Aezeal
11-23-2003, 11:49 AM
I think that it's important that most units are balanced and about of equal strength.
This unit is not meant to be overpowered so plz let me know if you think it is. Basicly it should be as strong as the knight
Hit Points : 45
Movement Range : 4
Power : 26
Recovery Time : 1
Armor : 10%
Attack Pattern :
Slashes a single unit on an adjacent tile with his axe.
Special Abilities :
+ 50% Blocking from the front ( 25 % from the sides )
basicly
faster and stronger as the knight but also more vulnerable and with less HP
compared to the assasin: same speed, and hits harder, BUT more vulnerable and will never hit 2. if assasin hits 2 or 3 she still does more damage
Options:
lower HP?
This unit is not meant to be overpowered so plz let me know if you think it is. Basicly it should be as strong as the knight
Hit Points : 45
Movement Range : 4
Power : 26
Recovery Time : 1
Armor : 10%
Attack Pattern :
Slashes a single unit on an adjacent tile with his axe.
Special Abilities :
+ 50% Blocking from the front ( 25 % from the sides )
basicly
faster and stronger as the knight but also more vulnerable and with less HP
compared to the assasin: same speed, and hits harder, BUT more vulnerable and will never hit 2. if assasin hits 2 or 3 she still does more damage
Options:
lower HP?