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Lord Wevilspore
02-17-2004, 03:47 PM
Ward Mage

Offense
Power: ______ 20
Range: ______ 3
Area of Effect: 1

Defensive
Hit Points: ___ 24
Armor: ______ 5
Blocking:_____ 30

Mobility
Movement: ___ 3
Recovery: ____ 2

Ability: Ward Casting - The effect would differ based on the target squares contents.

Empty Square: Creates a "Partial" Pain Ward in the indicated Square. The Pain Ward created would only be 25% of its full effectiveness.

Allied "Partial" Ward: Adds another 25% effectiveness to the Ward.

Allied "Full" Ward: Heals the Ward for Sages Power.

Enemy "Partial" or "Full" Ward: Subtracts 25% effectiveness from the Ward.

Enemy "1/4" Ward: Ward is destroyed.

Description: The construction of Wards is usually a time consuming process performed by Ward Smiths. Ward Sages are those individuals that are gifted with the rare ability of Ward Casting, the ability to modify Wards without the costly magical components and materials usually needed in Ward making.

Apearance: Any Suggestions?

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Pain Ward

Offense
Power: ______ 20*
Range: ______ 4*
Area of Effect: 1

Defensive
Hit Points: ___ 40*
Armor: ______ 16*
Blocking:_____ 100*

Mobility
Movement: ___ 0
Recovery: ____ 3

* - Stats modified by Ward Mage

Ability: Unblockable Attack

Description: Of all the Wards, the easiest and quickest to construct is the Pain Ward. Most Ward Smiths do not waste time on these Wards. Ward Mages, on the other hand, can erect these wards the fastest.