shatterstar
09-07-2008, 01:10 AM
eeeh...
i'll be quick. apologies if its not original. not been here in a while.
Name: Rosarius
Race: Object (I guess)
Health: 50
Armor: 0%
Power: Rejuvenate = Current HP (read below)
Range: exactly 2 or 3. 1 tile.
Block: 0%,
Movement: 3
Wait: 2
Background: Religious icon carried by Warrior Priest, now possessed by the priests martyred soul.
Abilities:
Can cast 'rejuvenate' on any single friendly unit either 2 or 3 tiles away.
Rejuvenate adds HP to target unit.
Max of 30 HP in a single attack.
Amount added = Amount target unit has lost at that moment OR how much HP rosarius has at that moment. Whichever is lower. Rosarius loses HP = amount restored to target.
Eg 1:
Pre-Rejuvenate
Knight: 33 HP
Rosarius: 50 HP
Post Rejuvenate:
Knight: 50 HP (+ 17 from rosarius)
Rosarius: 33 HP ( (- 17 from using its ability)
Eg 2:
Pre-Rejuvenate
Pyro: 15 HP
Rosarius: 10 HP
Post Rejuvenate:
Pyro: 25 HP (+ 10 from rosarius)
Rosarius: 0 HP ( (- 10 from using its ability)
Eg 3:
Pre-Rejuvenate
Dragon: 15 HP
Rosarius: 50 HP
Post Rejuvenate:
Dragon: 45 HP (+ 30 from rosarius)
Rosarius: 20 HP ( (- 30 from using its ability)
reached single-attack max of 30 HP
Attack has no effect if target at a) full HP
Attack can only be cast on friendlies.
Unit takes damage just like any other unit. Unit can be healed like any other unit
Unit cannot self-cast (duh, range is 2-3 only)
Unit is paralyzed when HP = 0. Unparalyzed when HP > 0.
i'll be quick. apologies if its not original. not been here in a while.
Name: Rosarius
Race: Object (I guess)
Health: 50
Armor: 0%
Power: Rejuvenate = Current HP (read below)
Range: exactly 2 or 3. 1 tile.
Block: 0%,
Movement: 3
Wait: 2
Background: Religious icon carried by Warrior Priest, now possessed by the priests martyred soul.
Abilities:
Can cast 'rejuvenate' on any single friendly unit either 2 or 3 tiles away.
Rejuvenate adds HP to target unit.
Max of 30 HP in a single attack.
Amount added = Amount target unit has lost at that moment OR how much HP rosarius has at that moment. Whichever is lower. Rosarius loses HP = amount restored to target.
Eg 1:
Pre-Rejuvenate
Knight: 33 HP
Rosarius: 50 HP
Post Rejuvenate:
Knight: 50 HP (+ 17 from rosarius)
Rosarius: 33 HP ( (- 17 from using its ability)
Eg 2:
Pre-Rejuvenate
Pyro: 15 HP
Rosarius: 10 HP
Post Rejuvenate:
Pyro: 25 HP (+ 10 from rosarius)
Rosarius: 0 HP ( (- 10 from using its ability)
Eg 3:
Pre-Rejuvenate
Dragon: 15 HP
Rosarius: 50 HP
Post Rejuvenate:
Dragon: 45 HP (+ 30 from rosarius)
Rosarius: 20 HP ( (- 30 from using its ability)
reached single-attack max of 30 HP
Attack has no effect if target at a) full HP
Attack can only be cast on friendlies.
Unit takes damage just like any other unit. Unit can be healed like any other unit
Unit cannot self-cast (duh, range is 2-3 only)
Unit is paralyzed when HP = 0. Unparalyzed when HP > 0.