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Magician
06-08-2008, 01:02 PM
Ironman Freestyle Tournament:

This freestyle tournament is designed to test your endurance. This will be a typical single elimination freestyle tournament, done in the usual 16, 32, 64 player brackets, but with a twist. Pick 10 units that you will use throughout the whole tournament, so pick your opening set carefully. Once chosen, these units cannot be substituted. Any units that die in a match are lost forever. No I don't mean you have to dump them in the trash can.

Here's what I mean: Let's say that The Professor? and I play each other in said freestyle match. Prof beats me by 7. Those 7 units are the only units he can take into the next match. The Scout, Cleric, and Knight that he lost cannot be taken into the next match. So winning by a substantial number gives you the biggest advantage in the next match.

After every round, you are allowed to bring back two of your dead units that you lost. For example, when Prof beat me in our match, he lost a Scout, Cleric, and Knight. He can choose to bring back 2 of the units he lost for the next match. The Dragon Tyrant of course counts as 2 units, should it be lost.

Winners must announce what units they lost at the end of every match and what two units they lost that they desire to bring back. Units lost cannot be substituted for other units. For example, if you lose a Knight, you cannot substitute that Knight for a Stone Golem that you left off the field in the last match.

In the event that one player flawlesses another, they are exempt from bringing back 2 units and cannot be banked for another round. If you lose 1 unit, you may bring back the unit you lost. For example, if you lose a Knight, you may bring your Knight back and the other point you earned is lost.

All of this is Lord Sesshomaru's work - major kudos for you sir. :)

Signups close in a week, each round lasting a week. The usual tournament rules regarding behavior and conduct are to be adhered to, however screenshots of opening formations and endgame are mandatory - They MUST be posted. Furthermore, matches must be played to completion, to ensure the tournament is kept as fair as possible. That is to say, you should not surrender unless it is clear you cannot kill another of your opponents' units. (surrendering in a 7 units vs 5 units scenario, for example, would be considered unfair as there is potential for further unit kills.)

On a final note, this is probably going to be the last TAL tournament of the year, so get as many people to sign up as possible! Also, given the nature of this tournament, entries will be capped at 64, on a first come first served basis. Failing hitting 64, 48 and 32 will be the next targets respectively.

Good luck, and sign up now! :bigsmile:

Signed up:

1. Zander
2. the bored king
3. The Professor?
4. Hatchet Warrior
5. Isaac-Z
6. Veilmenacex
7. Sacred Silence
8. Anarchy_United
9. Wisher
10. kingedward
11. Dream
12. ~Elven Blood~
13. ~Sumpfin~
14. Proof?
15. Master TAO
16. xEaglex
17. detonation (cannibal corpse)
18. ~Rubbish~
19. Yogurt55
20. lemon_
21. Sniper Master
22. lil monter
23. Xiahou Dun
24. Lieutenant
25. Inc. Inc.
26. pils
27. ~Supernatural~
28. bobo99
29. I'malive24/7
30. elimination
31. pxndx
32. heartagram69
---------------
33. powza
34. Ricky-X
35. luzbel
36. The Butchet
37. Dark*Dragon
38. Skev21
39. abhimanu
40. shurtugal
41. Stiven
42. vintage
43. Dark7
44. Niveus
45. DMD
46. FiReBrAnD
47. Maverik07
48. FreddyAdu23
49.
50.
51.
52.
53.
54.
55.
56.
57.
58.
59.
60.
61.
62.
63.
64.

Zander
06-08-2008, 01:04 PM
First!

the bored king
06-08-2008, 01:04 PM
Im in

The Professor?
06-08-2008, 01:05 PM
In.

Hatchet Warrior
06-08-2008, 01:11 PM
In

Isaac-Z
06-08-2008, 01:14 PM
I will play.

Veilmenacex
06-08-2008, 01:42 PM
sign me up

Sacred Silence
06-08-2008, 01:50 PM
In!

Anarchy_United
06-08-2008, 01:54 PM
Hells yah! My favorite style tourney ever!

Wisher
06-08-2008, 01:56 PM
im in this

kingedward
06-08-2008, 02:10 PM
In.

Dream
06-08-2008, 02:10 PM
in

~ElVeN~BlOoD~
06-08-2008, 02:22 PM
Meesa in!

~SuMpFiN~
06-08-2008, 02:25 PM
In

Proof?
06-08-2008, 02:26 PM
In

Master TAO
06-08-2008, 02:51 PM
sign me up

xEaglex
06-08-2008, 03:35 PM
Awesome Idea, its like...a one-man tag team tourny.

