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napolean123
06-26-2009, 03:28 PM
Skilled blindmen

-Hp: 38
-Attack: 18 (blockable)
-Armor: 5%
-Block: 40% all sides
-Movemnt: 4 spaces
-Range: (2 spaces) either the two sides, or the (up and down) ones
-Recovery: 1 turn (attacking)
-Effect: able to block all sides equally

comment, thx

T Solo
06-26-2009, 11:55 PM
Souped up assassin without the bomb?

Nightmarez
06-27-2009, 08:41 AM
Does all sides include the back.

Pollux
06-27-2009, 10:06 AM
Blindman*, right?

napolean123
07-02-2009, 11:37 PM
Does all sides include the back.

yes..

Blindman*, right?

oh...

ks5bns
07-09-2009, 07:33 PM
napolean dont give a unit blocking at the back it makes the game based more on luck and people generally want to reduce luck based things in the game.

im sorry if most of my criticism look harsh im trying to be as fair as possible.

napolean123
07-10-2009, 12:33 PM
napolean dont give a unit blocking at the back it makes the game based more on luck and people generally want to reduce luck based things in the game.

im sorry if most of my criticism look harsh im trying to be as fair as possible.

its alright.. im just pitching in new ideas..

Chels
07-11-2009, 11:58 AM
That seems like a reasonable unit. I like the idea of blocking from all sides, but it can still be killed easily so it is not over powered.

napolean123
07-11-2009, 02:28 PM
That seems like a reasonable unit. I like the idea of blocking from all sides, but it can still be killed easily so it is not over powered.

it has about the same as an assassin, except the blocking has been manuevared