most willing to try a new concept. The clan may have a forum, but I don't usually go to forums, so I wouldn't make one. The clan's name would have something to do with an oligarchy, which means "ruled by a few." It could be The Oligarchy of Honor, or something along those lines. I'll let you guys brainstorm.
The clan would have three (3) leaders with fairly high stats. If you are going to whine and complain that stats are pointless, then go choke on a squash; I don't care. In order for a person to be allowed in the clan, they must:
Have a positive forum account.
Have 850+ stats at all times.
If either of these easy acceptance points are ever broken by a player or leader, they are abolished from the clan until they regain them. "Member Initiation" is when a player is undergoing the process to becoming a new member.
Becoming a leader:
1.1 When I start the clan, I will choose two other players that I trust. The one with the highest stats will hold actual leadership. As soon as another leader passes them in stats, they will lose leadership and have to give it to the new highest leader.
1.2 If a member of the clan wishes to become one of the three (3) leaders, then they must undergo a process. I'd like to call it "Leader Initiation." The member must face all three (3) leaders (smallest stats to highest stats order) and defeat atleast one out of three. A member can only become a leader when the average stats of all three (3) leaders is less than the member trying to become a leader's. If a member completes Leader Initiation, then they take the spot of the weakest leader (the one with the least amount of stats).
Choosing new members: Now of course not all players that fit the requirements are allowed in the clan to become members. Two (2) out of the three (3) leaders must decide that the player trying to become a member is worthy. One (1) of these deciding leaders has to be the Main Leader (the one with actual TAO leadership/has the highest stats).
Comments?