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pyrokinetics
11-28-2003, 01:03 AM
Building. It is invulnerable to everything. It will go off every 3 turns regardless of what the player who controls it wants. It shoots in the 4 cardinal directions and its radius is larger than the field so that it hits the sides. It does not take the turn of the controlling player either but instead acts as a persistent event. Damage is 20 magic and magic resistance applies.

Killer_kev
11-28-2003, 01:34 AM
yeah but why would anyone want that? think about as you can only place units on your side of the map, then your cannon will have a better chance of hitting your guys.

pyrokinetics
11-28-2003, 03:45 PM
This is a tactical thing. Someone who is good on defense can use it to protect themselves and orchestrate the battle so only the opponents units are hurt. It is for someone who is good with planning a battle and has a strong grasp of the strategy in a game.

Hashish_Scout
11-28-2003, 04:45 PM
Well, once they know what it does, they'll avoid the four cardinal directions too. Basically all it would be would be an impediment to both of you. It wouldn't help out wither side, in fact if anything it would benefit the other team.

VX14
11-28-2003, 04:47 PM
i agree with hashing scout, it doesnt benefit either side more than the other, and u have 2 waste a unit to put it on the field...