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View Full Version : two units i mean two damn sexy units thats what im talking about


sproose moose
04-01-2004, 11:53 PM
When i frist heard of ols, i did not belive them. I nearly paid for that mistake with my life. they told me about this white, formless creatures, that could take the shape of any living creature even a animal or insect. when attacking, they told me, ols emerge from there disguise, rising like ghastly flickering white flames with holes for there eyes, gaping toothless mouths with strangerling hands made to kill. she said that they had first been created by the dark sorecess theagan, and were sent to kingdoms by their hundreds to spy and to kill. at first this amazed me and then it became to sound like lies.

im sorry, if this is old news but i have tarveled around though a few pages of fourm not seeing anything like this

STATSICS:
hit points: 45
Power: it becomes a alive or dead unit taking every thing it has all but its hit points.
Armour: 0% it takes the unit you armour.
Movement: depends all on the unit
Reovery: focus lastes for 15 turns and is unbrakeable
Blocking: again it depends on the unit

ADDITIONAL:
The ols attack is to quite obviously, to become a unit that has been on the board. there are some hard and tricky bits in ols such as , paralizing the unit, healing and aa few other bits that when you read my be a bit confusing i will go though this in the best detail i can.

Okay, the first issue is the units life bar, simply its the same for every unit it becomes eg. the ol becomes a dragon tyrant it does not gane the dragon tyrnats hit pointd. this would be way too overpowered if that was possible.

Now we come to the issue of it being healed this is hard because it is a unit and it is not a unit it has i life bar but possesses no other things such as armour and movement but i came to the conculusion that it has a life bar so it can be healed.

NOTE: paralizations are still counted as being paralized

finally, you can not become a unit you do not possess it has to have played on the board to make the unit.

when you have become a unit it takes every thing even its name so it is very hard to teel if it is and ol or a unit it only shows it ture horrofieing shape when it attacks



new guy

the sorecess
the sorecess thaegan is said to have inherited her magical abilities from her mother, a wise woman named tamm.
Tamm was a much respected by her neighbours in the the northen village nest, for she could make succesful love potsions
and healing speals. It was also said that she could transform
into a bird. the sorecess thaegan powers are much like her mother however though the girl was beautiful to look apon, though her nature was spiteful .

im sorry wrote so long i was on a roll and i think this is
new to 5 pages but after all those pages it was to long to look in
one day i promice i will look more tomorrow. but i apoliges to all

statsics:
HP: 40 (mabye more less you tell me)
armour: 0%
movement: 4 spaces
power: brings back a unit for the dead on the same health that he was killed (look below for more).
blocking: 40% from the front (half that from the sides)
attack radius: 2 spaces there more below
recoverey: 9 turns but it can only be used 3 times.

aditional:
this attack can only be used 3 times or you could just make all your units again. Once you have used it 3 times i thought since
its supposed to be powerful unit it should have another attack. mabye,
it can create a barrier protecting guys behind it from magic.
this could be useful. that could go three spaces then if a promancer attacked your cleric you could provent that. And that's not too over powered, or it take's four hp from the cleric for its own use. Okay thanks guys i got some people saying the cleric one was the best so thats the one . so every turn the sorecess takes four hp from the oppents cleric, this means that the oppents cleric can only heal 8 hp to all there units. And the sorecess heals four hit points to all units every 3 turns

1. if there is no cleric on the oppents team the sorecess can not
proform this attack this is a focus abilitie if hit it brakes focus
If the sorecess is paryalized it loses this bonus health abilite but as soon as it is unparalized it's the normal roteen.

tactics:
this could be great for protecting clerics and things and the other
attack would be good for at the end when you need a guy or
two. so i would wait and replace the guys at the end or use one at the start you can not replace guys you don't have.
example.... you have lost a guy and they have lost a dragon tyrant you can not replace that on your team, that would be
way too over powered



new guy


SAND BEASTS
These ferocius creatures prowl the shifting sands. A barren waste land which
lies with in the homeland of the mere tribe. sand beasts are feroious hunters.They are skilled at catching thelizards which
abound in there territory,but perfer bigger prey

Stats:
Hit points: 40hp
Armour: 20%
Movement 6 spaces
Attack: rises from the ground pulls the guy under for 3 turns
4 turns recovery and focus takes 5hp from the attack guy
Blocking: 20% from the front 10% from the sides


Additional information
1. Dose not move for friendly units.

2.when attacks stay under the ground it is unit able
But when it raises it can be hit.if someone stands one that tile
he comes up right next to him it is able to pull your guys down to protect them
is able to attack your own guys if they stand on the tile

3. It looks like a spider 6 legs carries egg sacks on its body

Tactics
When able to move again go to the same place
Some where at the back behind a guy since it has no turn
Recovery for moving it can guard a spot. or to protect your units
by taking them under groud doing no damge


NOTE: when under ground it can note be healed
:D there will be more

AznDragon
04-02-2004, 11:44 AM
The ideas are good but it is too confusing. Simplify the units, but make their attacks more strategic. Such as dont give the sorceress that much moves, instead, give it something else that it can use each time, yet is different from the other units in the game