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Morning Star
09-28-2008, 01:32 AM
Name: Undead
HP: 50
Armor: 0
Power: 5* Infected (Blockable)

Undead attacks come in the form of vicious bites and scratches; doing so causes their victims to contract the same deadly disease that killed the undead. Lacking physical strength due to their weakened state, damage given is minimal with a slight twist.

Once an enemy unit is bitten they will continue to take 5 points of damage immediately after your turn. The infected unit will take damage only on their turns. There is no limit to how many enemy units can be infected. The only cure for those that have been infected is to kill the host. Failure to do so will cause the bitten units hp's to slowly tick away to 0.

Range: Any adjacent square
Block: Front 18%
Side: 9%
Movement: 3 tiles
Recovery: 1 turn after attack, no recovery for standard move
Category: Human Type

HierophantNexus
09-28-2008, 03:02 AM
Nice concept

50 HP is a tad overboard I think

Memory of Light
09-28-2008, 07:45 AM
im guessing its a blockable attack, you shuld state that. also, technically, the host would mean the infected unit. plus even though i know you mean the undead, that makes no logical sense as the virus has already left its body.

also, when you say round you mean every turn or every turn of the player who was affected or the player who infected?

other than that, i'd say this could be considered overpowered, but it depends on what you do. it certainly prevents sending in single units to break a focus or something. and it would be a beast stoned.

Morning Star
09-28-2008, 10:43 AM
Nice concept

50 HP is a tad overboard I think

Agreed. However looking at most creations that are undead. They generally have higher than average HP's.

im guessing its a blockable attack, you shuld state that. also, technically, the host would mean the infected unit. plus even though i know you mean the undead, that makes no logical sense as the virus has already left its body.

also, when you say round you mean every turn or every turn of the player who was affected or the player who infected?

other than that, i'd say this could be considered overpowered, but it depends on what you do. it certainly prevents sending in single units to break a focus or something. and it would be a beast stoned.

On the blockable thing, I was thinking about that and how the question would be asked. I was lazy and should have added it. For the "every turn" it would speak to the unit that was bitten and when it's their turn to move versus "every turn" as that would be overpowered. So Undead bites your Knight for 5 damage. On your very next turn and every one after that, all units that took a bite would lose 5 Hp per round.

Thanks for bringing that up.