View Full Version : Confused warrior
Shadowkill
03-07-2007, 12:44 PM
I know that the name is noobish, but i hope idea not.
Confused warrior
Description: No idea
HP: 45
Armor: 10
Blocking: 50% front, 25% side
Attack: 15, 2 times, each one separate blocking
Range: 1 adjacent tile ( see below )
Movement: 4
Recovery: 1
Range: When you select one tile to attack with confused warrior, there is only 50% chance that he will hit the selected tile. When he wont hit it, he will hit one randomly selected one tile from him ( other than selected ).
Special: Surprise attack: When he hit other tile than was selected, his attack is considered as unblockable.
Additional information: This unit doesnt step aside for friendly units to pass.
Hope its simple, any comments or critics are welcomed.
Red Mage
03-07-2007, 02:28 PM
All your names are noobish. His attack is way overpowered, make it 24.
Wow, chancy. So you pretty much have to move it into a storm of enemy units, attack something and hope for the best.
I don't like the idea of random luck carrying such a serious punch. And that's one fast unit. How about shortening its movement?
That said, I think it's underpowered because you so often won't get what you want. Perhaps it should get two 15 damage attacks, and each of those attacks are figured separately the way you described (so that it has a good chance of doing something and a small chance of hitting really hard).
Shadowkill
03-07-2007, 03:30 PM
All your names are noobish. His attack is way overpowered, make it 24.
Ok but your names arent the best either... Kodo beast was the only good one but it was copied from Warcraft.
Red Mage
03-07-2007, 03:44 PM
Ok but your names arent the best either... Kodo beast was the only good one but it was copied from Warcraft.
I'm making a CAU Library with my best units, I only have a couple entries:
Tempest Mage (http://www.tacticsarena.com/forum/showthread.php?t=30969)
Werewolf (http://tacticsarena.com/forum/showthread.php?t=31036)
I don't think the names are that bad, do you?
Jonathon
03-12-2007, 11:02 PM
I do not like the radomization of it. Does the chance to hit the selected tile increase with each miss. Like blocking..if you get hit your chance goes up. So if you miss your chance to hit goes up?
Shadowkill
03-13-2007, 06:23 AM
I think the chance will go up, so you practically must hit in at least one attack and the other one is random. And to you Red Mage, that names are ok but the werewolf seems unoriginal to me.
Darthshow
03-13-2007, 01:37 PM
LMFAO I love the name. I could just see the idiot wandering around the battlefield.
celdem2
03-13-2007, 04:51 PM
I'm making a CAU Library with my best units, I only have a couple entries:
Tempest Mage (http://www.tacticsarena.com/forum/showthread.php?t=30969)
Werewolf (http://tacticsarena.com/forum/showthread.php?t=31036)
I don't think the names are that bad, do you?
Ahh to much CAU talk brains going to explode!! Yeah but your names are good :) but let's try not to critic his names it'll get you nowhere :p
Walrus
03-13-2007, 06:06 PM
as others said, it seems a bit too random to be useful. this is tactics arena online, not luck arena online (no offense, just thought it was quite a nice little phrase :P ), units with too much of their usability down to sheer chance are for the most part, poor units, even if the concept and balance of them is fine.
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