tabula rasa
03-30-2004, 08:04 PM
Appearance: lloks like some green sludge in the shape of a golem
Posion Golem
HP:60
Armor:none
Blocking:none
Movement:2
Recovery:3 turns
Range:4
Attack:5
Like the frost golem, it can aim at a single target up to 4 squares away. The golem pcan posion it's enemy, draining 5 HP (not affected by armor) at the end of the posioned unit's controllers turn. Healing does not remove the effect. It continues to drain 5 HP at the end of that unit's turn. BUT this requires focus for the posion golem. The only way the posion can be removed is either someone disturbes the focus OR the unit dies
Give me comments
P.S.---The secret to making a "good" unit is not making it overpowered, if anything, underpowered :)
Posion Golem
HP:60
Armor:none
Blocking:none
Movement:2
Recovery:3 turns
Range:4
Attack:5
Like the frost golem, it can aim at a single target up to 4 squares away. The golem pcan posion it's enemy, draining 5 HP (not affected by armor) at the end of the posioned unit's controllers turn. Healing does not remove the effect. It continues to drain 5 HP at the end of that unit's turn. BUT this requires focus for the posion golem. The only way the posion can be removed is either someone disturbes the focus OR the unit dies
Give me comments
P.S.---The secret to making a "good" unit is not making it overpowered, if anything, underpowered :)