-=Excalibur=-
03-17-2007, 10:15 PM
Alright im thinking something like this:
Power: 18
Health: 40 or 35
Armor: 20
Recovery: 1
Movement: 4
Blocking: 70% or 60%
Range: 1
Stats may have to be subjec to change but movement and quick recovery is esstianal.
Basically a regular fighter but his attack is zeal. So when he goes for a attack he takes two swings each worth half his power.
Also since paladin sometimes know spells i was thinking they should be able to heal 5 power but then they must wait 3 turns as a special move. They would make this cool motion of raising their sword and thunder from heavens would heal the characters.
the general good thing about his attack would be it could crush through blocking alot easier because each attack is 2 hits of half his power.
I thought it could add a nice character not to powerful but a very very fun addition.
Power: 18
Health: 40 or 35
Armor: 20
Recovery: 1
Movement: 4
Blocking: 70% or 60%
Range: 1
Stats may have to be subjec to change but movement and quick recovery is esstianal.
Basically a regular fighter but his attack is zeal. So when he goes for a attack he takes two swings each worth half his power.
Also since paladin sometimes know spells i was thinking they should be able to heal 5 power but then they must wait 3 turns as a special move. They would make this cool motion of raising their sword and thunder from heavens would heal the characters.
the general good thing about his attack would be it could crush through blocking alot easier because each attack is 2 hits of half his power.
I thought it could add a nice character not to powerful but a very very fun addition.