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View Full Version : NASTY NIPPERS (couldnt find better name.)


bloodreign
01-03-2007, 10:47 PM
This unit is your basic spider who loves a good chase!(he loves being called mr.nickerbockers) the spiders actualy encourage the opponents to move because they will suffer damage to themselfs.http://i32.photobucket.com/albums/d34/realistromeo/nippers.jpg

This was a quickie job (i have a realy nasty flu virus) so just bare with my simplicity.

HP:41
POWER:17 (5 IF OPPONENT ATTACKS, 1 EVERY SQUARE moved thereafter).
ARMOR:8%
BLOCKING:0%
MOVEMENT:4
recovery:1

Basicaly this unit has a "venom ability" when he bites an opponent they suffer 17 damage, now if they choose to attack NEXT TURN" they suffer 5 unreduceable damage FOR ATTACKING and 1 dmg for every square they decide to move thereafter!

The "venom" wears off quicky 1 turn, but if the opponent chosses not to move that turn they suffer no ill effects of the venom!

So in summary it is powerful/ yet if opponent chooses NOT to move or attack with the bitten unit they will suffer no damage!.

Tiired, sleepy neo citren time peace all. even Coder.

Blood And Gore
01-03-2007, 10:49 PM
Kickass. I like it. No question about it. It's simple, I think it's balanced and it's awesome.

Kelwin Yuan
01-03-2007, 10:59 PM
That is a really nice unit there Bloodreign. Keep the good work up. :)

Asianpride55
01-03-2007, 11:03 PM
Yea good unit.

AlabamaBoy
01-04-2007, 03:45 AM
I'd call it "Mr. Nickerbockers" but thats just me... and this would be vicious on a un-armored scout....

scb
01-05-2007, 01:40 PM
This is to berserker as assassin is to knight - approximately. Hmmm, I started this post intending to blast it, but that analogy makes me think it's a good idea. Good work.

The Ultimater
01-05-2007, 01:52 PM
it's a good unit but the attack would get confusing. it's good and all but change the attack.

AlabamaBoy
01-05-2007, 03:29 PM
It seems Mr. Nickerbockers is getting some praise. Well done Mr. Nickerbockers. Because I hate mathmatics what is the maximum damage this thing can do to a unit.

phoenixofflames
01-05-2007, 03:46 PM
17 (if no armor ) + 5 + 6 (highest move in game) = 28 to a wisp.

but to knight... id do like 14 + 5 + 3 = 22

Dresicos
01-05-2007, 04:15 PM
Oo But wisp is poisen itself. Thus would this unit affect the wisp? Could the wisp poisen this unit? Oo Probably stupid questions but I like to ask =)

bloodreign
01-05-2007, 04:37 PM
There was a reason i never mentioned "poison" in my thread, instead i used "venom" it would be a totaly differend form of >>>TOXIN!<<<<

(perhaps the bitten unit turns a ugly shade of green for that 1 turn so the newb opponent would know not to move? or was alerted something was wrong?)

And i think mr.nickerbockers is growing on me.MR NICKERBOCKERS FOR PREZIDENT!