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inked
04-22-2008, 06:26 PM
CAU Unit Certification Committee Reborn

Original comittee: http://www.tacticsarena.com/forum/showthread.php?t=16946
One of the problems with a poll for people to vote for their favorite unit idea is that it can’t recognize all the deserving units and once the poll is made, an overlooked unit is simply out of luck. This would serve as a kind of CAU Hall of Fame. Very high quality units will be certified gold and the best of the best will be certified platinum.

This will not be an open poll, it will be done by a select committee. Who will be on that committee is an issue I will deal with later on in this post. For now, just know that to be on you must be considered by the current committee to have exceptional critiquing skills and unit-creating skills. A good critic that doesn’t make units of his or her own could still be on the committee but their votes will only count as half as much as unit designers because designers have perspective that you can only have if you’ve actually tried making a unit of your own. Units under consideration will be judged in the following areas:

Originality
Balance
Abuse potential
Creativity
Tactical usage
Understandability (how well it’s explained)

The judges will score units based on that criteria from 1 to 10 to make the explanation more understandable. Those scores don’t determine whether or not a unit will be certified (because of this, scoring units is optional, if judges don’t feel like giving scores they don’t have to; I will personally probably only score units I vote no to). Each judge will ultimately vote yes or no on certification. If the majority votes yes, the unit is certified gold. If someone thinks the voting on their unit was unfair due to a lack of participation (or any other reason for that matter), they could appeal and try to have it certified again two weeks later (don’t appeal more than one of your units at a time). A three fourths majority in a separate vote is needed to certify a unit platinum. We will review new units and old units, so feel free to pull up some of your favorite older ones.

As this is an idea originated by myself with the help of Lonely Tylenol, Cross Punisher and Kyir, the initial committee will consist of the four of us and will grow from there. When deciding on a unit designed by a committee member, that member gets no vote (though they get to plead their case like everyone else). If you are worried that the committee will be unfair, just give us some time. See our results, see who will eventually make up the committee and see what we think of various units. Cry foul AFTER we’ve gotten started, for now just give us the benefit of the doubt that we will be just. If the community as a whole ultimately doesn’t respect us we will simply disband. And hey, we do have a responsibility to earn your respect. After all we are kind of self-appointing ourselves experts. But it has to start with some group and this is the best way I know to do it. The four of us are all well respected members of CAU. You may not always agree with our decisions, after all most people disagree on a lot of units. But we will have reasons to back up our decisions and I’m confident we will win you over.

There are a lot of units and we all have lives so you will have to be patient. If you want to be on the committee (something that will require some time so only ask if you are willing to put some time into it), post here and you will be considered. You will need a three fourths majority vote from current committee members to be added. If you get a unit certified gold, you automatically get to become a judge if you want to be one. If you would like your units to be considered to be certified gold, post as many as you want but begin by selecting the three units that you consider to be your best. We are going to have to take turns, theoretically you can select others once everyone else has had this opportunity (so you can have a lot of contenders at the same time but only the three that you indicate are your best will be a priority). Please be reasonable, we don’t want to read every dang thread on this forum. If your unit was universally flamed, please do us the favor of not submitting it. We will NOT worry about certifying gold units to platinum for now. We’re going to start by making a good list of golds.

Though this is not a democracy, I listen to and desire suggestions. If you think there’s a better way to do something, please speak up (though we may disagree).

Let us begin!

As a former judge and a lover of the Create a Unit section, I am bringing it upon myself to bring this outstanding committee back to life! First things first, since in its absence many great units have been created and many are in need of a vote we will limit it as always to a nomination basis, but now with a maximum of 5 units on the vote per week, so that the judges are not overwhelmed with nominations. However there will be weekly vote over the weekends to nominate great units to Gold Status and previous gold status units to the immortal platnium status. Once again the committee will start at a small group and will grow with time and interest. If you are interested please post in this thread about becoming a judge and the current judging staff will vote to give you or deny you judge status. Let us get this on the road! :)

inked
04-22-2008, 06:27 PM
This post is reserved for the gold units. I'll copy the current listings and post them here immediately.

~Tylenol

--------------------

Current Judges
(J1) inked (committee administrator)
(J2) The Aids Virus
(J3) bloodreign
(J4) Shiznit
(J5) Supersmiley:-)
(J6) Snowolf

*Will begin voting at next Platinum round.

Certified Platinum Units
Gramenger (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=17197)
Frucor and Child (Duffman) (http://www.tacticsarena.com/forum/showthread.php?p=401425#post401425)
Grapnel Warrior (Lonely Tylenol) (http://www.tacticsarena.com/forum/showthread.php?t=15822)
Mirage Ward (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=16842)
Minelayer (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=15241)
Abbot (Lonely Tylenol) (http://www.tacticsarena.com/forum/showthread.php?t=14803)
Praestigiae (Duffman) (http://www.tacticsarena.com/forum/showthread.php?p=458763#post458763)
Hastening Golem (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=15700)
Crossbowman (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=18563)
Fabricor Substantia (Legacy67) (http://www.tacticsarena.com/forum/showthread.php?t=19830)
Golem Stormer (Cross Punisher) (http://tacticsarena.com/forum/showthread.php?t=19622&highlight=golem+stormer)
Channel Paralyzer (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?t=19405&highlight=channel+paralyzer)

