Payne
03-28-2004, 04:48 PM
I know i have seen poisenous units but they are always way overpowered... So i Think might work for a poison unit.
Could have a different name.
Name: Need a idea
Attack: 8
Armor: 15
HP: 45
Recovery: 3
Blocking: 40%(20%)
Movement: 3
Attack Range: 1 (Same as knight)
Special: If the Golem attacks a unit it will be hurt 8 hp. The next turn the unit will be hurt 4. Then next turn 2. And finnally 1. After all three stages the poisen effect will wareoff. Also a heal from a cleric will stop the poisen admeditealy.
Could have a different name.
Name: Need a idea
Attack: 8
Armor: 15
HP: 45
Recovery: 3
Blocking: 40%(20%)
Movement: 3
Attack Range: 1 (Same as knight)
Special: If the Golem attacks a unit it will be hurt 8 hp. The next turn the unit will be hurt 4. Then next turn 2. And finnally 1. After all three stages the poisen effect will wareoff. Also a heal from a cleric will stop the poisen admeditealy.