I'm in.

Detonation
06-08-2008, 05:01 PM
Sign me up.

Rubbish
06-08-2008, 05:03 PM
I'm in.

Yogurt55
06-08-2008, 05:07 PM
I'm in. But got one question. If the game comes really close like you win by 1 unit you can only play 3 units in the next round?

lemon_
06-08-2008, 05:07 PM
This sounds like something fun. I'll join.

Sniper Master
06-08-2008, 05:24 PM
I'm in.

lil monter
06-08-2008, 05:27 PM
Let Me Play And School All You Easy Ones And Then Get Owned By Sniper Master

I Will Play Im In

Xiahou Dun
06-08-2008, 05:36 PM
Shur Thang.

Lieutenant
06-08-2008, 05:41 PM
I'm so in this. :)

Master TAO
06-08-2008, 05:42 PM
one concern, if two really good peeps are matched first round, they will be at a severe disadvantage for next round. Assuming someone gets an easy first round. YOu might want to seed this thing to make it more fair. and run smoothly.

Lieutenant
06-08-2008, 05:49 PM
one concern, if two really good peeps are matched first round, they will be at a severe disadvantage for next round. Assuming someone gets an easy first round. YOu might want to seed this thing to make it more fair. and run smoothly.

No doubt, if there was a match like prof vs. deto it would come down to 2 units at the most, leaving them at a disadvantage to whoever they face next. This should be seeded.

Inc. Inc.
06-08-2008, 05:50 PM
Sign me up

Edit: Agreed. Seeding is necessary

Veilmenacex
06-08-2008, 05:52 PM
i think when you flawless some1 you should be able to bank those 2 units for later rounds because that should be the added bonus of flawlessing people

Lieutenant
06-08-2008, 05:56 PM
i think when you flawless some1 you should be able to bank those 2 units for later rounds because that should be the added bonus of flawlessing people

So, you're saying that if you get person seeded last, and you flawless them, it's normal you should get 2 more folks for beating the worst person?

Also, as for seedings, they should be done according to GS1 seedings, and GS1 results, as well as for those who didn't sign up for GS1 (deto and stiven), they should be fitted in a reasonable spot.

pils
06-08-2008, 06:14 PM
Ok, first off.
/IN

[B][U]On a final note, this is probably going to be the last TAL season of the year, so get as many people to sign up as possible! Also, given the nature of this tournament, entries will be capped at 64, on a first come first served basis. Failing hitting 64, 48 and 32 will be the next targets respectively.


Now whoa whoa whoa... Last TAL season? Or last tournament of this season?

~SUPERNATURAL~
06-08-2008, 06:24 PM
Sign me up

bobo99
06-08-2008, 06:30 PM
I'm in.

Veilmenacex
06-08-2008, 06:35 PM
So, you're saying that if you get person seeded last, and you flawless them, it's normal you should get 2 more folks for beating the worst person?


uh how about 1 unit extra? there should be an added bonus for flawlessing some1

pils
06-08-2008, 06:46 PM
If you flawless someone you should be able to change out maybe one unit in your set. (Although I don't see why you'd want to, if you had just flawlessed someone XD)

I'malive24/7
06-08-2008, 06:48 PM
I'm in.

elimination
06-08-2008, 07:08 PM
I'm in.
And last tal season of the year as in, last TAl thing in the year 2008? have to wait til 2009????

I'malive24/7
06-08-2008, 07:20 PM
no, the next season starts sometime near September.

Master TAO
06-08-2008, 07:26 PM
im sure mag is aware of what seedings should be lieu, stop bossing ^^

pils
06-08-2008, 07:27 PM
no, the next season starts sometime near September.

Well thats what I thought, but the way mag worded it made it seem like maybe he wouldn't be able to host it this year. Or something along those lines...

Master TAO
06-08-2008, 07:29 PM
no extra units for flawlessing someone ... mags original rules are great. Otherwise morality could compromise the tourney. THis is iron man afterall, it should just be seeded.

Pxndx
06-08-2008, 08:02 PM
<---in

heartagram69
06-09-2008, 12:09 AM
<--- in. :)

powza
06-09-2008, 12:12 AM
Pick me.....

Ricky-X
06-09-2008, 01:53 AM
Interesting, I'm in.

