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View Full Version : I have fixed the problem


[]\/[] \/ []P
03-23-2007, 03:03 PM
Blocking is broken so i have decided to fix it.

instead of blocking % jugding how likely a unit is to block it will now act just like armor coming into effect even before armor does. For instance if a scout was attacked from the side by another scout it would do 12 damage now and if the scout was attacked from the front it would do 7 damage. This leads to lots more damage calculations and more emfasis on tactics and takes away the large amounts of damage most of the units are capable of. Yes it makes unit take longer to kill but those units that are harder to kill deal less damage overal.

The result is grande.

Jeffery
03-23-2007, 03:08 PM
The results are retarded.

Basically you want to take away blocking, and just upgrade everyones armor. You've fixed nothing.


Do you even understand why blocking is in the game?? To make you think MORE strategically, because that way not every move is a guarantee hit. This makes you include backup plans to attacks, and backups for those backups. It brings a further depth to the game.

sythe
03-23-2007, 03:12 PM
just ignore him jeff....

[]\/[] \/ []P
03-23-2007, 03:12 PM
:( :( :(

we need god to help us then

ignore sythe he a noob

sythe
03-23-2007, 03:19 PM
.....i find thatfunny but annoying at the same time