Certified Gold Units
Desert Sentinel (Sodamoeba) (url=http://www.tacticsarena.com/forum/showthread.php?t=20535)
Mysterious Growth (Deck of Jesters) (http://tacticsarena.com/forum/showthread.php?t=20358)
Shaman (Chaosti) (http://www.tacticsarena.com/forum/showthread.php?p=469091#post469091)
Giant (Inked) (http://www.tacticsarena.com/forum/showthread.php?t=19340)
Bannerbearer (Aezeal) (http://www.tacticsarena.com/forum/showthread.php?t=112)
Ents (Aro23r) (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=3107&perpage=15&pagenumber=1)
Snap Dragon (MorbidIllusion) (http://www.tacticsarena.com/forum/showthread.php?t=10772&highlight=recovery)
Demon Summoner (Plusminus) (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=3669)
Hydra (Seraph_Knight) (http://www.tacticsarena.com/forum/showthread.php?p=403179#post403179)
Tech Mage (Serge) (http://www.tacticsarena.com/forum/showthread.php?p=399961#post399961)
Tribal Warrior (stupid joey) (http://www.tacticsarena.com/forum/showthread.php?t=16981)
Mesmer (razor2007) (http://tacticsarena.com/forum/showthread.php?t=18855&page=1)
Gravity Ward (The Assassin) (http://www.tacticsarena.com/forum/showthread.php?t=15587)
Psionicist (JesusCraig) (http://tacticsarena.com/forum/showthread.php?t=18421)
Weakness Wizard (Forest_Archer) (http://www.tacticsarena.com/forum/showthread.php?t=19422)
Berserker Strider (Talinsword) (http://www.tacticsarenaonline.com/forum/showthread.php?p=364326#post364326)
Shield Mate (Talinsword) (http://www.tacticsarenaonline.com/forum/showthread.php?p=421398#post421398)
Shard Golem (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?t=14939)
Viren (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?t=15780&highlight=viren)
Grofun (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?p=395734#post395734)
Cyclomancer (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?t=14270)
Imperial Queen Bee & Workers (Cross Punisher) (http://www.tacticsarena.com/forum/showthread.php?p=513542#post513542)
Sussoloc (Cross Punisher) (url=http://www.tacticsarena.com/forum/showthread.php?t=20761)
Force Manipulator (Dangle) (http://www.tacticsarena.com/forum/showthread.php?p=393848&posted=1#post393848)
Synergon (Dangle) (http://www.tacticsarena.com/forum/showthread.php?t=17417)
Seeker Mage (CRX687) (http://www.tacticsarena.com/forum/showthread.php?t=14649)
Gargoyle (CRX687) (http://www.tacticsarena.com/forum/showthread.php?t=17621)
King (Kyir) (http://www.tacticsarena.com/forum/showthread.php?t=14097)
Slime (Kyir) (http://www.tacticsarena.com/forum/showthread.php?t=15970)
Fire Spitter (Kyir) (http://www.tacticsarena.com/forum/showthread.php?t=16500)
Orc (Kyir) (http://www.tacticsarena.com/forum/showthread.php?t=16950&page=1)
Blood Shaman (xerent) (http://www.tacticsarena.com/forum/showthread.php?t=3142)
Spirit Link (xerent) (http://www.tacticsarena.com/forum/showthread.php?t=18630)
Token of Will (xerent) (http://www.tacticsarena.com/forum/showthread.php?t=18720)
Seer (xerent) (http://www.tacticsarena.com/forum/showthread.php?t=19076)
Blood Golem (Walrus) (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=10043)
Stalker (Walrus) (http://www.tacticsarena.com/forum/showthread.php?s=&threadid=10144)
Hypnotist (Walrus) (http://www.tacticsarena.com/forum/showthread.php?s=&postid=218792#post218792)
Sorbgon (22woger22) (http://tacticsarena.com/forum/showthread.php?p=419602#post419602)
Blade Avenger (22woger22) (http://www.tacticsarena.com/forum/showthread.php?t=17435)
Enchantice (22woger22) (http://www.tacticsarena.com/forum/showthread.php?t=18655)
Doll Master and Puppet (Lonely Tylenol) (http://tacticsarena.com/forum/showthread.php?t=15096)
Amplifying Golem (Lonely Tylenol) (http://tacticsarena.com/forum/showthread.php?t=16354)
Grim Ward (Lonely Tylenol) (http://tacticsarena.com/forum/showthread.php?t=16895)
Blitzkrieg (Lonely Tylenol) (http://tacticsarena.com/forum/showthread.php?t=17266)
Stormcaster (Lonely Tylenol) (http://www.tacticsarena.com/forum/showthread.php?t=18544)
Hypnotist (Lonely Tylenol) (http://www.tacticsarena.com/forum/showthread.php?t=19106)
Vampire Bat (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?p=365805#post365805)
Vurgon (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=16999)
Guard Tower (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?t=18536)
Chaos Golem (Mithrandir) (http://www.tacticsarena.com/forum/showthread.php?p=460698#post460698)

(J1) inked (committee administrator)
(J2) The Aids Virus
(J3) bloodreign
(J4) Shiznit
(J5) Supersmiley:-)
(J6) Snowolf


Potential Gold Units
*Commander (http://www.tacticsarena.com/forum/showthread.php?t=35428) (inked) J1: N/A J2: YES J3: J4: YES J5: YES J6:
*The Subtle Swordsman (http://www.tacticsarena.com/forum/showthread.php?t=34413) (SuperSmiley:)) J1:No J2:Yes J3:Yes J4: Yes J5:N/A J6:

inked
04-22-2008, 06:29 PM
Reserved.

Boreal
04-22-2008, 06:51 PM
It's nice to see some organization for the CAU forum, I guess it has gone to hell lately, Bling Bling Golem and Low Rider? It's become the Create-A-Gangster forum. Hopefully people will start posting real CAUs again...

The AIDS Virus
04-22-2008, 07:14 PM
Sweet. So I can apply to be a judge.

inked
04-22-2008, 07:16 PM
You are Judge #2. You and I now vote for the next, then the three of us vote for the 4th, up until the 6th, then we can replace people or add more judges.

Nightmarez
04-22-2008, 07:30 PM
can i apply to be a judge??

inked
04-22-2008, 07:34 PM
In case you guys don't remember this, you post in this thread to nominate it.

Snowolf
04-22-2008, 07:39 PM
I would like to be a judge? Or do I have to be nominated.

Boreal
04-22-2008, 07:41 PM
Hmm...I don't want to look like a total idiot and shout "1 w4nna b3 a judge!" if I'm not qualified....I'd nominate Snownub anyways :D

bloodreign
04-22-2008, 08:10 PM
Actualy i would appreciate consideration as a judge, i have seen the rise and fall of many Cau Commities and i believe i have an objective and unbiased opinion as to a units credentials and potential to be immortalized in the CAU HOF.


Besides i'd like to judge units for a change and not "make them" it might be an interesting change of pace. :rolleyes:

map13
04-22-2008, 08:20 PM
I nominate Blood, I would also like to be a judge (hint hint ;))

I would also like to propose this unit...

Necromancer(map13) (http://tacticsarena.com/forum/showthread.php?p=1393590)

Link:
http://tacticsarena.com/forum/showthread.php?p=1393590

Snowolf
04-22-2008, 08:35 PM
Hmm...I don't want to look like a total idiot and shout "1 w4nna b3 a judge!" if I'm not qualified....I'd nominate Snownub anyways :D

You don't have the right to call me snownub yet :dry:

map13
04-22-2008, 08:36 PM
You don't have the right to call me snownub yet :dry:

quiet snownub :p

Boreal
04-22-2008, 08:59 PM
quiet snownub :p

Ouch. You want some ice with that burn?

