bloodreign
05-20-2009, 09:44 PM
JINX
These females are very bewitching well veresed in the dark arts. They look like a medieval dress/corsett wearing/ white facepaint with black tears gothgirl...In one hand they hold a ritual poker/dagger...and in the other a VOODOO doll.
While not a great frontline unit they do create mayhem on the defensive as well as in chaotic mid field battles.
JINX STATS
HP: 38
POWER: 20 blockable (special 20 unblockable)
ARMOR: 0%
BLOCKING: 35% (blocks with doll)
MOVEMENT: 4
RECOVERY: 1
RANGE: 1 (unlimited range special attack)
While horribly underpowered on the mele end of things once she gets her dagger wet with blood she can realy do some serious damage.
When the dagger has been stabbed into an enemy and blood is on the dagger , she then next available turn stab her voodoo doll and inflict unblockable damage to that unit (that she just stabbed) wherever she may happen to be on the field once the dagger is wet with that units blood she can do the special anywhere on that field to dispatch with cruel effieciency that voodooed unit.(activate special like a muddquake by holding down the button a few seconds) multiple units may be stabbed and when she activates special multiple units will be hurt.....
So you might want to use this unit with a BW (for protection) or a furgon (to create distance) a LW (for a deterent) or even try to stone her so she could be brave and venture forth to dish out some hurt.
Think of how this unit could be used to score a hit, reatreat to a safe distance and pound away at an enemy unit within the safety of a LW or under the bubblewrap of a Barrier ward?
:fire:
These females are very bewitching well veresed in the dark arts. They look like a medieval dress/corsett wearing/ white facepaint with black tears gothgirl...In one hand they hold a ritual poker/dagger...and in the other a VOODOO doll.
While not a great frontline unit they do create mayhem on the defensive as well as in chaotic mid field battles.
JINX STATS
HP: 38
POWER: 20 blockable (special 20 unblockable)
ARMOR: 0%
BLOCKING: 35% (blocks with doll)
MOVEMENT: 4
RECOVERY: 1
RANGE: 1 (unlimited range special attack)
While horribly underpowered on the mele end of things once she gets her dagger wet with blood she can realy do some serious damage.
When the dagger has been stabbed into an enemy and blood is on the dagger , she then next available turn stab her voodoo doll and inflict unblockable damage to that unit (that she just stabbed) wherever she may happen to be on the field once the dagger is wet with that units blood she can do the special anywhere on that field to dispatch with cruel effieciency that voodooed unit.(activate special like a muddquake by holding down the button a few seconds) multiple units may be stabbed and when she activates special multiple units will be hurt.....
So you might want to use this unit with a BW (for protection) or a furgon (to create distance) a LW (for a deterent) or even try to stone her so she could be brave and venture forth to dish out some hurt.
Think of how this unit could be used to score a hit, reatreat to a safe distance and pound away at an enemy unit within the safety of a LW or under the bubblewrap of a Barrier ward?
:fire: