HierophantNexus
04-07-2007, 03:16 AM
This is a teleportation concept unit.
Name: Hyper Space Ward
Hit Points: 35
Blocking 100% all sides
Attack: Creates Hyper Space Tiles
Range: 2 squares
Wait: 2
Movement: 0
The Ward itself is a Static Hyper Space Hub for allied units only. Allied units can use the ward as if the ward was a Hyper Space Tile. Allied units can use the Ward to teleport to any of the Hyper Space Tiles on the board.
The Hyper Space Tiles can be used by either the allied units or the enemy units. The Hyper Space Tiles are interconnected which means a unit can start a move on one Hyper Space Tile and than continue to move from another Hyper Space Tile. Hyper Space Tiles count as -1 squares when moved across. The Hyper Space Tiles are destroyed in 1 hit. If an enemy has a Hyper Space Ward he can teleport to any of the Hyper Space Tiles on the board no matter who made the tile. Units can not stand on Hyper Space Tiles.
Special:
Reflect: If 2 Hyper Space Wards are used and they are placed in symmetrical positions you can switch all allied units on the allied side of the board to the opposite side of the allied side of the board. The Hyper Space Ward used to make the switch then blows up causing 0 damage. This can turn a same side turtle into an opposite side turtle minus 1 unit.
Some examples
W = Allied Hyper Space Ward
H = Hyper Space Tile
A = Allied unit with 2 movement range
E = Enemy unit with 2 movement range
X = In movement range
X white = Not in movement range
Any unit with Hyper Space Tile
XXXXXXX
XXXXXXX
AXXHXXX
XXXXXXX
XXXXXXX
Allied unit range with allied Hyper Space Ward
XXXXXXX
XXXXXXX
AXXWXXX
XXXXXXX
XXXXXXX
Enemy unit range with allied Hyper Space Ward.
XXXXX
XXXXX
EXXWX
XXXXX
XXXXX
Allied Unit range with Allied Hyper Space Ward and 1 Hyper Space Tile
XXXXXXXXX
XXXXXXXXX
AXXWXHXXX
XXXXXXXXX
XXXXXXXXX
Allied Unit with Hyper Space Ward and 2 Hyper Space Tiles
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXHXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXHXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
AXWXXXXXXXXXXXXXX
Name: Hyper Space Ward
Hit Points: 35
Blocking 100% all sides
Attack: Creates Hyper Space Tiles
Range: 2 squares
Wait: 2
Movement: 0
The Ward itself is a Static Hyper Space Hub for allied units only. Allied units can use the ward as if the ward was a Hyper Space Tile. Allied units can use the Ward to teleport to any of the Hyper Space Tiles on the board.
The Hyper Space Tiles can be used by either the allied units or the enemy units. The Hyper Space Tiles are interconnected which means a unit can start a move on one Hyper Space Tile and than continue to move from another Hyper Space Tile. Hyper Space Tiles count as -1 squares when moved across. The Hyper Space Tiles are destroyed in 1 hit. If an enemy has a Hyper Space Ward he can teleport to any of the Hyper Space Tiles on the board no matter who made the tile. Units can not stand on Hyper Space Tiles.
Special:
Reflect: If 2 Hyper Space Wards are used and they are placed in symmetrical positions you can switch all allied units on the allied side of the board to the opposite side of the allied side of the board. The Hyper Space Ward used to make the switch then blows up causing 0 damage. This can turn a same side turtle into an opposite side turtle minus 1 unit.
Some examples
W = Allied Hyper Space Ward
H = Hyper Space Tile
A = Allied unit with 2 movement range
E = Enemy unit with 2 movement range
X = In movement range
X white = Not in movement range
Any unit with Hyper Space Tile
XXXXXXX
XXXXXXX
AXXHXXX
XXXXXXX
XXXXXXX
Allied unit range with allied Hyper Space Ward
XXXXXXX
XXXXXXX
AXXWXXX
XXXXXXX
XXXXXXX
Enemy unit range with allied Hyper Space Ward.
XXXXX
XXXXX
EXXWX
XXXXX
XXXXX
Allied Unit range with Allied Hyper Space Ward and 1 Hyper Space Tile
XXXXXXXXX
XXXXXXXXX
AXXWXHXXX
XXXXXXXXX
XXXXXXXXX
Allied Unit with Hyper Space Ward and 2 Hyper Space Tiles
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXHXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
XXHXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXX
AXWXXXXXXXXXXXXXX