View Full Version : anti-paralyze (not name)
greendaybum5
01-18-2004, 09:20 AM
i dont know im just sick of playing and then getting paralyzed and im stuck most of the time without my scout, so i was thinking.... maybe they could make a unit that could like overcome the paralyze spell you guys could come up with the hp and things i was just thinking about it well leave some replies
ArcPaladinZero
01-18-2004, 01:09 PM
There are many ways to avoid getting in this situation, also many ways to get out of it. Now a unit that just un-para, would be fairly weak, it should also have something like a weak heal type. That's just my idea though.
Sephiroth
01-18-2004, 01:11 PM
interesting lets try this:
HP:40
armour:4
block percentage:60%
Movement:4 spaces away only front back and sides
Att Pattern: 3 spaces away
Pow:0
Ability: Able to stop parylesinthesis if the paralyzer is within range
Tactics: useful on stopping the those pesky paralyzer's is friendly
ooks like the death u know black robes with scythe but instead of that hes holding a staff
ArcPaladinZero
01-18-2004, 01:12 PM
I think a unit like that by itself and its only purpose is to remove the para. is to weak, it needs to do more than undo something. I hope that makes sense.
Sephiroth
01-18-2004, 01:25 PM
yea it does make sense if it needs more health would like 60 be enough? or is it too much?
greendaybum5
01-18-2004, 01:41 PM
ya i think it should have something else like maybe it could uhhh take off like 10-15 hp on like a few people around the person who is paralyzing i.e frost golem/ enchantress... i dont know what do you guys think
Lone Wolf
01-18-2004, 02:27 PM
I like the idea but i don't (cause im gold and like most i enjoy a frost golem) but i think that the scout is really what the solution is. also you can de-paralyze people using magic casters. You just have to have them in place before you assault. (assuming that you are facing a gold corner fort.) If you are willing to lose the magic unit for what ever unit is frozen then o well. If you use a barrier ward than you don't have to even worry about that.
demonicgod
01-18-2004, 06:36 PM
what if your cleric could do this anit-para idea becouse it would give him more porpuse but with low range he will have to get up into the battle and thats risky so its more tatics involed
just an idea
ArcPaladinZero
01-18-2004, 08:32 PM
What about the anti-para unit and when it attacked it reverses the paralyzing effect and keeps the Enchantress or whatever it may be, still paralyzed.
vBulletin® v3.8.4, Copyright ©2000-2010, Jelsoft Enterprises Ltd.