$20 Gold Coin
12-31-2006, 03:20 AM
Monk
Description: Monks rely on a more direct style of combat that enables them to use their body as a weapon while moving freely without the constant burden of heavy armor. These Monks have practiced a unique style of hand-to-hand combat enabling them to pinpoint vital areas along the bodies of their opponents and strike with incredible speed an accuracy.
HP: 51
Power: 17
Armor: 0%
Blocking: 0%
Recovery: 1
Movement: 4
Range: 1
Additional Information: If a Monk successfully attacks another unit, the attacked unit is asleep/unconscious. Units that are asleep/unconscious cannot move, attack, block, or change direction until they are damaged by anything other than poison. If a Monk successfully attacks a unit that is asleep/unconscious then that unit is no longer asleep/unconscious. If all remaining enemy units are asleep/unconscious, excluding contraptions, the game is over. Each player is allowed only one Monk on the field.
Description: Monks rely on a more direct style of combat that enables them to use their body as a weapon while moving freely without the constant burden of heavy armor. These Monks have practiced a unique style of hand-to-hand combat enabling them to pinpoint vital areas along the bodies of their opponents and strike with incredible speed an accuracy.
HP: 51
Power: 17
Armor: 0%
Blocking: 0%
Recovery: 1
Movement: 4
Range: 1
Additional Information: If a Monk successfully attacks another unit, the attacked unit is asleep/unconscious. Units that are asleep/unconscious cannot move, attack, block, or change direction until they are damaged by anything other than poison. If a Monk successfully attacks a unit that is asleep/unconscious then that unit is no longer asleep/unconscious. If all remaining enemy units are asleep/unconscious, excluding contraptions, the game is over. Each player is allowed only one Monk on the field.