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inked
04-19-2008, 07:39 PM
http://i26.tinypic.com/33lfpj5.jpg

Original: http://i27.tinypic.com/2psgls2.jpg

Thoughts?

bloodreign
04-19-2008, 08:32 PM
Awesome idea, love the presentation and the extended blocking.
So the range that units can be gathered from is 3? would be a realy cool unit to play with and useful in re-organizing a stone cluster.
Heck it would also block scout los quite nicely when you add those units and the extended blocking.

shurtugal
04-19-2008, 09:34 PM
Awesome idea, but maybe make it capable of a small attack, since all it basicly does is move units.

map13
04-19-2008, 09:51 PM
so if the unit's just moved you can basically move them again... I really don't see how this could be usefull in a game and if it has a use you would only use it once or twice...

†Tao Veteran†
04-19-2008, 09:56 PM
It's neat.

Boreal
04-19-2008, 09:57 PM
Hello DSM bomb...

EDIT: Are the units moving at their own speeds, or do they move along with the commander?

The Anti
04-19-2008, 10:17 PM
Pretty cool idea.

mino
04-20-2008, 04:33 AM
:cool:

Hoolwath
04-20-2008, 05:07 AM
Overpowered.

This would move in a DSM, two pyros and muddy in one move and even give them blocking. Good game.

inked
04-20-2008, 02:05 PM
EDIT: Are the units moving at their own speeds, or do they move along with the commander?

They move into the + shape the commander selected.

Hoolwath maybe I should make a restriction that it can't be set up with a DSM? That wouldn't restrict rushed that much since GA and mud is still dangerous, but would reduce usage?

Snowolf
04-20-2008, 02:42 PM
Nice, is that a s/s of a knight that is twisted?

bloodreign
04-20-2008, 05:13 PM
I think it is realy good and should still be used with a DSM...
After all it can't do it's special first turn, so your opponent can adjust his set to offset the additional movement of the DSM by the COMMANDER.
Or even attack the DSM so that the opponent will not want to draw the DSM closer.

It might be a true pain used with witches though...you could pwn grey sets with ease ... i mean the re a re 3 basic spots a grey (glod fro that matter too) puts their cleric....often the witch is 2-3 suqares away from blasting a cleric.....not so with the addition of the commander...you can suck her in close to your commander if he is closer to the cleric to kill him.

So all in all i think the commander is a useful unit that may be overpowered at times..but underpowered in others.

inked
04-20-2008, 07:23 PM
It could be used to retreat fast too.

shurtugal
04-20-2008, 10:58 PM
I still think it should be able to deliver a small attack, and that the moving should be its specia; or vice versa.

CPC
04-21-2008, 12:41 AM
Sweet unit but not sure it would fly...

Hoolwath
04-21-2008, 12:41 AM
They move into the + shape the commander selected.

Hoolwath maybe I should make a restriction that it can't be set up with a DSM? That wouldn't restrict rushed that much since GA and mud is still dangerous, but would reduce usage?

I would make its movement 2. Then it would be alright.

TGR Leader
04-21-2008, 12:48 AM
http://i27.tinypic.com/2psgls2.jpg

Thoughts?

You made this all by yourself did you ?;)

Hunt ^^
04-21-2008, 01:31 AM
Wow inked you outdid yourself this time :D
I like it.
Would be really handy if you have to retreat your units quickly, rush or just plain turting.
9/10 :confused:

inked
04-21-2008, 03:35 PM
Thanks guys, and TGR I made it from s/s and paint.

Hoolwath I will make it's movement 2.

Boreal
04-21-2008, 03:46 PM
Making movement 2 is a smart move. Otherwise, you could use the Commander to move golems faster then they could ever move themselves. I just had two questions. Will the Commander take all the hits from a unit next to it that gets hit from the front? Or are you suggesting that it blocks 1x5 scout LOS, as if a unit was there? Also, how would you select if you wanted to move the "plus" of units, or only the Commander? It might be awkward to want to get your Commander out of the group, possibly to move other units. Maybe, the move special could be activated as an attack, and then you would select the space the Commander moves to, and all other units follow? Otherwise, it could be difficult to move the Commander around. Overall, 8.5/10. Nice work. =)

TGR Leader
04-21-2008, 03:50 PM
You made this all by yourself did you ?;)

That Is nice work then. ill repz you for that ;) Good job:cool:.

inked
04-21-2008, 03:55 PM
(1) Will the Commander take all the hits from a unit next to it that gets hit from the front? (2)Or are you suggesting that it blocks 1x5 scout LOS, as if a unit was there? (3)Also, how would you select if you wanted to move the "plus" of units, or only the Commander?

1) no.
2) It has a 40% chance of blocking that tile but can't get hit by that tile.
3) One is unit movement, the other is his attack.

TGR Leader
04-23-2008, 07:38 AM
Well, it looks a bit naff but it's a cool unit. Sweat work
^^^
Rofl:D

I mean it wouldn't get a girl friend :p

The AIDS Virus
04-23-2008, 06:12 PM
So, do units in the adjacent spaces just attach to him automatically? Or do you have to select them somehow?

inked
04-23-2008, 06:19 PM
Attach automatically, can't select wards or enemy units (or barriered/paralyzed).

bloodreign
04-23-2008, 09:45 PM
I like the revisions made with the movement brought to 2.

But what i want to focus on are 2 things.

1) if a scout was ushered in beside the Commander and an opponents Knight aproaches the scout...does the 40% blocking factor in Seprate from the scouts 60% blocking average?

2) Does the diagonal blocking only factor in when the attack (ORIGINATES/or Passes through) that diagonal front tile? take for example your first tactic screen shot with the scouts... if an opponents knight walked in front of the left scout and tried to hit it, the 40% would be in effect... but if the knight was to aproach from the left side of the left scout and attack...there would be no chance for the commander to block? am i correct?

3) And one other thing, does the diagonal blocking only work when units are "gathered to him?" or does it work when units approach the commander on their own?

If i am correct on both i think this unit is "almost" free of abuse potential.
Just worried about that diagonal blocking..