Shiznit
04-22-2008, 09:17 PM
I nominate Shiznit.. that hawt dog.

Seriously though, I want to get involved in this CAU stuff. Even though i've made a total of 0 units, I think I can rate them pretty well seeming as i've played for 2 years, and know what and what not could be used well in the game.

Please consider.

- Shiz

bloodreign
04-22-2008, 10:10 PM
^ he said please :bigsmile::D

Supersmiley :-)
04-22-2008, 11:01 PM
I would like to become a judge, and if you need some convincing i passed this (http://www.tacticsarena.com/forum/showthread.php?t=33241&highlight=CAu+certification+exam) exam serge made a while ago :bigsmile:

So please let me join.

mino
04-23-2008, 01:14 AM
I nominate Supersmiley. :)

But yeah, as the creator of the best unit ever(Pimp Muddy:cool:) I should be a judge. :p

P.S - Sometimes Mino uses ninja powers to fight bananas.

Hunt ^^
04-23-2008, 01:36 AM
Beware the bananas :(
:eek::eek::confused:

inked
04-23-2008, 05:08 PM
Actualy i would appreciate consideration as a judge, i have seen the rise and fall of many Cau Commities and i believe i have an objective and unbiased opinion as to a units credentials and potential to be immortalized in the CAU HOF.


Besides i'd like to judge units for a change and not "make them" it might be an interesting change of pace. :rolleyes:
I like you.
I nominate Shiznit.. that hawt dog.

Seriously though, I want to get involved in this CAU stuff. Even though i've made a total of 0 units, I think I can rate them pretty well seeming as i've played for 2 years, and know what and what not could be used well in the game.

Please consider.

- Shiz
I like you.
I would like to become a judge, and if you need some convincing i passed this (http://www.tacticsarena.com/forum/showthread.php?t=33241&highlight=CAu+certification+exam) exam serge made a while ago :bigsmile:

So please let me join.

I like you.


... and that will be the first unit of this week to be voted on by the judges.

Shiznit
04-23-2008, 07:21 PM
that.. being...?

Oh, and thanks. :wub:

inked
04-23-2008, 07:22 PM
nominate units!

Supersmiley :-)
04-23-2008, 07:41 PM
I actually do remember some good units, but I really can't remember name. One Specificly I'm looking for was this one unit that summoned like grass, and you could walk in the grass but you couldn't see your opponents units, he said it was Inspired by a scene in Jurrasic Park, but i have no clue as to the name.

I'de also throw out what I think is my best unit (http://www.tacticsarena.com/forum/showthread.php?t=34413&highlight=Swordsman).

shurtugal
04-23-2008, 08:36 PM
I nominate myself
/accepts.
I win.

bloodreign
04-23-2008, 09:00 PM
I would like to first of all thank Inked for my sucsessful aplication as a judge.
So my first unit i would like to nominate for consideration to GOLD status is SCB'S
Guardian of Memory (http://www.tacticsarenaonline.com/forum/showthread.php?t=30465&highlight=guardian+memory)

I think it is very tactical, and is unique in it's own right to warrant at least a shot at gold status.

Btw supersmiley i think the name of that unit is sussoloc, and it is a gold staus unit already. (oddly the link is currently removed)

Necromancer (map13)...Originality NoBalanceyesTactics yes UnderstandabilityYes
Abuse potential pending...it's the best necro i have seen thus far...my vote..Yes..if you are realy interested why i voted yes check maps thread....it's not a gimme vote.
Commander (inked)...... Originality checkBalance checkTacticscheckUnderstandabilitycheckAbuse potential.Perhaps. ... MY VOTE >YES

Supersmiley :-)
04-23-2008, 09:12 PM
Oops...

Thanks blood :p

map13
04-23-2008, 09:16 PM
you gotta agree, my necro is pretty bad-ass :p

The AIDS Virus
04-23-2008, 09:24 PM
The first one who nominates the pimp muddy loses their balls.

Shiznit
04-23-2008, 10:07 PM
Necromancer (http://tacticsarena.com/forum/showthread.php?p=1393590)

Score: 8.

Comments: I like this unit, it is definitely exceptional. I liked the stats of the units, they are very well balanced, and didn't see any problems with that. But it may be a bit overpowered because the Necromancer has a high hitpoint, Iand would be a bit difficult to face in a match. A suggestion would be maybe a focus to kill minions instead of killing it, or lowering the health down a bit so it won't overpower the other units. I loved the pictures by the way. :)


Commander (http://www.tacticsarena.com/forum/showthread.php?t=35428)

Score: 5.

Comments: This unit was very difficult to understand. After reading it 3 times, I think I got the basic idea. This unit would be used mostly for LoS blocking. It would move a cluster of units ahead to block it. If i'm understanding right. I think this units health is to high as well, especially with blocking. It would be annoying in game play, and would probably make grays want to punch babies. Definitely one I can forget. ;)

EDIT: I'm gonna submit the other type of judging until we figure out how excactly Hulky wants it.

Necromancer (http://tacticsarena.com/forum/showthread.php?p=1393590)

Originality: 8.

Its been suggested before, but I like how you made it.

Balance: 4.

I think that this could potentially be overpowered. The hitpoint on the units are a bit high considering they are only temporary. A suggestion would be to make a focus on the necromancer, and if the necro is hit, then the units die.

Abuse potential: 9.

Wards would totally screw people over... You would kill a pyro, spawn a super powerful skeleton minion, then barrier. It would be rather annoying for everyone, and would turn a game around easily.

Creativity: 7.

I think you interpreted the Necromancer well into TAO standards. I like the pictures you found for it as well. :)

Tactical usage: 7

Both sides would have to up their game, but I see it as a disadvantage for the other player. Also, new players would have a difficult time learning how to use it.

Understandability: 10.

Good explanation, no misunderstanding at all..

My Vote: No, but could be improved.

Commander (http://www.tacticsarena.com/forum/showthread.php?t=35428)

Originality: 6.

Interesting, but you could have found a better picture then a knight, or no picture at all.

Balance: 4.

Health is a wee bit to high. I think you should either lower the health, or up the recovery.

Abuse potential: 8.

None really.. except maybe annoying the other player. But.. who cares about that anyways? :rolleyes:

Creativity: 8

I liked the format you put the unit in. The picture needed to be original, but not all of us have super amazing photoshop abilities.

