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gryph89
08-17-2007, 04:04 PM
Well, me and Phoe we're on rev, where he came to me with an idea on AIM. About coming up with an offset turtle. This intriqued me, So, I got too thinking, what the pros and cons of these sets would be. Considering the offset stone golem would provide coverage from the usual placement of a mud golem.

This is what I came up with :

http://img159.imageshack.us/my.php?image=offsetsn0.jpg

It has alot of openings, because there is alot to cover when having it offset. Since opp games scouts would rip it apart, which is where the furgon comes in. It has the ability to shoot from side to side with relative ease. Not too mention, the normal frontal mud placement is always caused to put players into a defensive stance same side to stop. But with the offset, it comes to another turn, and everyone knows in turtle games. one move can actually win the game.

But here's where I find it interesting. You are at a serious disadvantage of unit usage. DT takes up 2 units, and most likely will leave the form wide open. unless the form is based on pulling units in and destroying them quickly. So, since I'm more of a switch player, I decided to take out the DT. And ended up throwing in a Berz and knight. I figured the Berz since no one uses it alot would make some sort of a strange comeback here, since the offset, units would be forced to walk in from the front, and the Berz would add to the recovery time, allowing you to further sieze a more dominant posistion.

In the long run, what me and Phoe are asking, is this : If you we're to make one of these, what would you put in it? and how would you go about playing it, cause we want to get some new forms into TAO. Or variants of forms so its more exciting, not just 3 variant forms constantly. Granted this is a varient of a turtle, but its provides a new type of gameplay to it.

however, the form I find that works well, is without the wisp, and has a DT protecting the side of cleric. And even then, no matter how well protected it is, the DT still makes it quite troublesome.

Phoe told me, to thank Pun for giving him the original idea. So thanks for giving me the idea, Pun, and thanks for piqueing my interest Phoe.

phoenixofflames
08-17-2007, 04:07 PM
In the long run, what me and Phoe are asking, is this : If you we're to make one of these, what would you put in it?

If You just skimmed it, this is the main point xD


Phoe told me, to thank Pun for giving him the original idea. So thanks for giving me the idea, Pun, and thanks for piqueing my interest Phoe.

No prob.

Silver Coast
08-17-2007, 04:10 PM
This isn't such a bad idea. In both opposite and same side turtle games there are begginning moves people use like a second nature. For example. Extending your scouts and attacking the mud golem at the start of a same side game. Since the units are in a different location. It could really mess up a person's thinking and strategizing. From here, I think this could be a success or a disaster. It could go either way at this point.

gryph89
08-17-2007, 04:12 PM
This isn't such a bad idea. In both opposite and same side turtle games there are begginning moves people use like a second nature. For example. Extending your scouts and attacking the mud golem at the start of a same side game. Since the units are in a different location. It could really mess up a person's thinking and strategizing. From here, I think this could be a success or a disaster. It could go either way at this point.

Yeah, that's what I was thinking. Cause it's the same 3 basic stratagies in every turtle game now a days :

"Stone, Scout up, mud up, Scout up"

"Stone, mud, scout, mud, scout"

"stone, scout, scout, scout, mud"

But with this, you'd need to think more carefully.

phoenixofflames
08-17-2007, 04:14 PM
Yeah, that's what I was thinking. Cause it's the same 3 basic stratagies in every turtle game now a days :

"Stone, Scout up, mud up, Scout up"

"Stone, mud, scout, mud, scout"

"stone, scout, scout, scout, mud"

But with this, you'd need to think more carefully.

And if we master it and they don't we get advantage.

gryph89
08-17-2007, 04:15 PM
And if we master it and they don't we get advantage.

That's why I threw the furgon in on the side. It's in the wrong spot, supposed to be up one more square. But even if it was, it'd open up the cleric. But a simple shrub would be able to fix that no problem. And with the offset frost, you'd be forced to attack from the front because of the strange LOS block from the flanking side.