Luzbel
06-09-2008, 02:49 AM
< In

Magician
06-09-2008, 05:55 AM
I'm in. But got one question. If the game comes really close like you win by 1 unit you can only play 3 units in the next round?

Exactly. :)

i think when you flawless some1 you should be able to bank those 2 units for later rounds because that should be the added bonus of flawlessing people

Not going to happen, the original rules and idea are pretty much awesome. :)

Ok, first off.
/IN



Now whoa whoa whoa... Last TAL season? Or last tournament of this season?

Major whoops! I mean this is going to be the last TAL tournament this season, at least on the forums. There may be a couple ODTs in the near future, but when I don't know. Thanks for the heads up, I'll edit that in the first page. ;)

im sure mag is aware of what seedings should be lieu, stop bossing ^^

I also think people should stop trying to tell me how to do my job. :p I'm thinking of seeding this in line with TAL Ranking, making a few minor adjustments here or there. I've got a few days to worry about it though.

Oh, and 35 signups in a day. Impressive. :cool:

The Butcher
06-09-2008, 07:38 AM
In

Dark*Dragon
06-09-2008, 09:45 AM
count me in

skev21
06-09-2008, 11:18 AM
Yeah I'm up for going out first round.

pils
06-09-2008, 11:56 AM
Yeah I'm up for going out first round.
Yeah me too, as it seems to be the trend with me in tournies... :(
I still haven't decided if I'm gonna be a dick when I'm in a losing position I can't come back from... Whether I should basically make it impossible for them to advance in the next round, or give them a free ride through the next round... :p

DQs are going to have a HUGE effect on this tournament.... Hopefully they don't screw things up to much.

~ElVeN~BlOoD~
06-09-2008, 12:02 PM
think if this is so important on units, then you shouldnt quit early.
fight it out to the end, that way its fair.
quiting earlier just gives other ppl a tougher time in this.

i know if im gonna lose (probaly wil happen early) then i will still fight to the end and take out as many opposing units as i can.

there is my 2 cents pils!
:)

xEaglex
06-09-2008, 02:12 PM
Yeah, Pils brings up a good point.

What do you do in a DQ?

And it seems as though matchup luck will be too big of a factor too.

If I get matched up with AU first round and Lieu gets matched up with some noob first round, and then we face each other next, it'll be slaughter for me since I had to play someone good and he didn't for example.

kingedward
06-09-2008, 02:25 PM
That's why it's seeded. Atleast, I think he said that somewhere.

Rubbish
06-09-2008, 02:47 PM
Can't wait for this to start.

Master TAO
06-09-2008, 06:35 PM
Magician i would consider a minimum of a 3 unit loss per round involving regular games and dqs. THe advantage of the winner that happened to flawless OR the person that gets a bye on a dq would be picking the three units that you want to discard. THis would require persons to post their 10 units that they will use throughout the tourney before it begins. THis would also give the tourney an extra bit of strategy if the opponent knows your units already.

A 3 unit loss is nothing compared to a regular game, in which most of the time you lose on average probably 5 or 6 units vs a decent player. Add back 2 units of your choice and then you have an even playing field. A tourney like this will require a lot of luck to win, but this might eliminate some of the luck. There are so many random variables here to consider.

OR you could just randomize the whole thing and let fate take over . Of course people will push harder to make sure dqs take place and im sure if the right people get matched morality issues could come into play. ITs a great tourney idea, but i feel that in the finals one of the players could very well only have one unit to use. Can you imagine if the other player decides to use a frost?

Perhaps a restart on units every two round would be in order BUT that would not be nearly as fun or interesting.

abhimanu
06-09-2008, 06:48 PM
In

shurtugal
06-09-2008, 07:54 PM
damit, few hours away from for sure playing

/in.

xEaglex
06-09-2008, 08:03 PM
That's why it's seeded. Atleast, I think he said that somewhere.

I think everyone knows how imperfect seeding is. I just hope nobody gets screwed over in one game because of an unlucky previous match up against a skilled player.

The Professor?
06-09-2008, 08:11 PM
Seriously, just let Mag run it his way. It's a pretty fun idea, and this tourney really doesn't need anymore tweaks. If you get a bad draw, deal with it. If you somehow win this facing such high odds, well that just makes the win much sweeter.

But either way Freestyle is the style where luck has the most importance. So still its possible to lose to some noob since luck, set advantage, and maybe an off day can all affect the game. Just play your games when this starts, and bring your A-game. Nothing more you can do.

