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~Achilles~
04-03-2007, 02:44 PM
Name: Imperial Cleric
HP: 35
Armor: None
Power: 20
Range: --
Block: none
Movement: 3 Tiles
Recovery: 5 Turn Recovery (3 if Attack and Don't Move, 2 if Just Move)

The Imperial Cleric is a lot like the Frost Golem is to the Enchantress. The Imperial Cleric can heal a single tile (on your team) anywhere on the board for 20 HP. It also has a movement range of 4 tiles, superior the normal Cleric's movement range of 3 tiles.

scb
04-03-2007, 05:41 PM
This concept has been brought up many times... this one is overpowered. 20 healing infinite range will quite often negate an enemy attack.

~Achilles~
04-06-2007, 10:11 AM
This concept has been brought up many times... this one is overpowered. 20 healing infinite range will quite often negate an enemy attack.

That's the whole point... lol