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Silver_Wolf
02-20-2004, 10:16 PM
Gaurdian


movement:3 spaces
attack: 0
recovery: 2 turns
armor: 30
health: 45
blocking: 90%

ArcPaladinZero
02-20-2004, 10:19 PM
That's about as useful as a shrub. Sorry to say this but it's no good.

Silver_Wolf
02-20-2004, 10:24 PM
thank you for your oppinion let me change the stats

movement:3 spaces
attack: 0
recovery: 2 turns
armor: 45
health: 45
blocking: 95%

tell me if its too overpowered

ArcPaladinZero
02-20-2004, 10:32 PM
It really can't be overpowered seeing as how it has no attack. I would simply take it out with a dmw or a pyro. You need to give it some special ability or something. Seeing as how there is a golem that already increases armor I'm not real sure what you could do, try and be unique though.

Silver_Wolf
02-20-2004, 10:33 PM
ok i'll think of a special ability later tonight

Silver_Wolf
02-20-2004, 10:53 PM
ok i thought of a special ability thanx for the idea ArcPaladinZero.

can focus on one target while focusing the gaurdian takes all the hits,but blocks most of them.if attacked by any magic user the attack gets reflected it must be hit by a knight or scout or any other unit that doesnt use magic to unfocus

GeneralBenedict
02-21-2004, 08:41 AM
Ah, so sort of like the sentenial ability in FFX?

Che0lbin89
02-21-2004, 12:46 PM
maybe I'm wrong but wouldnt it be a guardian and not a gaurdian