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HierophantNexus
08-25-2008, 04:23 AM
Furgon Terrorizer


Name: Furgon Terrorizer
HP: 48
Armor: 15%
Power: 21 Scare the crap out of you - blockable and reducable
Range : 1
Block: 50%
Movement: 3
Wait: 1
Attack Pattern: single adjacent tile.

Special attack: Eat Shrub - Eats Shrubs 3 tiles all around. Receives a 1 turn penalty, Is healed at a rate of 3HP per shrub eaten

Furgon Terrorizers get their food by terrorizing Furgons.

This unit is useful for clearing Shrubs. It can work with or without a Furgon. It can receive help from a Furgon or simply clear the shrub of an opposing Furgon

This unit does Shrub clearing as well as a Mud Golem. I've seen a lot of sets where the Mud Golem was the only Shrub clearing unit in the formation. I figured this unit might make an interesting addition to formations with the need of an additional Shrub clearing unit. This unit would be kind of a fourth knight only not quit as sturdy.

Hybrid
08-26-2008, 01:55 PM
I guess this could kinda work in a turtle game where a furgon will actually be there, but if theres no furgon its its a weaker knight. Is this so people will use furgons more?

Forest_Archer
08-26-2008, 05:53 PM
It's overpowered because you can just sit back and eat your own shrubs to replenish health.

HierophantNexus
08-27-2008, 01:44 AM
Sit back? not quit. First you need to use turns to create the shrubs. Then you have to of course eat them. This while your opponent is using straight turns to attack. It ends up being about 5 a round using turns one after another to replenish the life of a Furgon Terrorizer.

Hunt ^^
08-28-2008, 01:26 AM
Sit back? not quit. First you need to use turns to create the shrubs. Then you have to of course eat them. This while your opponent is using straight turns to attack. It ends up being about 5 a round using turns one after another to replenish the life of a Furgon Terrorizer.

What about your opponents shrubs?
But personally I prefer a mud golem over this.

HierophantNexus
08-28-2008, 01:42 AM
What about your opponents shrubs?
But personally I prefer a mud golem over this.

My example was considering only one Furgon. Yes there is a potential to heal faster with two.

I do attempt to make my units balanced.

Some regularly call them over powered where as others call them underpowered.