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iamcae
12-12-2006, 01:09 PM
frost mage

hp: 28
recovery: 3
Movement: 3
power:17
target: 3
pattern: like pyro
block: -
armour: -

special: all mages and monster that use fire use ice instead allso descreeses dammage by 3 but adds stuning effect to the attack.
it should count as two units because if u use 1 FM 1 DT 1 DSM and a lot of Pyros oponent will be powerless...or not?

healer mage/golem ...can't decide

hp: 50
recovery: 3
Movement: 3
power: 28(can't exeed that limit)
target: 3
block: -
armour: -

reduces his own life and increases the selletcted unit's life untill maximum(28) or untill he has only 1 life left. If healer mage is killed all units he has healed will lose half of their life, but If healer mage has 1 life he can kill himself without takeing life from anybody.
He can heal on 1 turn untill he has used up 28 hp.

The Ultimater
12-12-2006, 03:14 PM
no?

Hellblazer
12-12-2006, 03:23 PM
no?

Definitely. The Frost Mage is a tweaked Berserker and I hate healing units. What did the cleric ever do to you?

Supersmiley :-)
12-12-2006, 05:43 PM
The only unit that uses fire is pyro and DSM. normal pyros are weak enough already. the -3 powers makes i much weaker. And the attack should be a focus spell. And when you say to all units do you mean your opponents to?

And using the healer would be hard because it reduces own hp. PLuss the cleric is all TAO needs

flipout
12-12-2006, 05:44 PM
no?

ty

scb
12-12-2006, 11:41 PM
The proper names would be "cryomancer" and "cleric"... or, perhaps "biomancer." The last unit sacrifices his own health to heal an ally... too much like a barrier ward. It's a completely different ability, but the same point: sacrificing itself to save others. The biomancer would also be useless without the cleric.

iamcae
12-13-2006, 02:28 AM
...so you people dont like my units...but yes the frost mage works on enemys 2 and DT uses fire

scb
12-13-2006, 10:56 AM
Aw, I'm mean to everyone. Don't just lay down and die like that. Defend yourself!
The frost mage is more powerful than the pyromancers influenced by its effect. That suggests to me that it is overpowered - either that or it ruins all pyromancers.
Also, I don't think pyromancers should be capable of a frost attack. How about taking the passive effect off the cryomancer and lowering the power?