Tactical usage: 3.

Like AIDS said... It basically would be a purely turtle unit. I don't foresee it in any other type of gameplay.

Understandability: 3.

It was difficult to understand. It took me 3 or 4 times to get the general idea of the unit.

My Vote: Yes, because I could see this used in-game, and would be happy to see it there.

If O+B+C+T+U-A>33.33 is a really good idea. I think Hulkster should consider this as the official grading system.

The AIDS Virus
04-23-2008, 10:21 PM
Necromancer

Originality: 6

Shall I begin to count the number of Necromancer threads? It's a lot, I give you a 6 because I like your take on it.

Balance: 7

Every individual unit is fairly well balanced. I have a problem with the fact that all three together, or just 2 make it pretty beastly.

Abuse potential: 9

Block it with wards until something dies, the DT swing would be highly in your favor. While I see how these things can be avoided, they make the game much more dynamic and new players wouldn't have a shot at all.

Creativity: 8

See originality

Tactical usage: 7

Both sides would have to up their game, but I see it as a disadvantage for the other player. Also, new players would have a difficult time learning how to use it.

Understandability: 9

Surprisingly well. I really liked your explanation and didn't have any questions.

This one is just too radical for me to give it the thumbs up.

Commander

Originality: 7.5

It's an interesting idea that is new to me... what more can I say.

Balance: 8

Massive blocker, but with no attack, purely defensive. Somehow though I feel that it is still well-balanced and playable.

Abuse potential: 3

I don't see much room for abuse. I notice as I'm writing this bloodreign's comment about the double block(one for commander and then again for the other unit). Even then, it's pretty decent because it's not very mobile, and other ranged units should have an advantage. Then there's always the unblockable attacks.

Creativity: 8

I like the format, almost like it were a real unit. It's like a turtler-god unit. This + Stoney = Hawt. Again see originality.

Tactical usage: 5

I have to dock it here. It is not terribly versatile, and really I can't see it in anything but a turtle.

Understandability: 8.5

Well explained, I only had a few questions.

This one gets the nod by a hair.

Oh, and if your curious how I'm scoring these. If O+B+C+T+U-A>33.33, then I approve it.

Supersmiley :-)
04-23-2008, 10:53 PM
Necromancer:

Originality: 7
Basicly it has been tried numerous times, though you did add a new spin to it

Balace: 8
Though its skeletons are strong, its high wait time and low HP make up for that

Abuse Potential: 9
With this unit, you losing a unit would really not be as bad as it should be. Plus There is no limit to the number of your skeletons.

Creativity: 9
No Comment

Tactical Usage: 6
Very poor because of the fact that the necromancer only has a one turn window to summon a unit, and simply moving a muddy or another unit in a position were it might threaten a cleric would foil this units plans.

Understandibility: 9
Not quite a ten, but it is very well written still

Overall, I must say this is No.

Commander:

Originality: 8
No Comment

Balance: 8
It seems to weak, though it could also easily move units around itself to defend it from melee attacks and DT blasts.

Abuse Potential: 6
This Unit could almost be used like a furgon, and even better a yet a furgon that can block, though that would be highly situational.

Creativity: 8
No Comment

Tactical Usage: 9
Once again I will compare this unit to a furgon in the sense that at first it seems very week, but used with the right set and player this could be an essential tool to victory.

Understandibility: 6
I had to read three times before i fully understood it.

This Unit is a yes

And FYI I'm using AIDS' Scoring system, his seems like the best and most organized out of all of them.

The AIDS Virus
04-24-2008, 01:35 AM
And FYI I'm using AIDS' Scoring system, his seems like the best and most organized out of all of them.

Why thank you.

shatterstar
04-24-2008, 01:56 AM
i was a judge of this once.

anyhoo, certify:

http://www.tacticsarena.com/forum/showthread.php?t=28251
http://www.tacticsarena.com/forum/showthread.php?t=26799
http://www.tacticsarena.com/forum/showthread.php?t=27655

thxbye.

Shiznit
04-24-2008, 01:50 PM
i was a judge of this once.

anyhoo, certify:

http://www.tacticsarena.com/forum/showthread.php?t=28251
http://www.tacticsarena.com/forum/showthread.php?t=26799
http://www.tacticsarena.com/forum/showthread.php?t=27655

thxbye.

I don't see any of those being gold units, I noticed some things within each one that would make me say no.

inked
04-24-2008, 06:41 PM
I actually do remember some good units, but I really can't remember name. One Specificly I'm looking for was this one unit that summoned like grass, and you could walk in the grass but you couldn't see your opponents units, he said it was Inspired by a scene in Jurrasic Park, but i have no clue as to the name.

It is already Platnium.

Necromancer:
I have to give this one a no because a no cleric rush becomes amazing. Wisp, DSM, Dragon, Pyromancer, 3 Knights, 2 scouts, Necromancer. It would be a very ongoing attack that would wreck havok. With it in my inventory I am sure I would create many new styles and adapt though. Grays would drowned in massive numbers of units, becuase if they paralyse a key unit you can benefit off it's death poetinally with a healthier unit.
No.

No votes get the majority, and now it is removed. Link: http://tacticsarena.com/forum/showthread.php?p=1393590

map13
04-24-2008, 07:17 PM
Yes, but you actually never exceed 10 units with the necromancer since it can only summon when a unit dies. Also, I fixed a few things so the units should be more balanced.

The main idea I was going for with the necromancer was a sort of alternate style of the cleric. Instead of helping your units survive it prolongs their after life in a sort of manner, also because of the units that it can't reproduce it would completely change sets up because of some units you are un-able to bring back from the dead. This would be more of a grey unit then a gold unit, but it would still have great use in a gold game because it would reserect the dragon.

inked
04-24-2008, 07:26 PM
Maybe it will be renominated with the changes next week :)

Supersmiley :-)
04-24-2008, 08:16 PM
Guardian Of Memory:

Originality: 8

Balance: 6

Abuse Potential: 7

Creativity: 9

tactical Usage: 7

Understandibility: 8
to much abuse potential, because of that it is a no. no.

The Sublte Swordsman:
This is a unit of my own design, so I will not vote for this unit because of obvious oponions i already have about it.

Qua'el Creeping:

Originality: 9

Balance: 6
I think is underpowered really

Abuse Potential: 5


Creativity: 9

Tactical Usage: 5
I think it is to confusing, and its ability is really just a weak teleportation, plus the factor of the way the head is facing affects the attack.

