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Gypsy
05-30-2009, 10:14 AM
Name: Pixie

Hp: 47
Armor: 0
Blocking: 90% (special)
Power: 14 + x
Range: 1 melee
Movement: 4
Recovery: 1

Power note: x is half of the power of other friendly units adjacent to the target unit. Max power gain from one unit would be +15 from lw. If you have something surrounded then you should probably have it dead anyway, unless it's a dragon.
Hp note: Just strong enough to survive knight + knight or dragon + scout but will die quickly after either.
Blocking: The Pixie is of course very small, so this makes it very difficult to hit. The blocking is due to a high evasion chance, and therefore it can dodge unblockable attacks. Block chance from behind is still always 0%.

Wizzy`
05-30-2009, 11:25 AM
It's overpowered and underpowered at the same time.


I guess that means it's good

:P

HierophantNexus
05-30-2009, 11:45 AM
Looks to me like too much survivability with to much striking power.

salube
05-30-2009, 11:49 AM
Strong unit. Its best used in a turtle to help take out intruding units.

ks5bns
05-31-2009, 12:16 AM
This unit is overpowered. It has movement and low recovery time making it hard to for it to be hit. And an insanely high block chance. And this unit can do Massive amounts of damage. i mean with a knight next to them they do 25 damage more then a knight. And you will make units stand next to him to prevent side hits anyway.
You say its a small unit and that justifies a high block chance yet it has very high hp?
Shouldnt it have lower hp?

It can block unblockable hits at 90 percent from the front and it can block normal hits. its too hard to hit.

Niamh
05-31-2009, 04:14 PM
I say burn it! Try dodging fire from Pyromancers. Good luck with that.
Does 90% blocking also mean it can block paralyzation?
Just seems like it's on steroids or something.
Lower the HP significantly and it might, just MIGHT justify the 90% blocking. Or just lower the blocking, would be simpler