John Peirce
01-08-2007, 02:59 PM
Hey new here and I thought I would give it a shot. :notworth:
There are those in the world that would sacrifice themselves ceaslessly for the benefit of others. These people are called martyrs.
Name: Martyr
HP: 20
Armor: 0
Power: 10 healing, 10 damage +unblockable (see below)
Range: 2 spaces, but can only damage 1
Block: 10% front, 5% side
Movement: 4
Wait: 3, 5 if also moving
Heal
Flagellate- By punishing himself for the sins of others the Martyr can heal all friendly units by 10 HP. But he takes -1 HP of damage (a Martyrs heals do not effect himself). Unless he reaches 1 HP in which case the heal only effects himself and then returns to normal.
Attack
Damage- A Martyr can attack a single opponent up to two spaces away (basicly a knights attack radius + 1 space). (He can not heal and attack in the same turn. It's one or the other.)
Special
Preparation- A Martyr can prepare himself in the space he is standing on to make the ultimate sacrifice. Required to preform Self-Sacrifice. This requires a normal turn to complete. You can not preform this and a heal or attack in the same turn. If the Martyr moves from the space he is in the effect is lost.
Martyrdom- If killed by an enemy unit the martyr's death heals all friendly units by 8.
Self-Sacrifice- If preparation has been used a Martyr can sacrifice his life to heal all friendly units by 18. But destroying himself.
I know it's pretty much a cleric: with less HP, an attack, the ability to block, and a 1 space increase in movement. Yet I kind of like the idea of a unit that can heal others in it's death. Plus combined with a cleric I think it could be a nice healing team (yes the clerics heals would effect it).
So what do ya think? Overpowered? Underpowered? Stupid idea? I'm open to all questions, comments, suggestions, flames, whatever. Thanks for taking the time to read this and have a nice day. :)
Hmm just saw there are other ideas with the same name. Didn't mean to steal it. Must have missed that in my trolling of the forums. How did I miss it with search? Guess I just suck at searching.
There are those in the world that would sacrifice themselves ceaslessly for the benefit of others. These people are called martyrs.
Name: Martyr
HP: 20
Armor: 0
Power: 10 healing, 10 damage +unblockable (see below)
Range: 2 spaces, but can only damage 1
Block: 10% front, 5% side
Movement: 4
Wait: 3, 5 if also moving
Heal
Flagellate- By punishing himself for the sins of others the Martyr can heal all friendly units by 10 HP. But he takes -1 HP of damage (a Martyrs heals do not effect himself). Unless he reaches 1 HP in which case the heal only effects himself and then returns to normal.
Attack
Damage- A Martyr can attack a single opponent up to two spaces away (basicly a knights attack radius + 1 space). (He can not heal and attack in the same turn. It's one or the other.)
Special
Preparation- A Martyr can prepare himself in the space he is standing on to make the ultimate sacrifice. Required to preform Self-Sacrifice. This requires a normal turn to complete. You can not preform this and a heal or attack in the same turn. If the Martyr moves from the space he is in the effect is lost.
Martyrdom- If killed by an enemy unit the martyr's death heals all friendly units by 8.
Self-Sacrifice- If preparation has been used a Martyr can sacrifice his life to heal all friendly units by 18. But destroying himself.
I know it's pretty much a cleric: with less HP, an attack, the ability to block, and a 1 space increase in movement. Yet I kind of like the idea of a unit that can heal others in it's death. Plus combined with a cleric I think it could be a nice healing team (yes the clerics heals would effect it).
So what do ya think? Overpowered? Underpowered? Stupid idea? I'm open to all questions, comments, suggestions, flames, whatever. Thanks for taking the time to read this and have a nice day. :)
Hmm just saw there are other ideas with the same name. Didn't mean to steal it. Must have missed that in my trolling of the forums. How did I miss it with search? Guess I just suck at searching.