Understandibility: 6
I really couldn't understand until i read your later description of it.

Overall 29. I must say No

Basilik:

Originality: 7

Balance: 7

Abuse Potential: 5
Luckily it counts as two units.

Creativity: 8

Tactical Usage: 8.5

Understandibility: 7
I actually do like the codes that you use for each unit, it actually helps see attack patterns a lot.

Overall: 31.5 This unit is a no

The AIDS Virus
04-24-2008, 08:20 PM
The Subtle Swordsman

Originality: 6

While the idea is original, it reminds me of an assassin+knight combo with the high movement, solid defense and lower attack.

Balance: 8

Well balanced, not much to say. Maybe lower blocking like 5-10% because it's a pretty defensive unit even then.

Abuse potential: 1

Low. I can't see abuse at all.

Creativity: 7

I loved the fact that armor was taken out of the attacking equation. It would add an interesting aspect to the game.

Tactical usage: 5

I see it pretty much like an assassin in terms of tactics.

Understandability: 10

KISS.

Another winner by the hairs on it's chinny chin chin.

Qua'El Creepling

Originality: 8

Umm... well it's original. In fact it's a bit strange

Balance: 6

I think this unit is actually a bit on the weak side personally. An lw knight combo could take it out quickly, add in a pyro if they heal. It's just a little vulnerable for a melee unit.

Abuse potential: 4

I can see some quick, cheap cleric kills, but honestly not that bad here.

Creativity: 10

Slinky was your inspiration? Beautiful.

Tactical usage: 7

I see it being playable, but definitely a weaker unit.

Understandability: 4

I re-read this like 5 times to make sure I had it right.

No dice. Close though.

Basalisk

Originality: 7

Plenty of Basalisk threads, but it is a new take on it.

Balance: 4

Way too powerful, even with no blocking this thing is a beast. The range is huge, only bowing to the scout's superiority, the attack is huge. Maybe making this worth 2 units like the DT would make it a little better balanced.

Abuse potential: 6

Outranges mages, and would rape in a power turt.

Creativity: 7

I liked the LOM idea

Tactical usage: 7

Obviously you would have to be tactical with this unit, it's a tragic hero, it's one fatal flaw is it can't block.

Understandability: 9

Simple read, no questions.

Too powerful to put into play as is.

bloodreign
04-24-2008, 08:29 PM
i was a judge of this once.

anyhoo, certify:

http://www.tacticsarena.com/forum/showthread.php?t=28251
http://www.tacticsarena.com/forum/showthread.php?t=26799
http://www.tacticsarena.com/forum/showthread.php?t=27655

thxbye.

Qual el creepling..No it usurps defensive forms and is another mudd golem
[/COLOR]
Basilisk...... 26 damage 9 potential range...LOM confusing...No
Chronoshift mage......Unique concept...limited use.YES! quite good at taking out an infiltrating scout..reseting him so he cannot immediatly finish off your cleric. or at least move him so he has to re move to finsih the cleric off. or not at all if you move cleric out of the way.

Subtle swordsman...yes it fits tao quite well..it is durrable with high movement low recovery but doesnt hit non armored units well...

Shiznit
04-24-2008, 10:05 PM
Guardian of Memory (http://www.tacticsarenaonline.com/forum/showthread.php?t=30465)

Originality: 10.

I've never heard of this idea before, and the title is catchy.
Balance: 8.

Needs either 1. Less armor or 2. Less hitpoint. That thing would beast on the field. I'm also confused on whether the guardian can memorize more then 1 space, or if I can even attack directly.

Abuse potential: 4.

If it can memorize more then one area, you could just remember the area's around your cleric, and beast anyone who comes within that area.

Creativity: 9.

I like the idea, but it could be improved.

Tactical usage: 3.

I couldn't see myself using this in my set. Its to complicated to remember where you remembered the space.

Understandability: 6.

It was pretty understandable, but it took me a few trys.

My Vote: No.


The Subtle Swordsman (http://www.tacticsarena.com/forum/showthread.php?t=34413)

Originality: 6.

I think i've heard of something like this before, but I like the title.

Balance: 8.

For once I actually think the attack should go up a tad, and the blocking should go down a tad. But it could work fine the way it is. Other then that, everything looks pretty good to me.

Abuse potential: 9.

I don't see abuse potential at all, expect for maybe using it as a 4th knight, because of its blocking and hitpoint.

Creativity: 6.

See Originality

Tactical usage: 9.

I would probably use it in my set, to pick off Knights, or Scouts. Especially with 4 movement.

Understandability: 9.

Only a few parts that confused me a bit, but I got it.

My vote: Yes.


Qua'El Creepling (http://www.tacticsarena.com/forum/showthread.php?t=28251)

Originality: 10. Wonderful image. :)... No but seriously.. Its a good idea, and a creative title.

Balance: 7.

I think you should reduce the attack to 18, to make it like a scout, or assassin, so it doesn't so that much damage to a cleric, and the cleric can heal out of it without getting raped. Otherwise, the rush would be looked at in a totally different perspective.
Abuse potential: 3.

It could be abused. It would make all of the noob golds dominate good grays. It friggen jumps over units, to get to crucial ones.

Creativity: 10.

See Originality.

Tactical usage: 4.

Would I use it? Yes. Would it beast? Yes. Would it be fair, and balance well with current TAO units? No.

Understandability: 4.

Hard to understand. And I still don't understand why you can't hit the blue space in the last one.

My Vote: No.


Basilisk (http://www.tacticsarena.com/forum/showthread.php?t=26799)

Originality: 8.

Its been made at least 2 other times, but you made it pretty well.

Balance: 4.

Slightly overpowered. It has 60 health, 28 attack, and 5 range. Imagine how hard it would be to go up against with current TAO units. Hard. Also.. Can this unit be bw'd? If so, then its even move overpowered.

Abuse Potential: 4.

DT + BS = Domination. This would change the whole concept of TAO gaming.
Creativity: 8.

See Originality.

Tactical usage: 3.

See Abuse Potential

Understandability: 9.

I could understand pretty well. Didn't take me long to figure out the general idea

My Vote: No.

Snowolf
04-25-2008, 04:53 AM
Guardian of Memory

Originality: 4

The idea of remembering a space that it can attack no matter where it is is unfair. That would leave the opponent where he can not retreat.

Balance: 6

Its a little too over powered. It has the power of a knight (+2) but it can block like a scout... And it can't be blocked.