Lieutenant
06-09-2008, 09:13 PM
Magician i would consider a minimum of a 3 unit loss per round involving regular games and dqs. THe advantage of the winner that happened to flawless OR the person that gets a bye on a dq would be picking the three units that you want to discard. THis would require persons to post their 10 units that they will use throughout the tourney before it begins. THis would also give the tourney an extra bit of strategy if the opponent knows your units already.

A 3 unit loss is nothing compared to a regular game, in which most of the time you lose on average probably 5 or 6 units vs a decent player. Add back 2 units of your choice and then you have an even playing field. A tourney like this will require a lot of luck to win, but this might eliminate some of the luck. There are so many random variables here to consider.

OR you could just randomize the whole thing and let fate take over . Of course people will push harder to make sure dqs take place and im sure if the right people get matched morality issues could come into play. ITs a great tourney idea, but i feel that in the finals one of the players could very well only have one unit to use. Can you imagine if the other player decides to use a frost?

Perhaps a restart on units every two round would be in order BUT that would not be nearly as fun or interesting.

Couldn't agree more. I'm sure this tourney is an invitation for rushers to use an anti, or lose badly in this tourney. Anyone having a rush is likely to use at least 5 or more units, this tourney sucks for those who want to use a rush.

heartagram69
06-09-2008, 09:19 PM
The only problem I can see with this tourny is that games may take a very long time, due to people wanting to conserve units.

Magician
06-09-2008, 09:35 PM
Alright.

First things first: Seedings. They will be based on TAL Rankings, as well as GS1 and Freestyle ODTs.

Secondly, DQs. Tough issue, as it's not really fair to penalise the person on the "winning" end of a DQ. I'm not entirely sure what to do, as I don't really expect many DQs in this tourny. However, I will discuss this with Mith to see what he thinks. I'll get back to you on this when I know the answer.

Regarding the original 10 units - these won't be known to your opponent until the beginning of your opening match. With the mandatory s/s, all 10 units will be known, as will whatever units are left over. You do not have to tell your next round opponent who which units you are going to revive for your next match. Where would the fun be in knowing what units your opponent was going to use?! :eek:

Master TAO: Of course there's the possibility of the finals being a 7unit vs 3 units affair, for example, but surely that would mean the 7 unit player was the better throughout the tournament and deserves to win?

Master TAO
06-09-2008, 09:37 PM
Seriously, just let Mag run it his way. It's a pretty fun idea, and this tourney really doesn't need anymore tweaks. If you get a bad draw, deal with it. If you somehow win this facing such high odds, well that just makes the win much sweeter.

But either way Freestyle is the style where luck has the most importance. So still its possible to lose to some noob since luck, set advantage, and maybe an off day can all affect the game. Just play your games when this starts, and bring your A-game. Nothing more you can do.

my posts are only suggestions, by no means am i trying to run this tourney. Magician is ready willing and capable of running it on his own....

Noone is perfect with a tourney with this many implications and variables, and id like to help him. These are all merely suggestions, he will make the final decision on what needs to happen.

Lieutenant
06-09-2008, 09:38 PM
Alright.

First things first: Seedings. They will be based on TAL Rankings, as well as GS1 and Freestyle ODTs.

Secondly, DQs. Tough issue, as it's not really fair to penalise the person on the "winning" end of a DQ. I'm not entirely sure what to do, as I don't really expect many DQs in this tourny. However, I will discuss this with Mith to see what he thinks. I'll get back to you on this when I know the answer.

Regarding the original 10 units - these won't be known to your opponent until the beginning of your opening match. With the mandatory s/s, all 10 units will be known, as will whatever units are left over. You do not have to tell your next round opponent who which units you are going to revive for your next match. Where would the fun be in knowing what units your opponent was going to use?! :eek:



Eh, Mag. I haven't seen a single tourney with more than 40 people in which there hasn't been a DQ.

Stiven
06-09-2008, 09:57 PM
Nice idea, sign me up.

pils
06-09-2008, 10:40 PM
Alright.

First things first: Seedings. They will be based on TAL Rankings, as well as GS1 and Freestyle ODTs.

Secondly, DQs. Tough issue, as it's not really fair to penalise the person on the "winning" end of a DQ. I'm not entirely sure what to do, as I don't really expect many DQs in this tourny. However, I will discuss this with Mith to see what he thinks. I'll get back to you on this when I know the answer.

