Lordofzrings
01-13-2004, 05:42 PM
Great lakes Monster
The great lakes monster dwells at the bottom of great lakes. It is OLd and powerful, and a threat to all
Great lakes monster
HP: 45
attack: 27
attack range, like a DMW only 3
movement range- 4 (teleport)
Recovery- 5
blocking 0
armor 20 ( dragon scales)
A blue colored demon with stripes of your color, looks like Godzilla attacks by breathing fire down the line damaging all
counts as 2 units
Banff
The banff are a group of skilled fighters that linger in the forests of old for many years
HP:37
attack 24
attack range the three tiles in front
XXX
[]B[]
B=banff fighter
X where it attacks
The banff are 100 % acurate in all of their swings and know the opponents weak spot
so when it attacks blocking and armor are split in half
movement 3
Blocking 60, 30
armor 10
a man with a cloak sort of like a cleric's carries a scimitar like weaopon and does fancy moves with it
Dont know if it should count as two
Armegeddon
Armegeddon is a word for catastrophes and destruction of the world, there are few wizards that can do this, and thay all have emence power
HP: 35
Attack:
The wizard has a 1/4 chance to do one of theese moves to a unit
volcano- lava jumps from the ground on a certain unit that you have specified dealing 20 damage
poison- The wizard casts a spell that poisons and paralyses the enemy along with damaging by 5, the paralyses lasts for 3 turns and the poison lasts for 3, doing a 5 dmg per turn
quicksand: the wizard cassts a spell that turns all terrain on and around the enemy unit into quicksand, the quicksand lasst for 3 turns, it takes 3 turns to completely sink into the quicksand
Typhoon, this attack hits unit specified and lowers that units attack by 4
Recovery for all the attacks is 4
the attack range is 3
blocking 50/25
armor 10
if that idea is too complicated than heres another idea
the armageddon are the most powerful units, they lack in brains though
HP- 40
attack -the armegeddon stabs the enemy doing a total of 27 damage*unblockable*
Movement 2-3
attack range- knight
recovery 3
blocking 30. 15
armor 25
apearance- looks like the macabre swordsman fromm tactics core
2 units??
The great lakes monster dwells at the bottom of great lakes. It is OLd and powerful, and a threat to all
Great lakes monster
HP: 45
attack: 27
attack range, like a DMW only 3
movement range- 4 (teleport)
Recovery- 5
blocking 0
armor 20 ( dragon scales)
A blue colored demon with stripes of your color, looks like Godzilla attacks by breathing fire down the line damaging all
counts as 2 units
Banff
The banff are a group of skilled fighters that linger in the forests of old for many years
HP:37
attack 24
attack range the three tiles in front
XXX
[]B[]
B=banff fighter
X where it attacks
The banff are 100 % acurate in all of their swings and know the opponents weak spot
so when it attacks blocking and armor are split in half
movement 3
Blocking 60, 30
armor 10
a man with a cloak sort of like a cleric's carries a scimitar like weaopon and does fancy moves with it
Dont know if it should count as two
Armegeddon
Armegeddon is a word for catastrophes and destruction of the world, there are few wizards that can do this, and thay all have emence power
HP: 35
Attack:
The wizard has a 1/4 chance to do one of theese moves to a unit
volcano- lava jumps from the ground on a certain unit that you have specified dealing 20 damage
poison- The wizard casts a spell that poisons and paralyses the enemy along with damaging by 5, the paralyses lasts for 3 turns and the poison lasts for 3, doing a 5 dmg per turn
quicksand: the wizard cassts a spell that turns all terrain on and around the enemy unit into quicksand, the quicksand lasst for 3 turns, it takes 3 turns to completely sink into the quicksand
Typhoon, this attack hits unit specified and lowers that units attack by 4
Recovery for all the attacks is 4
the attack range is 3
blocking 50/25
armor 10
if that idea is too complicated than heres another idea
the armageddon are the most powerful units, they lack in brains though
HP- 40
attack -the armegeddon stabs the enemy doing a total of 27 damage*unblockable*
Movement 2-3
attack range- knight
recovery 3
blocking 30. 15
armor 25
apearance- looks like the macabre swordsman fromm tactics core
2 units??