Maniacuser
02-27-2008, 06:01 PM
Cerberus- Beast Fighter
Hp: 33
Armor: 12
Power: 20 - Recoil
Range: 1 See diagram
Block: 80% (40% side)
Movement: 4 in all directions
Wait: 2
Uses two spaces
Attack Diagram:
[/][/][/][/][/][/][/][/][/][/]
[/][/][/][/][A][/][/][/][/][/]
[/][/][/][A][C][A][/][/][/][/]
[/][/][/][A][A][A][/][/][/][/]
[/][/][/][/][/][/][/][/][/][/]
(C=Cerberus, /= Empty Space, A= Cerberus' attack area)
*Cerberus attacks ALL three spaces in front of it, or one of the spces beside it.
Recoil: if Cerberus is attacked from behind, the snake will whip forward after the attack and hit the attacking unit. Recoil is not used on ranged units unless they are directly behind. Recoil has half the power of Cerberus' normal attack, is blockable, and, if hit successfully, will poison that unit without needing to focus. Recoil can only poison a single unit at a time. Poison can be healed by cleric. Poison cannot kill a unit.
Appearance: Giant black dog with three heads, all three have collars which you choose the color of. Cerberus' tail is a snake, which color is also your choice. To attack from in front the heads will bite all units in those three spaces. To attack from the side one of the sides, the correspnding head will turn and bite the unit in the space. It all depends on which way Cerberus is facing and if you want to mave and suffer having to wait both turns to recover or just one for only attacking. To block, all three heads will move up out of the way.
This is the first unit I have created, so I will take all comments to heart and try to tweak it as best possible. Oh and people, CONSTRUCTIVE critisism, please!
Hp: 33
Armor: 12
Power: 20 - Recoil
Range: 1 See diagram
Block: 80% (40% side)
Movement: 4 in all directions
Wait: 2
Uses two spaces
Attack Diagram:
[/][/][/][/][/][/][/][/][/][/]
[/][/][/][/][A][/][/][/][/][/]
[/][/][/][A][C][A][/][/][/][/]
[/][/][/][A][A][A][/][/][/][/]
[/][/][/][/][/][/][/][/][/][/]
(C=Cerberus, /= Empty Space, A= Cerberus' attack area)
*Cerberus attacks ALL three spaces in front of it, or one of the spces beside it.
Recoil: if Cerberus is attacked from behind, the snake will whip forward after the attack and hit the attacking unit. Recoil is not used on ranged units unless they are directly behind. Recoil has half the power of Cerberus' normal attack, is blockable, and, if hit successfully, will poison that unit without needing to focus. Recoil can only poison a single unit at a time. Poison can be healed by cleric. Poison cannot kill a unit.
Appearance: Giant black dog with three heads, all three have collars which you choose the color of. Cerberus' tail is a snake, which color is also your choice. To attack from in front the heads will bite all units in those three spaces. To attack from the side one of the sides, the correspnding head will turn and bite the unit in the space. It all depends on which way Cerberus is facing and if you want to mave and suffer having to wait both turns to recover or just one for only attacking. To block, all three heads will move up out of the way.
This is the first unit I have created, so I will take all comments to heart and try to tweak it as best possible. Oh and people, CONSTRUCTIVE critisism, please!