View Full Version : TAO members unique ideas
Link9
03-28-2004, 05:40 PM
ok here is the idea, first i will make the name, then another will make the atack,then the block,and when we finish,the unit will be awesome
Name:TAO Champion
Longshooter
03-28-2004, 05:49 PM
Attack-22
thgonace
03-28-2004, 06:11 PM
armour percent 25
LondonJack
03-28-2004, 06:11 PM
Blocking: 100% from all sides (he's a contraption)
tabula rasa
03-28-2004, 08:00 PM
Movement:3
Aro23r
03-28-2004, 09:43 PM
Besides the fact that this in and of itself is a dumb thread that is doomed from the start, tabula rosa, contraptions can't move.
enderandrew
03-29-2004, 12:10 AM
I agree this is a difficult concept to pull off because it is hard to have a balanced unit with each person throwing out one stat.
However, what the heck, let's give this a new try.
Unit name: Beserker
tabula rasa
03-29-2004, 02:01 PM
Why is it a contraption to start with? o well...Aro i thought it was a pretty cool idea to get thoughts from everyone so, nooooo it was NOT doomed from the start
Aro23r
03-29-2004, 02:18 PM
Londonjack said it was a contraption in his post.
enderandrew
03-29-2004, 05:13 PM
Are We Giving It Another Try?
LondonJack
03-29-2004, 06:00 PM
The reason it's a contraption is because if you will notice:
22 power
25 armor
exclude my post
3 movement
You guys were making a knight, this thread needed some brilliant innovation to keep it from barrelling down the bottomless pit of mediocrity. Having no geniuses or brilliant innovations on hand i just threw a monkey wrench in the whole thing for shits and giggles.
Office_Shredder
03-29-2004, 06:06 PM
LJ, that's hilarious. I didn't even notice they were just copying knight stats.
let's try again.
12 power
Link9
03-29-2004, 06:22 PM
Block 15
MasterGolem
03-29-2004, 06:37 PM
Attk Range 4
Baeoin
03-29-2004, 06:43 PM
16 armor
Link9
03-29-2004, 06:48 PM
turns:1
Iceman92
03-29-2004, 09:05 PM
When it attacks, It magically makes some creature apear out in front of him. Then the creature it created walkes to the enemy and slashes him. Then the magical creature disapears untill the next attack!
haha
thgonace
03-29-2004, 09:51 PM
hp 75
enderandrew
03-29-2004, 10:00 PM
200% blocking on all sides.
Longshooter
03-29-2004, 10:13 PM
Movement-4
Gerrard
03-29-2004, 10:47 PM
specail: gets 3 turns to live, +14 atk, +10 armor, 0 recovery(can attack and move each turn) and looses 3 hp each time it attacks............
were talking about berserker right?
enderandrew
03-29-2004, 11:08 PM
Actually, that's not a bad idea for a beserker. I was being silly with the 200% blocking.
Link9
03-30-2004, 05:44 PM
ok start again
Office_Shredder
03-30-2004, 06:07 PM
69 armor (this hsould be interesting)
thgonace
03-30-2004, 06:12 PM
5hp takies 5 turns to kiill stoned damge rounded up
Baeoin
03-30-2004, 07:38 PM
For every one damage it deals it loses one armor point.
Bottle
04-02-2004, 07:58 AM
Power 18. And I recommend you give it more health given the armor loss ability.
Link9
04-02-2004, 10:56 AM
hp:42
Armor:15
Atack:18
Block:40%
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