Abuse potential: 9

It's like having an extra knight that can't be blocked.

Creativity: 7

No comment.


Tactical usage: 5



Understandability: 7

My vote: No.

Qua'El Creepling

Originality: 8

Reminds me of a beast rider and I don't know why. =\.

Balance: 7

Well balanced But I think it will die easily.


Abuse potential: 5

It is great I guess for finishing off units if it survives long enough.

Creativity: 10


Tactical usage: 7

I see it being playable, but definitely a weaker unit.

Understandability: 3

I got confused while reading over.

My Vote: Yes

Basalisk

Originality: 7

Made a few other times.

Balance: 4

it reminds me of a archer and a BR together.

Abuse potential: 8

Its a little overpowered.

Creativity: 7

Its different and I like different...

Tactical usage: 7

Since it can't block that helps, so you would have to be tactical to use this unit.

Understandability: 8

It was a little over powered.
My Vote: No

inked
04-25-2008, 05:43 PM
Basilisk was voted out original thread: http://www.tacticsarena.com/forum/showthread.php?t=26799
Qua'El Creeping was voted out original thread:
http://www.tacticsarena.com/forum/showthread.php?t=28251
Guardian of Memory was voted out original thread:
http://www.tacticsarenaonline.com/forum/showthread.php?t=30465

The Subtle Swordsman
I was reading this unit and thought of a knight mixed with a wisp. It has almost a perfect blend of both minus the poison.
50 and 30/32 = 41 hp
22 and 8 = 15 attack
1 and 2 = 1.5 range
25 and 0 = 12.5 armor
80 and 0 = 40 blocking
3 and 6 = 4.5 movement
1 and 2 = 1.5 recovery
0 and 1 = 0.5 special

I think this unit falls close enoguh to a blend of a knight and wisp as to score highly with balance. However, I think it is underpowered. I think that a unit that deals 15 attack to a single target without any special is the weakest unit in the game unless against a turtle when its special is benefitial. I am going to give it a no just because I can't see myself wanting this unit in my set up over others. I think it would be used like a Berserker, as an avy.

No.

Shiznit
04-27-2008, 01:30 AM
*high five*

The AIDS Virus
04-27-2008, 10:35 PM
*high fives back*someone suggest a unit to review

inked
04-28-2008, 08:26 PM
My Hydra thread won't load for me and I totally forgot what it does. LOL.

Kyir
04-28-2008, 08:32 PM
Again?

Didn't you assholes learn from the first three times?

map13
04-28-2008, 08:38 PM
I just created a unit called basher. I'm going to get other peoples oppinions on it then you can judge it ;), but if you could look at it really quick and say if you think something should be fixed that would be appreciated.

The AIDS Virus
04-28-2008, 10:01 PM
Again?

Didn't you assholes learn from the first three times?

Isn't that obvious?

bloodreign
04-28-2008, 10:30 PM
Again?

Didn't you assholes learn from the first three times?


Learn whutt? (scratches head) Mighty strong hate their Kyir...did someone pwn you on Wow?...lol

Boom! Headshot.
04-29-2008, 12:58 AM
none of my units are on the list? psshhhhh... :D

bloodreign
04-29-2008, 02:00 AM
*assumes rapper stance*

" I have love for ya man, Boom Headshot
But a Cau collection you aint got
I have more units than you do posts
i'll eat you for breakfasts like i do toasts.....:confused: um yeah..and stuff.

If you want your unit judged you must at least give us a link or submit one for us to judge man...cause were lazy like that.

-The Shredder-
04-29-2008, 09:56 AM
Can you guys judge my ooze unit? You can either go to this URL or just go down and find my ooze unit. Thanks http://www.tacticsarena.com/forum/showthread.php?t=32769

Snowolf
04-29-2008, 11:10 AM
Can you guys judge my ooze unit? You can either go to this URL or just go down and find my ooze unit. Thanks http://www.tacticsarena.com/forum/showthread.php?t=32769

No.

- Judged by snowolf.

The AIDS Virus
04-29-2008, 02:02 PM
Ancient Ooze

Originality: 6

The idea is old, but you put on some nice restrictions etc.

Balance: 7

Not bad at all, unfortunately with a power like that it is hard to make something that isn't super powerful or just a complete dud.

Abuse potential: 8

You can just keep attaching it to something new every time something. In theory you could take over the opponents entire set one by one.

Creativity: 8

Lots of thought put in, very interesting ideas floating around.

Tactical usage: 5

Simple to use really, while there are some tactical merits, it either dies quickly or is parisidic the entire game really.

Understandability: 10

Very thorough.

While I like the idea, I must fail it because of the abuse factor.

Kyir
04-29-2008, 09:13 PM
The astounding amount of fail in all of your posts lowers the average IQ of the Internet.

shatterstar
04-30-2008, 12:43 AM
Qual el creepling..No it usurps defensive forms and is another mudd golem
[/COLOR]
Basilisk...... 26 damage 9 potential range...LOM confusing...No
Chronoshift mage......Unique concept...limited use.YES! quite good at taking out an infiltrating scout..reseting him so he cannot immediatly finish off your cleric. or at least move him so he has to re move to finsih the cleric off. or not at all if you move cleric out of the way.


its nothing like a mudd golem. you can't block a mudd golem's movement. you can block this with some effort.

1/2 teleport != complete teleport.

how is LOM confusing? is it any more confusing than LOS? i think its a hella lot simpler. its already in the game, we just don't use the term.


Qua'El Creepling (http://www.tacticsarena.com/forum/showthread.php?t=28251)

I think you should reduce the attack to 18, to make it like a scout, or assassin, so it doesn't so that much damage to a cleric, and the cleric can heal out of it without getting raped. Otherwise, the rush would be looked at in a totally different perspective.
Abuse potential: 3.

It could be abused. It would make all of the noob golds dominate good grays. It friggen jumps over units, to get to crucial ones.

Tactical usage: 4.

Would I use it? Yes. Would it beast? Yes. Would it be fair, and balance well with current TAO units? No.

Understandability: 4.

Hard to understand. And I still don't understand why you can't hit the blue space in the last one.

My Vote: No.

i'm going to ignore the fact that you want me to make an original unit more like an existing one. kthx.

abuse? grey vs gold? tell me how this is more abusive than an ambusher in the same situation.

same point applies to balancing with existing units.

Basilisk (http://www.tacticsarena.com/forum/showthread.php?t=26799)

Originality: 8.

Its been made at least 2 other times, but you made it pretty well.

