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Kurdish
09-24-2008, 08:13 PM
Since its almost Halloween, I thought it would be cool if we could get Units that last until after Halloween, woulden't that be cool? Like every year, pretty much every Online game does something for the Holiday, like on Halloween, Runescape gives aways cool suits and stuff. But this will be like Tactics Arena Style.

What do you guys think?


Zombie

Hit Points: 45
Power: 25 or 20 + 10 Hp to Zombie
Armor: 0
Blocking: 10% Front 5% Side
Recovery: 1
Movement: 4
Target: 1


Zombie's Attack
Slashes a single unit on an adjacent tile with his arms.

Blood Sucking Attack
The Zombie can attack a unit and heal himself. (Unless Attack is blocked) To activate, click and hold on the Unit your attacking, and when the red tile dissapears, let go of the mouse.

Additional Information
Clerics can't heal Zombies.

HierophantNexus
09-25-2008, 02:47 AM
interesting heal combo

Hellblazer
09-25-2008, 05:34 AM
Noobscape sucks.
This is pretty balanced, not allowing it too much power nor too many perks. I like the healing/attack complex. It's overall a decent unit.

Tugnus
09-25-2008, 07:59 AM
It's a pretty weak unit. Basically a very nerfed knight. With only 34 hp, 0 hp, only 10% block, and a 2 wait recovery, you can EASILY take this unit out especially since it can't be healed when its on wait. .

Also only 20 damage to units. The second that zombie attacks its gonna be taken out and only for semi low damage (especially if you want to heal, 12 damage is useless except if a unit has next to nothing hp and any other unit can take care of that job much easier with less of a risk to be taken out) and low movement. Also since you have to get right up next to units to attack

Kurdish
09-27-2008, 11:38 PM
It's a pretty weak unit. Basically a very nerfed knight. With only 34 hp, 0 hp, only 10% block, and a 2 wait recovery, you can EASILY take this unit out especially since it can't be healed when its on wait. .

Also only 20 damage to units. The second that zombie attacks its gonna be taken out and only for semi low damage (especially if you want to heal, 12 damage is useless except if a unit has next to nothing hp and any other unit can take care of that job much easier with less of a risk to be taken out) and low movement. Also since you have to get right up next to units to attack

The reason why I made his stats alot lower then a Knight was because I didnt want to make it look like an over powered Knight.

But I guess thats true, might be too easy to kill, check it out now.