View Full Version : Mage (life draining)
napolean123
06-15-2009, 06:41 PM
um idk how you might take this unit,
i.e. "This unit is overpowered" but im just saying:D
mage
-Hp: 28
-Attack: focus
-Armor: none
-Block: 10% front 5% sides
-Movement: 2 spaces
-Range: all enemy units
-Recovery: 7 turns (5 for attacking, 2 for moving)
-Effect: when you attack, it goes into "Focus" and it drains 2 "Hp" of every enemy unit, and the "Hp" is all combined into one then it is all divided into every of your units, like restoring there life, this happens at the end of every of your turns as long as it reminds in focus
-Add. info#1: you can only have one "Mage"
-Add. info#2: this unit cannot attack or move your first 2 turns of the game
Germanic Barb.
06-15-2009, 06:53 PM
its basically a sitting duck....Wait 5 turns for start of game?with 28 hp also.....
redreoicy
06-15-2009, 06:57 PM
This unit is underpowered.
napolean123
06-15-2009, 07:00 PM
you people make me laugh, you can defend him, the shield ward thing, cleric, 3 knights defending him
like enchantress you almost never use her until the end
ok fine 3 turns, that was originally, but i made it 5 because you people usually say overpowering
Nightmarez
06-15-2009, 09:44 PM
No way underpowered.
redreoicy
06-15-2009, 10:04 PM
No way underpowered.
Did you miss that it takes 2 units?
napolean123
06-16-2009, 01:40 PM
well it does practically heal all your units 2 Hp every turn, 6 turns and its what a cleric does
Callaway
06-16-2009, 09:24 PM
Wouldn't be hard to de-focus it, killing it wouldn't be hard, and it counts as two units. I can't see myself using this.
napolean123
06-17-2009, 11:19 AM
Wouldn't be hard to de-focus it, killing it wouldn't be hard, and it counts as two units. I can't see myself using this.
you can play a turtle game, with the golems, and the stoned guy, you could do nothing but sit back and watch your side heal up, while they reduce in life, imagine furgon.. hmm?
Callaway
06-17-2009, 11:26 AM
If I wanted to use a dragon that's only 6 more units.
napolean123
06-17-2009, 03:31 PM
nevermind, ok ill make him one unit
Hellblazer
06-17-2009, 03:58 PM
*drops on floor and starts laughing*
28 health (chuckle) and SEVEN recovery? What, are you high?
Morning Star
06-17-2009, 04:00 PM
Even if the recovery was lower, I would not find value in using this unit in any of my forms. You are in a bit of a perdicament as what to change in order to balance and get acceptability for this unit.
Keep at it.
napolean123
06-18-2009, 12:33 PM
Keep at it.
inspiring words, thank you....
i will keep on making units out of this world
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