View Full Version : squire
fulgore
02-17-2004, 12:18 PM
attack:none
armor:none
powers up knights by 20 hp 20 attack 35 armor 10% blocking 2 movement.
has nothing but the effect
hp:100
Tequila_Budgie
02-17-2004, 04:20 PM
You really are stupid.
this unit would give knights 70 hp, 42 attack, 55 armor, 90/45 blokcing, and 5 movement.
godly powerful, plus with 100 hp its nearly unkillable
To be anywhere near balanced it would have to count as 6 units.
blade of souls
02-18-2004, 07:38 PM
yea way 2 strong
plusminus
02-18-2004, 08:51 PM
And imagine a Stoney on top of that, for 85% armor!?
Maybe if it had, like, 4 hp instead of 100. And counted as 2 units. Maybe.
max2k106
02-19-2004, 01:16 PM
how about this
HP: 30
attack:none
armor:none
movement range: 2
recovery time: 5 turns
special abilities: powers up knights by 10 attack, 10 armor, has to stay in focus in order to keep the knights powered up, has unlimited range to focus on knights
Tequila_Budgie
02-19-2004, 04:20 PM
Even 32 attack and 35 armor for a knight is unbalanced.
This idea is better off dead.
vBulletin® v3.7.4, Copyright ©2000-2008, Jelsoft Enterprises Ltd.