Morning Star
05-30-2009, 11:46 AM
Name: Necromancer
HP: 30
Armor: 0
Power: *12 (Life Drain - Unblockable)
Practicer's of the Dark Arts - Necromancer's have the ability to steal their enemies life energy and effect enemy damage. In order for an attack, the necromancer must be directly next to their enemy.
After attacking, because of the vile path these units have taken, they are surrounded by a deadly aura that transfers to any enemy struck causing a -2 penalty to attack. This penalty to attack will end at the end of the strucken units next turn.
Attack Range: http://tacticsarenaonline.com/units/attackx1_1.gif
Block: 0
Movement: 3 tiles
Recovery: 2 turn recovery for attack | 1 turn recovery for attack with no movement | 1 turn recovery for movement
Category: Human Type
HP: 30
Armor: 0
Power: *12 (Life Drain - Unblockable)
Practicer's of the Dark Arts - Necromancer's have the ability to steal their enemies life energy and effect enemy damage. In order for an attack, the necromancer must be directly next to their enemy.
After attacking, because of the vile path these units have taken, they are surrounded by a deadly aura that transfers to any enemy struck causing a -2 penalty to attack. This penalty to attack will end at the end of the strucken units next turn.
Attack Range: http://tacticsarenaonline.com/units/attackx1_1.gif
Block: 0
Movement: 3 tiles
Recovery: 2 turn recovery for attack | 1 turn recovery for attack with no movement | 1 turn recovery for movement
Category: Human Type