INtel
11-06-2008, 09:18 PM
Cousins of the fugons, the Jamiblia can help friends but they can also hurt enemies. Living deep in forests, the Jamiblia have the power to heal themselves and hurt others.
The Jamiblia
HP:48
Power:Summon (See Below)
Armor:12%
Movement:3
Recovery Time:2 for attack, 0 for movement; 2 Total
Blocking:50% from the front; 25% from the side
Attack: Summon; The Jamiblia summons mists on the field which help allies and hurt enemies. For allies, they increase health by +1 when walked through; for enemies, they decrease health by -4 when walked through. Both of these are unblockable, but the mists can be killed before being moved through by unblockable attacks, such as pyromancers, dark magic witches, and lightning wards (there are more). Normal melee attacks do not effect the mists. The attack pattern is 3 tiles in a line in front of the Jamiblia, with the middle mist being directly in front of the Jamiblia.
Helpful Use Example: If your cleric is dead but you have a Jumiblia and a knight, lets say, attack your enemy with your knight while summoning mists with the Jumiblia. Then, retreat and walk through the mists, to add some minor HP to the knight. Then resummon them in a wall and your enemy faces certain destruction.
Special Note: You may not have more than 1 Jumiblia on your team at a time.
Second Special Note:The mists dissapear after being destroyed or walked through.
Third Special Note:The health increase for allies and decrease for enemies are not reduced by armor
The Jamiblia
HP:48
Power:Summon (See Below)
Armor:12%
Movement:3
Recovery Time:2 for attack, 0 for movement; 2 Total
Blocking:50% from the front; 25% from the side
Attack: Summon; The Jamiblia summons mists on the field which help allies and hurt enemies. For allies, they increase health by +1 when walked through; for enemies, they decrease health by -4 when walked through. Both of these are unblockable, but the mists can be killed before being moved through by unblockable attacks, such as pyromancers, dark magic witches, and lightning wards (there are more). Normal melee attacks do not effect the mists. The attack pattern is 3 tiles in a line in front of the Jamiblia, with the middle mist being directly in front of the Jamiblia.
Helpful Use Example: If your cleric is dead but you have a Jumiblia and a knight, lets say, attack your enemy with your knight while summoning mists with the Jumiblia. Then, retreat and walk through the mists, to add some minor HP to the knight. Then resummon them in a wall and your enemy faces certain destruction.
Special Note: You may not have more than 1 Jumiblia on your team at a time.
Second Special Note:The mists dissapear after being destroyed or walked through.
Third Special Note:The health increase for allies and decrease for enemies are not reduced by armor