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Fuji
09-06-2008, 01:05 AM
While trying to sleep one night thoughts of a custom unit danced through my head.

Now, I'm not certain of the stats - so these are up for develpment if need be.

Name: [Dwarven Crossbow / Or the Fisherman ;) ]
HP: same as Archer
Armor: same as Archer
Power: same as Archer
Range: same as Archer
Block: same as Archer
Movement: same as Archer
Wait: same as Archer

The Dwarf utilizes a crossbow with an attached winch. If the opponent gets hit the Dwarf can reel in the opponent to any square within the original offensive range ....

( this may be too much as it could add up to 12 squares,,,, so perhaps something a bit more fair such as 4-6 squares from the opponents start position and within the Dwarfs offensive range grid).

The opponent dazed from being relocated suffers a +1 turn recovery.

The Dwarf, does not do a great deal of damage, but is a great team player and will compliment 2 on 1 strategy.

shurtugal
09-06-2008, 03:33 AM
Cool, it's a scout.

mino
09-06-2008, 03:50 AM
A Dwarven Crossbow would be a weapon, wouldn't it?

Fuji
09-06-2008, 04:41 AM
It doesn't really matter what the character is... It could be Ronald McDonald for that matter... Forget I mentioned anything similar to a Scout, if ya can't see past that.

It could be a spring loaded jack-in the box
A moveable canon with a harpoon
A Blob that shoots retractable goo
Spider Man
or that guy that yells "Get over here" ...

The basic idea is bringing an enemy into a board position which would allow a ganged up attack advantage.

You might not be able to kill your enemy in one hit, but you may in your next turn. You could pull a cleric out from hiding and ensure ultimate death.

Cross Punisher
09-06-2008, 10:20 AM
you made a better scout fuji. Do we really need 3 scouts on the field at once?

zack_wilder
09-07-2008, 11:53 AM
I think his point is that he just randomly threw stats on it, but really just wants comments on the ability.