Regarding the original 10 units - these won't be known to your opponent until the beginning of your opening match. With the mandatory s/s, all 10 units will be known, as will whatever units are left over. You do not have to tell your next round opponent who which units you are going to revive for your next match. Where would the fun be in knowing what units your opponent was going to use?! :eek:

Master TAO: Of course there's the possibility of the finals being a 7unit vs 3 units affair, for example, but surely that would mean the 7 unit player was the better throughout the tournament and deserves to win?
Maybe, rather than first come - first serve, be somewhat selective in who gets in. We usually get more than 64 people in tournaments.
And maybe don't allow people with bad track records, or unknown people participate...
Or, another idea is, for this tourney, deduct TAL points for inactivity. That could be some motivation for people to make sure they actually get their games done...

my posts are only suggestions, by no means am i trying to run this tourney. Magician is ready willing and capable of running it on his own....

Noone is perfect with a tourney with this many implications and variables, and id like to help him. These are all merely suggestions, he will make the final decision on what needs to happen.
Yeah I agree with MTAO on this one... All people are trying to do is help, no one is trying to take over, other than mag of course. If he doesn't want our help/suggestions I'm sure he can say so on his own.

vintage
06-10-2008, 08:54 AM
In.

~ElVeN~BlOoD~
06-10-2008, 02:15 PM
Maybe, rather than first come - first serve, be somewhat selective in who gets in. We usually get more than 64 people in tournaments.


that first come first serve thing was wut i was banking on to get in this!:p
besides, i'll be seeded like last best of my 1TAL point and like 60th place in the gs1.
so basicly, i am going to win this!:cool:

vintage
06-10-2008, 02:52 PM
that first come first serve thing was wut i was banking on to get in this!:p
besides, i'll be seeded like last best of my 1TAL point and like 60th place in the gs1.
so basicly, i am going to win this!:cool:

Compare that to me: 0 TAL points, didn't register in GS1, and no one knows me. Last place, here I come. :p
Although, if I somehow make it into round 2 I'll have the best position, so that's fine by me.

Take a Look
06-10-2008, 04:12 PM
How about, using all 10 units you started out with in the finals.

Magician
06-10-2008, 05:14 PM
Then all advantage gained in previous rounds is lost. I'd rather it be played as per the rules. :)

Lieutenant
06-10-2008, 09:49 PM
Eh, I'm wondering just one thing. If someone DQ's, but the game is nearly over, and let's say you're winning by 6, and he says that you win the match. Would the game still be played if he could've taken out more units, or is it done by the petition of the one who DQ'ed?

xEaglex
06-10-2008, 10:00 PM
By DQ he means surrender I believe.

Magician
06-10-2008, 10:01 PM
With the units left when your opponent surrendered. (plus the revived two if you need them, of course.)

However, I think enforcing a rule whereby you have to play your game to completion is the best way to avoid such a problem.

Lieutenant
06-10-2008, 10:03 PM
With the units left when your opponent surrendered. (plus the revived two if you need them, of course.)

However, I think enforcing a rule whereby you have to play your game to completion is the best way to avoid such a problem.

Both DQ's and D/C's are sure going to be a problem in this tourney. You better get facts straight and start to get an answer from Sess about it.

xEaglex
06-10-2008, 10:03 PM
Agreed.

Rubbish
06-10-2008, 10:04 PM
Game's are going to depend a lot on the luck of the player.
It's going to be a hard tournament to run; good luck Mag.

xEaglex
06-10-2008, 10:04 PM
Both DQ's and D/C's are sure going to be a problem in this tourney. You better get facts straight and start to get an answer from Sess about it.

Or simply come up with an independent solution. Forget Sess :P Though it would be nice if he could come up with a solution as well.

Props to you though man, I love the tourney idea.

Magician
06-10-2008, 10:06 PM
It's just a shame some people would deliberately jeopardise their match for their opponents' benefit.

Lieutenant
06-10-2008, 10:09 PM
Idea is awesome about it, but I'm sure you guys should get some answer for DQ's and D/C's soon enough.

And as said earlier, I dislike a bit what units you must use all the time. Easy as this, someone who's noobish enough about losing luck tells the other people what units he lost by, and that's the end of the person who won. Also, for those who like/love to use a rush, they will be majorly screwed up. People using a rush almost always lose about 6 units or more.
Solution: People should use the quantity of units they have left, but they should be able to rotate them.

The Professor?
06-10-2008, 10:18 PM
This isn't a normal freestyle tourney, so you can't really use your normal freestyle sets and strategies. If you like to rush, your probably going to lose 5 units minimum. So adapt.