Silver Coast
08-17-2007, 04:19 PM
Lol I may just try this. I'm not sure because I may get used to it and if it ends up not working, then we got a problem =\. But anyways, I will probably try these forms in clan battles :).

gryph89
08-17-2007, 04:22 PM
Lol I may just try this. I'm not sure because I may get used to it and if it ends up not working, then we got a problem =\. But anyways, I will probably try these forms in clan battles :).

Ya, if it don't work, make it work. It's how I look at it. i'll be glad to give you a game in rev about it sometime tomorrow if you want.

phoenixofflames
08-17-2007, 04:24 PM
Just beat kingedward by 6, couldve won by 7 but it wouldve taken too long.

Silver Coast
08-17-2007, 04:32 PM
I take it you guys were turtling and you were using the off stone? This could actually be a new playing style if it's a successful.

phoenixofflames
08-17-2007, 04:35 PM
I take it you guys were turtling and you were using the off stone? This could actually be a new playing style if it's a successful.

I was using it, he didnt know about it.

It wont be a new playing style, it counters normal backrow turts.

Silver Coast
08-17-2007, 04:44 PM
So you're saying that he was confused at what to do and your form had an advantage. Remember, since the stone is offset, your mud can't destone as well. :(

phoenixofflames
08-17-2007, 04:44 PM
Well the fact i'm using a furgon/wisp means i can switch offense/defense at will.

Silver Coast
08-17-2007, 04:46 PM
True. I guess the only way to see how it works is to use it, not just talk about it. I will practice on Rev with it as soon as I can.

Anarchy_United
08-17-2007, 07:49 PM
Yeah, that's what I was thinking. Cause it's the same 3 basic stratagies in every turtle game now a days :

"Stone, Scout up, mud up, Scout up"

"Stone, mud, scout, mud, scout"

"stone, scout, scout, scout, mud"

But with this, you'd need to think more carefully.

How about... Scout Dragon Mud Scout Mud Wisp Dragon...

FreddyAdu23
08-17-2007, 09:31 PM
in a same side game i would love that set, just cause of way i use my turts, but in opposite it would make my work harder cause of furgie placement and lack of knights, and ps. i put wisp in instead of bersker

gryph89
08-17-2007, 11:05 PM
in a same side game i would love that set, just cause of way i use my turts, but in opposite it would make my work harder cause of furgie placement and lack of knights, and ps. i put wisp in instead of bersker

That was originally my intention, since the wisp is more of a defensive unit. But in the long run, with alot of openings, it's made into too easy a target.

wolfman38
08-18-2007, 12:16 AM
well the way i try to use is to take the archer out and use frosty n take people out 1 by one but it dont always work

steve12
08-18-2007, 08:17 AM
Well, I can't see forms like these doing well in aggressive (meaning skilled freestyle) matches, unless against opposite side Anti-Rushes. However, I'd say it could pass as a turtle, and it would indeed catch some opponents off-guard as your base is in an odd position. Cool find, but I've seen things like it in Legend before (though 2 Scouts do make a difference).

gryph89
08-18-2007, 08:29 AM
Well, I can't see forms like these doing well in aggressive (meaning skilled freestyle) matches, unless against opposite side Anti-Rushes. However, I'd say it could pass as a turtle, and it would indeed catch some opponents off-guard as your base is in an odd position. Cool find, but I've seen things like it in Legend before (though 2 Scouts do make a difference).

It's not being used in freestyle matches. And it will be far less useless in different side than same side. Same side, there is more to attack, while different side, the open stone golem will just merely be the first target

bludhoundz
08-18-2007, 09:11 AM
Seen it.

Not horrible, but I don't see it being better than turtles that currently exist.

gryph89
08-18-2007, 09:15 AM
Seen it.

Not horrible, but I don't see it being better than turtles that currently exist.

Oh, I know that. The original turtles we're originally experiments and just pretty much grew into what they we're today. That's what I want to do with this, experiment with it until I perfect it.

wolfman38
08-18-2007, 09:50 AM
well u cant say expirementing is bad because thats wat i do all the time with my sets and iv found a few that well flawless greys and a few that well go up against most golds