HierophantNexus
08-25-2008, 04:23 AM
Furgon Terrorizer
Name: Furgon Terrorizer
HP: 48
Armor: 15%
Power: 21 Scare the crap out of you - blockable and reducable
Range : 1
Block: 50%
Movement: 3
Wait: 1
Attack Pattern: single adjacent tile.
Special attack: Eat Shrub - Eats Shrubs 3 tiles all around. Receives a 1 turn penalty, Is healed at a rate of 3HP per shrub eaten
Furgon Terrorizers get their food by terrorizing Furgons.
This unit is useful for clearing Shrubs. It can work with or without a Furgon. It can receive help from a Furgon or simply clear the shrub of an opposing Furgon
This unit does Shrub clearing as well as a Mud Golem. I've seen a lot of sets where the Mud Golem was the only Shrub clearing unit in the formation. I figured this unit might make an interesting addition to formations with the need of an additional Shrub clearing unit. This unit would be kind of a fourth knight only not quit as sturdy.
Name: Furgon Terrorizer
HP: 48
Armor: 15%
Power: 21 Scare the crap out of you - blockable and reducable
Range : 1
Block: 50%
Movement: 3
Wait: 1
Attack Pattern: single adjacent tile.
Special attack: Eat Shrub - Eats Shrubs 3 tiles all around. Receives a 1 turn penalty, Is healed at a rate of 3HP per shrub eaten
Furgon Terrorizers get their food by terrorizing Furgons.
This unit is useful for clearing Shrubs. It can work with or without a Furgon. It can receive help from a Furgon or simply clear the shrub of an opposing Furgon
This unit does Shrub clearing as well as a Mud Golem. I've seen a lot of sets where the Mud Golem was the only Shrub clearing unit in the formation. I figured this unit might make an interesting addition to formations with the need of an additional Shrub clearing unit. This unit would be kind of a fourth knight only not quit as sturdy.