And I like the way the rules are already set up. Makes it that more challenging. And kudos to whoever wins this bad boy.

xEaglex
06-10-2008, 10:22 PM
Yeah, not being able to rush isn't a problem. Can't rush in the turtle tournies either :P

The only real problem is what to do when DQing. Maybe disband the idea of bracketed rounds, and if someone gets DQ'd match his opponent up with someone else who's opponent got DQ'd?

pils
06-10-2008, 10:39 PM
DQs really should have been an issue brought up before sign ups were opened. :p
But eh, what can you do right?

Here is an idea in the case of a DQ.
From the looks of it we will probably have 32 participants. I don't see this getting to 64 any time soon.
Now. There will be 16 games in the first round. Lets say 3 games don't get played.
You take the average unit loss of the other 13 games and apply it to those 3 games...
So lets say it was something like:
Game 1: 5 units lost
2: 3 units lost
3: 7 units lost
4: 5 units lost
6: 2 units lost
7: 7 units lost
8: 6 units lost
9: 9 units lost
10: 3 units lost
11: 4 units lost
12: 4 units lost
13: 6 units lost

The average units lost, for the first round would be about 4.7
Round using basic rounding principles, anything .5 or higher gets rounded up, .4 or below gets rounded down... And you have an average of 5 units lost in the first round. That might sound like a lot, but remember they can bring 2 units back. And considering its an average kinda thing its unlikely that they will be at very much of a disadvantage against their next opponent.

If you wanted to, you could even average out which units were lost each round, and apply (in this case) the top 5 units to those unplayed games. In the event that someone doesn't have one of the top 5 units, it would just go down the list until they did have 5 of their units gone.
That is the best, and most fair, system I could think of... What do you guys think?

Dark7
06-10-2008, 10:47 PM
sign me up please

Magician
06-11-2008, 01:21 AM
I like the system, Pils. Seems pretty solid. :)

skev21
06-11-2008, 11:28 AM
That sounds like damn fair way to deal with DQs imo.I think D/Cs should be reset if possible to see if any more units are lost, but if there is a clear winner and they don't actually get a chance to reset common sense should prevail and it might even be possible to tell which units will have definitely been killed anyway.

~ElVeN~BlOoD~
06-11-2008, 01:07 PM
pils, that is genious.

Niveus
06-11-2008, 04:43 PM
Im in.

DMD
06-11-2008, 04:48 PM
This sounds fun, sign me up.

Stiven
06-11-2008, 06:22 PM
I have an question.
Example;
Guy a, b, c and D.

The guy "a" flawless to the guy "b", and the next round againt the guy "C" won but the guy "a" lost 4 units", So he should to play the next round againt the guy "D" with 10 units cuz againt the guy "a" dont lost units".

I mean, can accumulate units?

Magician
06-11-2008, 06:27 PM
I have an question.
Example;
Guy a, b, c and D.

The guy "a" flawless to the guy "b", and the next round againt the guy "C" won but the guy "a" lost 4 units", So he should to play the next round againt the guy "D" with 10 units cuz againt the guy "a" dont lost units".

I mean, can accumulate units?

In the event that one player flawlesses another, they are exempt from bringing back 2 units and cannot be banked for another round. If you lose 1 unit, you may bring back the unit you lost. For example, if you lose a Knight, you may bring your Knight back and the other point you earned is lost.

So, no, you can't accumulate units. Sorry. :)

Lieutenant
06-11-2008, 06:32 PM
Gee, Stiven is a noob. :p

Let's get this started soon enough. Too bad that the cut goes from 32-64, seeing as that's quite a load of people.

FiReBrAnD
06-11-2008, 06:33 PM
I'm in.

Magician
06-11-2008, 06:45 PM
Gee, Stiven is a noob. :p

Let's get this started soon enough. Too bad that the cut goes from 32-64, seeing as that's quite a load of people.

On a final note, this is probably going to be the last TAL tournament of the year, so get as many people to sign up as possible! Also, given the nature of this tournament, entries will be capped at 64, on a first come first served basis. Failing hitting 64, 48 and 32 will be the next targets respectively.

;)

Lieutenant
06-11-2008, 06:47 PM
;)

Damn noob, you just changed that right now so I could look like a noob. :p

Niveus
06-11-2008, 06:57 PM
I think this can get 64 if we all get atleast 1 friend to join. It seems to still be recruiting well.

