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View Full Version : The Beazor


Mr.Noob
09-06-2008, 04:52 PM
HP:35
Attack:See Below
Armor:10%
Blocking:40% from the front, 20% from the side
Movement:2
Recovery Time:2 for attack, 2 for movement (4 total).

The Beazor's attack is unique. When it attacks it only attacks friendly units and boosts just about everything about them. This spell that the Beazor puts on a unit can be put on multiple units, but not on the same unit twice unless you heal. THe Beazor adds 3 power, 8% blocking, 5% armor, and 5 health to that unit. Do not forget, this is broken when you heal and the unit reverts to it's original stats. The Beazor cannot attack itself. Also, the unit it attacks cannot go above its maximum health. Please post your responses about my ideas.

Cross Punisher
09-06-2008, 05:06 PM
it seems you were in such a hurry to post your unit you neglected to mention the range of the attack and the number of units effected

Mr.Noob
09-06-2008, 05:30 PM
it effects one unit at a time and there is a range of 5

~Rod R~
09-06-2008, 09:29 PM
stfu n00b!

Kyir
09-06-2008, 09:33 PM
stfu n00b!

How ironic.

~Rod R~
09-06-2008, 09:41 PM
whutev snatch