BlackSyphon
03-24-2007, 05:18 PM
The Wolf Shadow is a creature that man was never truly able to tame. But its love of war has drawn it towards the battlefield, regardless of which side they may be on. The Wolf Shadow drives through the souls of other beings and devours them, tearing them apart in the process. This has a physical effect on most units. While they cannot truly be killed, some have been able to deter them from the arena.
Appearance: The soul wolf is basically a visible shadow of a wolf, tranlucent. Not actually taking up physical space. So like a dark cloud of smoke in the vague outline of a wolf.
Name: Wolf Shadow
HP: 54
Armor: 0
Power: 17 dmg unblockable*
Range: 3 tiles
Block: none
Movement: 4 tiles - teleport
Wait: 2 turns
*This follows exactly like the whole "leeching" idea, but bear with me. After attacking (17 dmg unblockable), half of the damage inflicted rounded down (meaning after armor calculations) is added to the Wolf Shadow's current HP. This obviously cannot exceed the maximum HP.
Abilty: Also, any units that pass through the Shadow Wolf, including friendly units, lose 4 health. This health is added directly onto the Wolf Shadow. Because of this ability, the soul wolf cannot act as a wall unit. This means unfriendly units can pass through it, provided they take damage. A unit cannot occupy the same tile as the Wolf Shadow, however.
du
Appearance: The soul wolf is basically a visible shadow of a wolf, tranlucent. Not actually taking up physical space. So like a dark cloud of smoke in the vague outline of a wolf.
Name: Wolf Shadow
HP: 54
Armor: 0
Power: 17 dmg unblockable*
Range: 3 tiles
Block: none
Movement: 4 tiles - teleport
Wait: 2 turns
*This follows exactly like the whole "leeching" idea, but bear with me. After attacking (17 dmg unblockable), half of the damage inflicted rounded down (meaning after armor calculations) is added to the Wolf Shadow's current HP. This obviously cannot exceed the maximum HP.
Abilty: Also, any units that pass through the Shadow Wolf, including friendly units, lose 4 health. This health is added directly onto the Wolf Shadow. Because of this ability, the soul wolf cannot act as a wall unit. This means unfriendly units can pass through it, provided they take damage. A unit cannot occupy the same tile as the Wolf Shadow, however.
du