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zekebond
11-27-2003, 11:44 PM
Name: woods man
Hit Points: 40 (he's not armoured heavly and not alot of power so i say it works)

Power: 15 he's a woods man so he uses a axe i'd say you could give him 1 square up to a cimicircle since he chops in a swing motion

Armour: 10% he uses leather as armour since it is light enough for his occupation and tought enough to keep him alive

Movement Range: 4 (he's a wood's man light armed and light armoured he has the ability to move father and faster)

Recovery Time: 2 (i don't know about you but cutting down trees takes alot out of me and about 2 mins to recover so i say it's a good recovery time)

Blocking: 35% he's not usest to fighting so he's a a disadvantage here


it might need some balancing but i think a wood's man would fit in with the time period here and considering they are in alot of storys to


this is alittle bit of a more serious unit out of me

Dromar
11-27-2003, 11:52 PM
it's quite a good idea but i think it's abit to like an assasin, but to balance it it hink make the recovery 1 turn, it doesn't do alot of damage or ahve alot of armour/blocking so it would just get killed to quick when you move it up to attack

zekebond
11-27-2003, 11:54 PM
Originally posted by Dromar
it's quite a good idea but i think it's abit to like an assasin, but to balance it it hink make the recovery 1 turn, it doesn't do alot of damage or ahve alot of armour/blocking so it would just get killed to quick when you move it up to attack


i was thinking about making the recovery one but i was going by how long it would take me to recover from choping wood

Dromar
11-27-2003, 11:58 PM
oh lol well i sopose then making the power abit more then ('cos assasins move the same, have less recovery and do more damage to more targets and only have alittle less hp and alittle less armour, i think i'm not to sure about the armour) so it will make them alittle usless, so maby 19-20 power maby even 21?

zekebond
11-28-2003, 12:03 AM
Originally posted by zekebond
i was thinking about making the recovery one but i was going by how long it would take me to recover from choping wood



adjust it all you like i just wanted to put the idea out on the table and into some peoples head's

Wolfman
11-28-2003, 02:02 AM
Why not make it a bit more of a heavy hitter.

Hit Points: 40 works. Not as armoured as a knight, but still pretty beefy. His lack of armour in combat though would seem to indicate that hes pretty confident. Maybe go as high as 45 or 50.

Power: 15 seems a little low. He's weilding and ax after all. Make it two handed and its a weapon to be feared. Not to mention he's a mighty man, used to chopping down trees. Soft targets like men should be little worry to this brute.
I say power 25, the hardest hitter in the game. He should also do three squares across to account for the his mighty swing.

Armour: 10% seems fair. This means that hes all about getting in and doing damage.

Movement Range: 4 movement means he can get in fast to unleash the fury.

Recovery Time: 1 seems fair, though with his damage output up to 2 is reasonable. I would think of it more as him trashing through opponents and trying to recover himself for another go.

Blocking: 35% works. I think of it less of him not being used to fighting. He's more likely more of a berserker and all about doing damage regardless of whats being thrown at him.