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Zaptos
03-30-2007, 04:51 PM
ok, i know the name is very unorigional, but stay wit me.

Hp:46

Armour: 8

Blocking: 60%

Movement: 3 teleportation (its sucked up into a votex and appears in the other square)

range: see attack 1

Recovery: 3

Attack 1: this is a focus attack. With this attack you can take your unit with in 3 spaces of an opposing unit and attack. This does no damage at all. While the unit is under focus, it may walk around as it wants, but cant attack the SD but can attack units around it and must stay in the "energy barrier" (3 spaces). There can be as many units as can fit in the energy barrier. You might ask, how is this gonna help me? While the unit is in the energy barrier its attack is lowered by 10 and blocking is taken away.

Attack 2: While units are in the units energy barrier the SD can make a loud shriek and will do 7 damage to all units in the barrier. this is done by holding the space the units sitting on.

* When unit is attacked it will go out of focus

hope ya like it!

scb
03-30-2007, 05:17 PM
How do you get multiple units in the energy barrier? Do you attack repeatedly while in focus?

It looks to me like a cross between a frosty and an enchantress. The effect is weaker than pure paralysis (but still imprisons the unit), with shorter range, but it can multi-target in a sense.

Zaptos
03-30-2007, 05:22 PM
the SD has an attack range like a chanty only 3 squares, so it can attack more tan one unit at a time

scb
03-30-2007, 05:41 PM
What? Far overpowered! It's like a super enchantress. With higher range, it shouldn't be able to effectively paralyze all units in the range - maybe two or three, slowly. I think it would be balanced if you had it paralyze one target at a time, and be able to attack without losing focus, or attack in a cross pattern and paralyze a maximum of 5 units (with an attack range of 2 so that it doesn't have a frost golem range).

Zaptos
04-01-2007, 02:23 PM
you need to re-read the attack

scb
04-01-2007, 06:33 PM
I know what the attack says. The units are caught in the 3-tile radius and have no way to save themselves. You can then gradually kill them by repeated screams, while the drastically reduced power won't do much at all (MAYBE a dragon will do some serious damage over time). If you barrier and heal with it as you do with the enchantress, it will nearly always be better. The only things it can't do that an enchantress can do are:
1. Protect friendly focus units
2. Use enemy units as walls
3. Win without actually killing the units

I guess it won't be quite as useful as I thought at first - the wimpified units might put up a fight, and the screams won't kill the units on their own unless you kill the cleric. And the idea is original. But somehow I think it shouldn't be able to trap enemy units on such a large scale. Imagine if you hopped into the opponent's formation and got everything but a stray knight! You've then sacrificed one unit slot to seriously cripple all enemy units. Perhaps a bit too effective against turtles?