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View Full Version : Shrub Elf


OLuigiO
08-18-2007, 12:49 PM
Class - Beast
HP - 46
Armor - 14%
Block - 50%
Movement - 5
Delay - 1 for move, 1 for attack, (2 for both)
Damage, Range, Atk Description...
The Shrub Elf uses a spell with 3 Range. You must select a unit in order for the spell to work - you cannot target empty ground. When the spell hits a target, shrubs appear on all 4 adjacent tiles to the unit. If a unit is currently on a tile adjacent to the unit, then a shrub will not appear on that tile. If a friendly unit was targeted, six HP is added to the unit's health, but if an enemy was targeted, six HP is subtracted. The spell is unblockable and armor cannot reduce the damage recieved.
Additionally, the targeted unit gains a status called "Shrub Dillusion" for three turns. During those three turns, the unit hit by the spell is unable to attack Shrubs.

This unit is able to walk through Shrubs.

The Shrub Elf has both defensive and offensive play and will be available to Golds.

OpixMK
08-18-2007, 12:53 PM
For your first unit, it's pretty good.

It's original, balanced, and adds some strategical value to the game.

OLuigiO
08-18-2007, 12:56 PM
o.0 Thanks.

I tried to make it especially balanced on both attacking your own and enemy units.

FreddyAdu23
08-18-2007, 01:13 PM
nice first try

but it really just is an overpowered furgon.

map13
08-18-2007, 02:27 PM
few things to note:
1. its just an over powered furgon
2. if you want to suggest an upgrade to a unit just say so dont say make another unit