View Full Version : Dragon units
Tequila_Budgie
01-17-2004, 09:17 PM
Only the Red Dragon works with the DSM, because only he uses the fire
Red Dragon
The red dragon is your classical fire-breathing dragon terrorizing the kingdom. Red dragons are tied to the element of fire
Hp: 60
Attack: 10, + 5 per turn x 3 turns
Recovery: 3/1
Blocking: 50/25%
Armor: 20
Range: 4, LoS
Movement: 4, Teleport
Attack pattern: Breathes flame on an enemy unit. The target catches on fire, and takes 5 damage per turn for 3 turns
Counts as 2 units
Bronze Dragon
Bronze dragons are different than other dragons. A Bronze dragon can make himself immaterial. This is because Bronzes are tied to the element of earth, and so must be able to move through the earth as easily as other dragons move through the air.
Hp: 65
Attack: special, 5 per turn
Range: 6
Recovery: 3/1
Blocking: 80/40
Armor: 10
Movement: 3, Teleport
Attack pattern: The ground opens under the feet of a target unit, and it is removed from play for 4 turns, taking 5 dmg per turn. Removed from play means that the unit is moved entirely off the board, and is effectively in stasis. It takes no damage, is not healed, does not recover, and does not obstruct the movement of others. After 4 turns, it re-appears, in its original spot.
Counts as 2 units.
More dragons coming, feel free to submit your own ideas, as long as they make sense.
Serge
01-17-2004, 09:41 PM
The fire dragon is a little powerful in the HP/Armor department.
The bronze dragon is way too powerful 20 damage and the unit can't move or be healed. There is one good thing about this though it gives me an idea for a unit. Hopefully you make your dragons more balanced and come up with new ones. I'll check back to see your new dragons.
lalala
insignifiGant
01-18-2004, 12:54 AM
the dragons are powerful because they count as two units...
um... two problems with the bronze dragon:
what if there is a unit in the spot that a unit target by his attack when the unit is trying to get back?
maybe... it leaves a hole in the ground, and no unit can be there, then when the 5 turns are up, the hole fills up and the guy is back where he was... just an idea
second... his recovery is too low... with two recovery... this guy could keep two units out of the game indefinitely... I think it should be at least 3 or 4 for how powerful his ability is.
Serge
01-18-2004, 01:23 AM
I guess you're right. lalala
Tequila_Budgie
01-19-2004, 11:23 AM
Originally posted by insignifiGant
the dragons are powerful because they count as two units...
um... two problems with the bronze dragon:
what if there is a unit in the spot that a unit target by his attack when the unit is trying to get back?
maybe... it leaves a hole in the ground, and no unit can be there, then when the 5 turns are up, the hole fills up and the guy is back where he was... just an idea
second... his recovery is too low... with two recovery... this guy could keep two units out of the game indefinitely... I think it should be at least 3 or 4 for how powerful his ability is.
for the space problem: good suggestion.
2nd: If you look closer, his recovery is 3 for attack, 1 for moving, and attack duration is 4 turns, not 5
and serge: nobody likes a shill.
ArcPaladinZero
01-19-2004, 12:50 PM
Serge likes that good ol' spamvertisement. But about the dragons... I like them based on their elements like that it really would require people to use more indepth tactics to win.
Tequila_Budgie
01-19-2004, 01:03 PM
White Dragon.
White dragons are the smallest and quickest of all breeds of dragons, except Silver Dragons (coming later). They are tied to the element of ice, and live in the colder places of the world
Hp: 55
Attack: 25
Blocking: 60/30
Armor: 15
Recovery: 3/1
Range: 3, DMW style
Movement: 4, Teleport
Attack pattern: The white dragon breathes a stream of frost onto enemies. Each takes 25 dmg (unblockable) and is paralyzed for a turn (covered in ice)
Counts as 2 units
P.S. All dragon attacks are unblockable.
Tequila_Budgie
01-19-2004, 06:35 PM
*micro bump*
Should the white dragon count as 1?
Serge
01-19-2004, 06:46 PM
I have learned the evil of my ways and am trying to delete my spamvertisements.
This new dragon I like its no overly powerful considering that the unit it paralyzes may not be able to move that turn anyway. If you bring the HP down it could count as one unit but if you dont want to then two sound better.
Check my posts in this thread every little bit helps.
Serge
01-19-2004, 06:48 PM
oh yeah people like it when you put your units all in the first post.
Just a word of advice.
Tequila_Budgie
01-20-2004, 07:49 AM
See, if I keep every unit in the 1st post, it stays where it is on the page and does not get noticed. Putting a new unit in another post bumps the thread and draws attention.
Rogue_Wolf
01-20-2004, 11:11 AM
I have come up with a dragon unit. Feel free to check it out and post feed back. Thnx.
http://www.tacticsarena.com/forum/showthread.php?s=&threadid=3103
-Rogue_Wolf
Serge
01-20-2004, 02:00 PM
About putting all the units in one post. I said that it was better not too but people kept saying it's easier too read so I was like whatever and did I was trying to save you from the posts that told you to put them all in the first.
Tequila_Budgie
01-20-2004, 02:52 PM
Silver Dragon
The swiftest of all dragonkind, silvers are longer and narrower than other dragons. Silvers are tied to the element of wind, and use it in their attacks.
HP: 60
Armor: 16
Blocking: 70/35%
Attack: 20, special
Range: 4
Recovery: 3/1
Movement: 4, Teleport
Attack: A gale of wind strikes the target, pushing them back 2 spaces in the direction of the attack. So if the target is attacked from the north, it is move 2 spaces south, or until it reaches another unit or the edge of the map.
Lone Wolf
01-20-2004, 03:29 PM
i like all of these dragons but the silver one seems a little underpowered. Either make it one unit or make it faster with a lower recovery time.
EDIT- Er maybe i read that wrong. but still that dragon isn't any faster than the tyrant
Machin Shin
01-20-2004, 04:23 PM
I like them. good ideas. no comment on power etc.
Tequila_Budgie
01-22-2004, 11:49 AM
Green Dragon.
Green dragons live in the forests and woodlands of the realm of TAO. They are tied to the forests, and all nature in general, and fiercly defend the forests from those who would harm it.
Hp: 65
Attack: 25
Blocking: 65/32
Armor: 16
Recovery: 3/1
Range: 3, DMW style
Movement: 4, Teleport
Attack pattern: The gree dragon breathes a blast of poison gas onto enemies. Each takes 24 dmg (8 per turn for 3 turns). While enemies are poisoned, they lose 10 armor and 20/10 percent blocking, as they are so ill they cannot defend themselves as well.
Counts as 2 units
Tequila_Budgie
01-23-2004, 10:55 AM
bumpity bump
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