sproose moose
04-02-2004, 01:26 AM
The salamander (the name possibly coming from the Greek salambe meaning 'fireplace') was often visualized as a small dragon or lizard. But, what set the salamander apart from other lizards or serpents was the fact that it was a fire elemental. According to Aristotle and Pliny, the salamander not only resisted fire, but could extinguish it and would charge any flame that it saw as if it were an enemy. Some thought that the reason the salamander was able to withstand and extinguish fire, was that it was incredibly cold, and it would put out fire on contact. The salamander was also considered to be very poisonous, so much so, that a person would die from eating the fruit form a tree around which a salamander had entwined itself.
The foundation of its fire resistant powers may be based on the fact that the real salamander secretes milky juice form the pores of its body when its irritated. This would doubtless defend the animal for a few moments from fire. Salamanders also are hibernating creatures who often retire to hollow trees or other cavities in the winter, where it coils himself up and remains in a torpid state until the spring. It was therefore sometimes carried in with the fuel to the fire, and the salamander would wake up with only enough time to put for all of its faculties for its defense.
I did some research on this so I hope this is all right.
STATSICS:
Hit points: 30hp
Power: to heal
Armour: 0%
blocking: 0% from all sides
Recovery: 3 turns
movement: 3 spaces
ADDITIONAL INFORMATION:
okay as i suggested in the paragraph above that it can extinguish the fire of magic but in stead it can heal the magic burn
The foundation of its fire resistant powers may be based on the fact that the real salamander secretes milky juice form the pores of its body when its irritated. This would doubtless defend the animal for a few moments from fire. Salamanders also are hibernating creatures who often retire to hollow trees or other cavities in the winter, where it coils himself up and remains in a torpid state until the spring. It was therefore sometimes carried in with the fuel to the fire, and the salamander would wake up with only enough time to put for all of its faculties for its defense.
I did some research on this so I hope this is all right.
STATSICS:
Hit points: 30hp
Power: to heal
Armour: 0%
blocking: 0% from all sides
Recovery: 3 turns
movement: 3 spaces
ADDITIONAL INFORMATION:
okay as i suggested in the paragraph above that it can extinguish the fire of magic but in stead it can heal the magic burn