napolean123
05-07-2009, 06:26 PM
im new, yes yes lets skip that part.....
"Pharoah"
hp-52
attack-27
armor-30%
movement-3 spaces
block- 40% front, 20% sides
attack range-1 space away
recovery- 3 turns (2 for attack, 1 for movement)
effect-If the "pyramid" is in play, when killed it is turned into a "Mummy"
"Mummy"
hp-20
attack-16
armor-10%
movement-1 space
block-14% front, 7& sides
attack range- 1 space away
recovery- 1 turn (For attacking)
effect-if the "Pyramid" is in play, when killed, destroy the attacking unit
"Pyramid"
hp-30
attack-none
armor-none
movement-none
block-100% all sides
attack range-n/a
recovery-n/a
effect- increase the attack and armor of your pharoah/mummy unit by 2 points
add.info.-this unit takes up four spaces on the board, not four units
theirs a bunch more........like obelisks, ra, anubis, offerings, sphinx, if you liked these ones....
"Pharoah"
hp-52
attack-27
armor-30%
movement-3 spaces
block- 40% front, 20% sides
attack range-1 space away
recovery- 3 turns (2 for attack, 1 for movement)
effect-If the "pyramid" is in play, when killed it is turned into a "Mummy"
"Mummy"
hp-20
attack-16
armor-10%
movement-1 space
block-14% front, 7& sides
attack range- 1 space away
recovery- 1 turn (For attacking)
effect-if the "Pyramid" is in play, when killed, destroy the attacking unit
"Pyramid"
hp-30
attack-none
armor-none
movement-none
block-100% all sides
attack range-n/a
recovery-n/a
effect- increase the attack and armor of your pharoah/mummy unit by 2 points
add.info.-this unit takes up four spaces on the board, not four units
theirs a bunch more........like obelisks, ra, anubis, offerings, sphinx, if you liked these ones....