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Link9
04-01-2004, 02:07 PM
name:Luck Mage
hp:35
attack:30, unblock.
Range:3 squares , 2 side tiles
blocking:90%(45% sides,die when a melee unit hit in the back)
movement 3
recovery 2
Ability:When the luck mage atack,he has a 40% to make a hit, a 40% to make damange to himself ,and a 20% to selfdestruccion

How to use: When you feel lucky¡¡¡¡¡¡¡¡¡¡¡¡¡

ck1
04-01-2004, 03:10 PM
good but what do you mean that when it gets hit in the back it dies?

socom playa
04-01-2004, 03:12 PM
man that is just retarted....

it seems that it sux in all ways, plzzz agreee with me

Link9
04-01-2004, 03:15 PM
did you see his stats,he got only lucky stats,and when melle units(knight,assasain....)attack him in the back side he die.

I got to do this because he is to much powerful


socco you suck you are only an idiot, see if you got brain"

ck1
04-01-2004, 03:18 PM
Ok.......he stinks, no offense

LondonJack
04-01-2004, 03:24 PM
I'm assuming since there is no range he can hit any unit on the field (unless "only 2 side tiles, unblock" is somehow the range)? If that's the case then with a power of 30 this unit is both useless and overpowered at the same time. Overpowered because he can kill a cleric or any magi or break any focus on the field, and useless because he only has a 40% chance of doing anything.

Bottle
04-02-2004, 07:53 AM
And the idea of the game is tactics, not luck. While blocking does mean luck comes into it, a good tactician can account for good and bad luck. This is just far too random, and virtually unusable, since when it attacks it has a 60% chance of either killing itself or leaving itself on 5 life.