Balance: 4.

Slightly overpowered. It has 60 health, 28 attack, and 5 range. Imagine how hard it would be to go up against with current TAO units. Hard. Also.. Can this unit be bw'd? If so, then its even move overpowered.

Abuse Potential: 4.

DT + BS = Domination. This would change the whole concept of TAO gaming.
Creativity: 8.

See Originality.

Tactical usage: 3.

See Abuse Potential

Understandability: 9.

I could understand pretty well. Didn't take me long to figure out the general idea

My Vote: No.
IT COUNTS AS TWO UNITS. its weaker than a DT.

you're welcome to use both. it wouldn't work.

bloodreign
04-30-2008, 01:01 AM
Ok shatterstar, these units arent horrible, they are quite good, but are just too abstract for my taste...

I just can't bring myself to use a unit that was inspired by a slinky...and has a beak with 4 small legs...maybe it's just me.

We do have to uphold the standards of gold accepted units.
Pretty much all the units that have been suggested have been shot down already.

Not everyone can agree.

map13
04-30-2008, 06:45 PM
Ok, my basher unit is done, please rate and tell me how I did ^.^

Shiznit
04-30-2008, 07:00 PM
No.

- Judged by snowolf.

Good judging.

Nice explanation.

I nominate snownub to not be a CAU judge.

Morning Star
04-30-2008, 07:16 PM
Maybe someday I'll make a unit that's worth a damn to be considered.

The AIDS Virus
04-30-2008, 09:02 PM
Good judging.

Nice explanation.

I nominate snownub to not be a CAU judge.

2nd

map13
04-30-2008, 10:12 PM
2nd

I have spare time, I have no value in this, but I also second this motion and I would also like to instate the motion to nominate me as a replacement to snownub. As a cau judge I promise to judge every unit that is put up and take much time considering every twist and turn to the unit. I would put all my spare time and effort into this commitee.

The AIDS Virus
04-30-2008, 10:27 PM
All in favor? Aye!

Shiznit
05-01-2008, 07:41 PM
I have spare time, I have no value in this, but I also second this motion and I would also like to instate the motion to nominate me as a replacement to snownub. As a cau judge I promise to judge every unit that is put up and take much time considering every twist and turn to the unit. I would put all my spare time and effort into this commitee.

Yes.

Buster
05-01-2008, 08:09 PM
I would like to place this unit idea before the judges:
http://tacticsarena.com/forum/showthread.php?t=35554

shurtugal
05-01-2008, 09:01 PM
Seems a little overpowered, take off the armor and make the attack 1.25x instead, and its not bad.

Supersmiley :-)
05-01-2008, 09:32 PM
Shurt YOUR not in the comittee!

Chaosti
05-02-2008, 01:31 AM
Ah the return of the "objective" ;) CAU judging. I haven't contributed to CAU in months but the last CAU didn't last long enough for me to submit my latest creations. So, for now, I submit my Fire Bomb Mage (http://tacticsarena.com/forum/showthread.php?p=599111#post599111). Later, I will probably submit my Lich Lord but it's a hellish long read so I'll spare you that for now. Plus I think it could use some tweaking still.

bloodreign
05-02-2008, 07:19 PM
I'm not sure we can vote on all the units thrown at us.. i thought there was some structure to this commite..after all some may vote on a unit giving it their oppinion but it may never be officialy recognized in one of inked's thread to be a unit to be voted on if you want entry into the hallowed cau HOF.

Smilez
05-02-2008, 07:47 PM
Why not have a 2nd commite that votes on wheter or not the cau is worth the time and thought of the 1st commite?

edit: like have 3 people makin gup the 2nd one

Boreal
05-02-2008, 09:02 PM
Shurt YOUR not in the comittee!

Just because he's not in the committee doesn't mean he can't judge units.

inked
05-02-2008, 10:02 PM
(agrees with Boreal)

shatterstar
05-03-2008, 07:13 AM
Ok shatterstar, these units arent horrible, they are quite good, but are just too abstract for my taste...

I just can't bring myself to use a unit that was inspired by a slinky...and has a beak with 4 small legs...maybe it's just me.

We do have to uphold the standards of gold accepted units.
Pretty much all the units that have been suggested have been shot down already.

Not everyone can agree.

oh, no fear, I happily accept your judgements. :)

dont expect me to do so quietly though.

bloodreign
05-04-2008, 09:34 PM
reps for that comment "STICK IT TO THE MAN!" oh wait...i'm the ma.. ...wait no i'm not.....lol :D

Shiznit
05-04-2008, 10:45 PM
The opening at the lower end of the alimentary canal, through which the solid refuse of digestion is excreted.

bloodreign
05-04-2008, 11:12 PM
Definition of a shiznit?

TGR Leader
05-05-2008, 11:44 AM
Your unit owns.

Shiznit
05-10-2008, 01:34 PM
Hulky, could we please update this?

If you don't have the time for it, I would be more then happy to take over.

Shiznit
05-12-2008, 06:49 PM
Hmm..

Do the other judges give me permission to take over?

Considering the big judge is perma-banned...

The AIDS Virus
05-12-2008, 07:06 PM
If you want. I feel like this is dead though...

Shiznit
05-12-2008, 07:16 PM
How is this dead?

Its not like Hulky was CAU's everything..

Just cause he was a dumbass, doesn't mean all the other judges should pay for it as well.

Buster
05-12-2008, 07:18 PM
If you do, I would like to replace you as a judge.

The AIDS Virus
05-12-2008, 07:19 PM
How is this dead?

Its not like Hulky was CAU's everything..

Just cause he was a dumbass, doesn't mean all the other judges should pay for it as well.

No, I know, I just felt like it wasn't a very popular thread. If you want to keep it going, I'll keep reviewing units.

Shiznit
05-12-2008, 07:51 PM
No, I know, I just felt like it wasn't a very popular thread. If you want to keep it going, I'll keep reviewing units.

It wasn't a very popular thread because it wasn't run as well as it should have been.

I'm gonna wait for the other judges, and hear what they have to say, before I actually make the thread.

Boreal
05-12-2008, 08:39 PM
If you can actually follow up on keeping this committee active, rather than reviving it for looks and then forget about the whole thing *cough* Hulky *cough*, then I'd be all for Shiznit taking over the committee.

Supersmiley :-)
05-12-2008, 08:55 PM
I'm all for continuing this, but my favorite for the commitee administator would be bloodreign because he has the most experience with CAU.