Magician
06-11-2008, 07:02 PM
Lieu, it's been there from the start. I can't help your illiteracy complex.

Rubbish
06-11-2008, 07:06 PM
Gee Lieu is a noob.

Master TAO
06-11-2008, 08:01 PM
This sounds fun, sign me up.

sweet, the best ever at all styles is in ^^ woot. dmd arent you 1200-0 to date in all styles?

Rubbish
06-11-2008, 08:02 PM
No MT, he's like 1500-1-0. Someone forced a draw of him when he had a full DT. :p

Master TAO
06-11-2008, 08:06 PM
No MT, he's like 1500-1-0. Someone forced a draw of him when he had a full DT. :p

well lieu is a close second, but not on dmds level as of yet, didnt know dmd was that good tho

Niveus
06-11-2008, 08:08 PM
No MT, he's like 1500-1-0. Someone forced a draw of him when he had a full DT. :p


whatchu say @_@? haha

Maverik07
06-12-2008, 02:12 AM
Sign me up.

~ElVeN~BlOoD~
06-12-2008, 01:09 PM
one mroe for 48.
mag, will kick this off @48, or try to wait for 64?

FreddyAdu23
06-12-2008, 01:50 PM
Sign me up

kingedward
06-13-2008, 12:09 PM
So, we still going for 64?

Magician
06-13-2008, 12:21 PM
Nah, I was going to cap it at 48, and start it tomorrow after dealing with GS4 DQs. If you can somehow manage to get another 16 entrants by then, by all means we'll run this with 64. :)

Lieutenant
06-13-2008, 04:43 PM
When do sign-ups close?

kingedward
06-13-2008, 09:07 PM
Nah, I was going to cap it at 48, and start it tomorrow after dealing with GS4 DQs. If you can somehow manage to get another 16 entrants by then, by all means we'll run this with 64. :)

Definitely not tomorrow, Lieu. :P

Magician
06-14-2008, 03:56 AM
When do sign-ups close?


Signups close in a week

;)

So, today. In about, uhh, 14 hours.

Lieutenant
06-14-2008, 07:16 AM
Well then, let the fun begin. :)

Lieutenant
06-14-2008, 07:23 AM
Alright.
Regarding the original 10 units - these won't be known to your opponent until the beginning of your opening match. With the mandatory s/s, all 10 units will be known, as will whatever units are left over. You do not have to tell your next round opponent who which units you are going to revive for your next match. Where would the fun be in knowing what units your opponent was going to use?!

Now that I analyze this, everyone smart will know what they'll be facing excluding the 2 units revived. If everyone has to post what setup they used on first game, and say what units they lost, then you should know what units they have left, right?

xEaglex
06-14-2008, 07:35 AM
Lieu, you just restated exactly what Mag said :P

~ElVeN~BlOoD~
06-14-2008, 10:17 AM
he does stuff like that alot, i am coming to expect something like that from everyone of lieu's posts, lol. :)
jk bud

Magician
06-14-2008, 11:32 AM
Now that I analyze this, everyone smart will know what they'll be facing excluding the 2 units revived. If everyone has to post what setup they used on first game, and say what units they lost, then you should know what units they have left, right?

Clever boy! Now to dangle that gold star you so clearly cherish just out of your arms' reach. :wink2:

... And without the sarcasm: You're right.

xEaglex
06-15-2008, 10:16 PM
Oops

Rubbish
06-15-2008, 10:20 PM
Nice job bro.

pils
06-15-2008, 10:24 PM
Wrong thread Eagle, but holy shit... Nice job.
Something tells me you may have just won the tournament. :p

Maverik07
06-15-2008, 10:37 PM
No shit. I didnt expect anybody to win by 9 in the first round. The first round is really the most important and it depends mostly on what kind of draw you get, which kinda sucks but thats just how the tourney works. I think its a good idea, but it needs a little work so that someone with an easy first draw doesnt just completely dominate the rest of the tourney.

pils
06-15-2008, 10:40 PM
Maybe everyone should be forced to use the averaging thing that I thought of, instead of just the people who won through DQs.
That would put everyone on even ground throughout the rounds. And games shouldn't get easier as you go through the tournament, they should get harder, for everyone.

I'd hate to see a final where its like 7 vs 3 units....

xEaglex
06-15-2008, 10:42 PM
Erm, but then whats the point of trying to preserve your units? If you've just got to use the a pre-set number, then doesn't that defeat the purpose of the tournament?

