Jazierel
01-21-2004, 07:26 AM
Accelerated Growth
Description: Every two turns throughout the game, this unit changes. Total life span is 20 turns maximum.
Recovery: Always 1 (like the Knight)
Armor: Always 0%
Attack: Same as Knight (unless noted otherwise)
Healing: Heals 3 HP every two turns
Young Child (Age: 5)
Hit Points: 12
Power: 8 (bites)
Movement: 2
Blocking: 20% (front), 10% (sides)
Child (Age: 10)
Hit Points: 22 (or add 10)
Power: 12 (hits)
Movement: 3
Blocking: 30% (front), 15% (sides)
Teen (Age: 16)
Hit Points: 35 (or add 13)
Power: 19 (punches)
Movement: 4
Blocking: 35% (front), 17% (sides)
Post Teen (Age: 23)
Hit Points: 40 (or add 5)
Power: 23 (punches)
Movement: 4
Blocking: 45% (front), 22% (sides)
Young Adult (Age: 31)
Hit Points: 45 (or add 5)
Power: 25 (punches)
Movement: 4
Blocking: 55% (front), 27% (sides)
Adult (Age: 40)
Hit Points: 50
Power: 15 (magical - unblockable)
Movement: 3
Blocking: 50% (front), 25% (sides)
Older Adult (Age: 50)
Hit Points: 50
Power: 20 (magical - unblockable)
Movement: 3
Blocking: 40% (front), 20% (sides)
Senior (Age: 65)
Hit Points: 45 (or subtract 5 from maximum)
Power: 25 (magical - unblockable)
Movement: 3
Blocking: 30% (front), 15% (sides)
Elder (Age: 85)
Hit Points: 40 (or subtract 5 from maximum)
Power: 23 (magical - unblockable)
Rage of Attack: 3 spaces
Movement: 2
Blocking: 20% (front), 10% (sides)
Ancient (Age: 110)
Hit Points: 30 (or subtract 10 from maximum)
Power: 20 (magical - unblockable)
Range of Attack: 5 spaces
Movement: 2
Blocking 10% (front), 5% (sides)
*Right now the unit is a bit weak, but this is just my first post before revisions. Feel free to offer ideas/suggestions, I believe I'll be changing him later. Thanks.*
Description: Every two turns throughout the game, this unit changes. Total life span is 20 turns maximum.
Recovery: Always 1 (like the Knight)
Armor: Always 0%
Attack: Same as Knight (unless noted otherwise)
Healing: Heals 3 HP every two turns
Young Child (Age: 5)
Hit Points: 12
Power: 8 (bites)
Movement: 2
Blocking: 20% (front), 10% (sides)
Child (Age: 10)
Hit Points: 22 (or add 10)
Power: 12 (hits)
Movement: 3
Blocking: 30% (front), 15% (sides)
Teen (Age: 16)
Hit Points: 35 (or add 13)
Power: 19 (punches)
Movement: 4
Blocking: 35% (front), 17% (sides)
Post Teen (Age: 23)
Hit Points: 40 (or add 5)
Power: 23 (punches)
Movement: 4
Blocking: 45% (front), 22% (sides)
Young Adult (Age: 31)
Hit Points: 45 (or add 5)
Power: 25 (punches)
Movement: 4
Blocking: 55% (front), 27% (sides)
Adult (Age: 40)
Hit Points: 50
Power: 15 (magical - unblockable)
Movement: 3
Blocking: 50% (front), 25% (sides)
Older Adult (Age: 50)
Hit Points: 50
Power: 20 (magical - unblockable)
Movement: 3
Blocking: 40% (front), 20% (sides)
Senior (Age: 65)
Hit Points: 45 (or subtract 5 from maximum)
Power: 25 (magical - unblockable)
Movement: 3
Blocking: 30% (front), 15% (sides)
Elder (Age: 85)
Hit Points: 40 (or subtract 5 from maximum)
Power: 23 (magical - unblockable)
Rage of Attack: 3 spaces
Movement: 2
Blocking: 20% (front), 10% (sides)
Ancient (Age: 110)
Hit Points: 30 (or subtract 10 from maximum)
Power: 20 (magical - unblockable)
Range of Attack: 5 spaces
Movement: 2
Blocking 10% (front), 5% (sides)
*Right now the unit is a bit weak, but this is just my first post before revisions. Feel free to offer ideas/suggestions, I believe I'll be changing him later. Thanks.*