Shiznit
05-12-2008, 09:31 PM
I completely agree.

But he's not the most organized person in the world, and I think I could run it more smoothly.

I'm sure he'll agree on that. ;)

Supersmiley :-)
05-12-2008, 10:58 PM
Good Point.

shurtugal
05-12-2008, 11:01 PM
I miss hulky :crybaby:

bloodreign
05-13-2008, 12:39 AM
I'll be the Spock to your Captian Kirk...Your Odie to your Garfield. Your Milk to the Cerial. Your Robin to your Batman.....

I am totaly in agreement with Shiznit holding the reigns, drivin the bus,aiming the gun, and running the commitee....but only if i can be MACE WINDU... :fire: to your...Anakin!:D

Maniacuser
05-13-2008, 01:57 AM
K, can people here actually ever stick with the actual thread's topic?????????? Or do they always go around burning each other??????

mino
05-13-2008, 02:05 AM
free Hulky

Boreal
05-13-2008, 04:16 AM
Free Tibet first. Then we'll talk about Hulky.

shurtugal
05-13-2008, 07:25 AM
K, can people here actually ever stick with the actual thread's topic?????????? Or do they always go around burning each other??????

ehhhh, you see that "banned" thingy?????
Yeah....

The AIDS Virus
05-13-2008, 07:41 AM
free Hulky

Dude no, I am not looking at more free anyone banners etc. Plz, I am trying to ask you politely, to stop not.

Shiznit
05-13-2008, 07:56 AM
Now we wait on Snowolf....

:dry:

The AIDS Virus
05-13-2008, 08:06 AM
Now we wait on Snowolf....

:dry:

Or...let's not.

Shiznit
05-14-2008, 07:39 AM
I've already prepared a thread, but I can't post it.

For some reason, the forums wont let me post it.

Or any thread.

I've contacted a mod, and this thing will kick off as soon as I can post.

shurtugal
05-14-2008, 07:42 AM
Same thing happens to me sometimes, a weird thing that says "too much bytes blah blah blag" and stuff like that.

The AIDS Virus
05-14-2008, 08:05 AM
Shorten it?

Supersmiley :-)
05-14-2008, 09:06 AM
I think there is a character limit of around 200, so you might have to make it in two or three posts.

Snowolf
05-14-2008, 09:25 AM
Or...let's not.

Lets do... I already PM'd you back Virus...

Shiznit
05-14-2008, 04:53 PM
>:[

It won't let me post! Gragh.

Boreal
05-14-2008, 04:55 PM
But you are posting now? Or you can't post new threads?

Shiznit
05-14-2008, 05:08 PM
I cannot post new threads.

I'm gonna keep trying until I can.

Dragonmaster123
05-14-2008, 06:09 PM
Hulky, could we please update this?

If you don't have the time for it, I would be more then happy to take over.

You should remake the thread and take this over bro. I still exist, but can't be openly Hulky and never again inked.

Have fun and good luck. :)

legacy67
05-15-2008, 04:05 AM
The gold list happens to be missing 3 of my old gold units, just thought I should mention.

I will be submitting one of my old units that i never got to submit in the past, followed (hopefully) with my first new unit in years.

Cheers for bringing the committee back, some competition breeds better creation.

TGR Leader
05-15-2008, 04:32 AM
You should remake the thread and take this over bro. I still exist, but can't be openly Hulky and never again inked.

Have fun and good luck. :)

Why are you banned ?:dry:

Boreal
05-15-2008, 04:33 AM
Why are you banned ?:dry:

And I thought you couldn't get any dumber. Have you been in a hole for the past week?

TGR Leader
05-15-2008, 04:39 AM
Yup :), what happened ?

Boreal
05-15-2008, 04:54 AM
Hulky was banned for giving his password to his mod account to Puni, mantis, and I think Justice. They went on his account and kicked people, and got banned when Hulky turned them in.

CPC
05-15-2008, 04:58 AM
Hulky was banned for giving his password to his mod account to Puni, mantis, and I think Justice. They went on his account and kicked people, and got banned when Hulky turned them in.

That's only like 50% true bro...Pun gave the p/w to Justice and etc...it doesn't matter how exactly it went TGR. It never happened according to the mods...right? =D

Boreal
05-15-2008, 05:05 AM
Who's Hulky?

abhimanu
05-15-2008, 07:58 AM
Edited: Ignore this

Take a Look
05-15-2008, 04:25 PM
Edited: Ignore this

I tried.. but i just couldn't....

Supersmiley :-)
05-16-2008, 06:48 PM
Who's Hulky?

He is inked on the forum, the guy who created this thread but is now mysteriously banned...

Shiznit
05-16-2008, 08:39 PM
So, why would you count them?

Those are just the ones that inked has made.

Boreal
05-16-2008, 08:47 PM
*sigh* Humor has abandoned TAO completely...
Well, can you post threads now? I'm sure we could use a CAU Committee again, and Hulky has given you the go-ahead...

Shiznit
05-16-2008, 08:48 PM
I've just tried like 7 times.

I try every time I log in.

Boreal
05-16-2008, 09:47 PM
Does it give you a specific error message? Tried sending a PM to serg or meat?

Snowolf
05-16-2008, 09:53 PM
I've just tried like 7 times.

I try every time I log in.

you have to change the title. it happened to me too.

Shiznit
05-17-2008, 10:08 AM
Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 35 bytes) in /home/tacticsa/public_html/forum/includes/functions_search.php on line 197

you have to change the title. it happened to me too.

I've tryed that. No dice.

Supersmiley :-)
05-17-2008, 01:21 PM
Can you make any threads at all?

Shiznit
05-17-2008, 01:29 PM
Yeah, but its at random times.

Supersmiley :-)
05-17-2008, 02:08 PM
Hmmmmmmm....

Shiznit
05-17-2008, 02:13 PM
I'm going to keep trying, or wait for the update.

Boreal
05-17-2008, 03:44 PM
Did you PM serg?

Cross Punisher
05-18-2008, 10:18 PM
hey goodluck with this guys

anything exciting been happening lately?

legacy67
05-19-2008, 01:57 AM
Me.

bloodreign
05-19-2008, 10:36 PM
Your a memorable tao member indeed legacy...you cetainly have a name here....

shurtugal
05-19-2008, 10:45 PM
Do I?

Boreal
05-20-2008, 05:02 AM
No. Haha, fooled you! No.

~KC~
05-20-2008, 05:09 AM
You should have judge signups while you are waiting for your thread to be made.