ks5bns
11-11-2008, 07:05 PM
Music is used to inspire and ppl need the most inspiration when they are in battle
Name: [ War Bard]
HP: [40]
Armor: [0]
Power: [15 or last stand ] depending on who they "attack"
Range: [1]
Block: [35]
Movement: [4]
Wait: [4]
Bards Presence
any Friendly units (except the wards) standing NEXT to the bard is inspired they do 2 extra damage if they attack
Last stand
if a bard "attacks" a friendly unit (anything but wards and shrubs) the attacked unit, for the next round, cant die (they can still be affected by pioson or paralysis etc.. and can still get hurt BUT they cant die. Anything that would kill them makes then have 1 hp) (range is 1 )
If a bard attack any other unit ( opponents units, shrubs or wards) then they take 15 damage
Bard Song (click and hold like mud quake or assassins desperation attack)
All friendly units within 2 squares (except wards and shrubs) take 4 less damage for the next 2 rounds
Name: [ War Bard]
HP: [40]
Armor: [0]
Power: [15 or last stand ] depending on who they "attack"
Range: [1]
Block: [35]
Movement: [4]
Wait: [4]
Bards Presence
any Friendly units (except the wards) standing NEXT to the bard is inspired they do 2 extra damage if they attack
Last stand
if a bard "attacks" a friendly unit (anything but wards and shrubs) the attacked unit, for the next round, cant die (they can still be affected by pioson or paralysis etc.. and can still get hurt BUT they cant die. Anything that would kill them makes then have 1 hp) (range is 1 )
If a bard attack any other unit ( opponents units, shrubs or wards) then they take 15 damage
Bard Song (click and hold like mud quake or assassins desperation attack)
All friendly units within 2 squares (except wards and shrubs) take 4 less damage for the next 2 rounds