I can't say I have any helpful ideas though.

Unless...maybe match-up the 2 people with the most units left, the 2 people with the least units left, and so on? You know, try to get it so that both players have a relatively equal amount of units?

pils
06-15-2008, 10:55 PM
Erm, but then whats the point of trying to preserve your units? If you've just got to use the a pre-set number, then doesn't that defeat the purpose of the tournament?

I can't say I have any helpful ideas though.

Unless...maybe match-up the 2 people with the most units left, the 2 people with the least units left, and so on? You know, try to get it so that both players have a relatively equal amount of units?

The point in trying to preserve your units would to try and keep the average up for the next round.
But that definitely would take a lot away from the whole idea of the tournament idea itself.
As for your idea, I think it would still end up with a pretty uneven final, but I don't really know...

Dream
06-15-2008, 10:58 PM
Yeah I got raped.

...

>.>

Yeeahhh...I may have like ruined the tournament...sorry.

Lord Sesshomaru
06-15-2008, 11:00 PM
Yeah I got raped.

...

>.>

Yeeahhh...I may have like ruined the tournament...sorry.

As long as you didn't surrender, I won't kick you in the face. :p

Dream
06-15-2008, 11:02 PM
Oh no.

I wanted too but eagle was like DONT OR IMA SPANK YOU and I was like =OOOOO

I don't want my butt red.

Lord Sesshomaru
06-15-2008, 11:08 PM
Oh no.

I wanted too but eagle was like DONT OR IMA SPANK YOU and I was like =OOOOO

I don't want my butt red.

We'll after the raping XEagleX gave you, your butt being ONLY red is the least of your worries bro ;)

Dream
06-15-2008, 11:09 PM
I know. I might have aids. Or herpes. =O

Lord Sesshomaru
06-15-2008, 11:12 PM
Or a blown o-ring.
Might want to see your proctologist :unsure:

Proof?
06-15-2008, 11:15 PM
/pwned LOL

Dream
06-15-2008, 11:18 PM
I Don't Even Know What That Is!!!

Lord Sesshomaru
06-15-2008, 11:20 PM
Proctologist = Butthole doctor

Maverik07
06-16-2008, 10:11 AM
Unless...maybe match-up the 2 people with the most units left, the 2 people with the least units left, and so on? You know, try to get it so that both players have a relatively equal amount of units?

I think thats a really good suggestion. If two good players got easy draws the first round and won by a lot, wouldn't it even it out to have them face each other the next round with their 9-10 units?

Lieutenant
06-16-2008, 10:16 AM
I would find that fair and unfair. Fair for those who have won games from 2-6 units. Unfair for those who made a special effort on First Round and had a good advantage.

Funny thing, is that you can relate this to a sport, like soccer. Even if you have your 5 best players benched, the other team won't cut you some slack and take out their 5 best to make it paired up.

Maverik07
06-16-2008, 10:21 AM
How would that be unfair? If you won your first round with 8-10 units left, you would be playing the next round with the full 10 units. If you won your first round with 3-5 units left, which is what i assume is going to be the average win margin, theres a good chance you wouldn't take out more than two units, no matter how good you are. Why should you beating someone who sucks in the first round determine you winning the whole tournament?

Lieutenant
06-16-2008, 10:49 AM
Well, let's take a look at Round 1 match-ups. Seriously, and most honestly, I see less than 10 games where the winner would end up with less than 5 units.

pils
06-16-2008, 02:30 PM
How would that be unfair? If you won your first round with 8-10 units left, you would be playing the next round with the full 10 units. If you won your first round with 3-5 units left, which is what i assume is going to be the average win margin, theres a good chance you wouldn't take out more than two units, no matter how good you are. Why should you beating someone who sucks in the first round determine you winning the whole tournament?

qft

kingedward
06-16-2008, 02:36 PM
Or me winning because Shurt quit TAO. I'm going to feel bad if I win because of this. :P

Maverik07
06-16-2008, 05:38 PM
Well, let's take a look at Round 1 match-ups. Seriously, and most honestly, I see less than 10 games where the winner would end up with less than 5 units.

Okay... That still doesnt change the fact that Eagle has 10 units and will probably flawless everybody for the rest of the tournament.

pils
06-16-2008, 11:06 PM
Or me winning because Shurt quit TAO. I'm going to feel bad if I win because of this. :P

I think we are using my rule for DQs, in which case Shurt quiting doesn't equate to you getting a flawless.