Tugnus
09-30-2008, 06:20 PM
Wonder Twin Powers, Activate!!!
Name: Zan
HP: 50
Armor: 10
Power: 8
Movement: 4
Range: 2
Block: 0%
Wait: 2
Ability: Turns into any Golem (His ability is water based things but he can turn into mud, and golems are all kinda like mud soooo...Ya, suck it).
Name: Jayna
HP: 45
Armor: 15
Power: 8
Movement: 4
Range: 2
Block: 10% Front, 5% Sides
Wait: 2
Ability: Turns into any Beast (Except DT).
Now for further explanation of both of them:
In order to change form they have to be in range of one another (which is 2). After moving one in human form, just get in range to activate their ability. Afterwards they say "Wonder Twin Powers, Active!" You can then choose what you want to turn both into.
When they change, they have the exact same stats and abilities as the unit they turn into. After being damaged they turn back into their normal form with the same wait they had before. Their health also reduces or increases as a percentage of their total health.
When one of them is killed, the others wait is reduced to 0 and is allowed to change one last time on the turn after the death (similar to enraged furgon).
There status on the field is as The Wonder Twins even while transformed. Can turn into another unit even if the field requires that the unit isn't allowed or allows special abilities that would normally turn off when multiple units (ex. Mud Quake).
Name: Zan
HP: 50
Armor: 10
Power: 8
Movement: 4
Range: 2
Block: 0%
Wait: 2
Ability: Turns into any Golem (His ability is water based things but he can turn into mud, and golems are all kinda like mud soooo...Ya, suck it).
Name: Jayna
HP: 45
Armor: 15
Power: 8
Movement: 4
Range: 2
Block: 10% Front, 5% Sides
Wait: 2
Ability: Turns into any Beast (Except DT).
Now for further explanation of both of them:
In order to change form they have to be in range of one another (which is 2). After moving one in human form, just get in range to activate their ability. Afterwards they say "Wonder Twin Powers, Active!" You can then choose what you want to turn both into.
When they change, they have the exact same stats and abilities as the unit they turn into. After being damaged they turn back into their normal form with the same wait they had before. Their health also reduces or increases as a percentage of their total health.
When one of them is killed, the others wait is reduced to 0 and is allowed to change one last time on the turn after the death (similar to enraged furgon).
There status on the field is as The Wonder Twins even while transformed. Can turn into another unit even if the field requires that the unit isn't allowed or allows special abilities that would normally turn off when multiple units (ex. Mud Quake).